Earthworm Jim, scaled down to actual size!
Unfortunately, it's just a lousy port of the SNES version.
Engine Credits#
The following text can be found at 0x3C9BF0 in the US version of the game:
GAX Sound Engine v1.99d (Mar 30 2001) © Shin'en Multimedia. Code: B.Wodok
B.Wodok refers to Bernhard Wodok.
Music Credits#
There are music name and music conversion credits at various places in the game's data. This text may be part of the header for the music format used by the GAX Sound Engine. These addresses are for the US version of the game.
0x3A29F3:
"newjunkcity" © Manfred Linzner
0x3A3011:
"racelost" © Manfred Linzner
0x3A6CD2:
"psycrow" © Manfred Linzner
0x3AD1B9:
"buttville" © Manfred Linzner
0x3B1131:
"andy" © Manfred Linzner
0x3B44C9:
"ending" © Manfred Linzner
0x3B9392:
"pete" © Manfred Linzner
0x3BF080:
"level5" © Manfred Linzner
0x3C0155:
"rodeojim" © Manfred Linzner
0x3C3C64:
"snotaproblem" © Manfred Linzner
0x3C945D:
"whattheheck" © Manfred Linzner
0x3C9B35:
"empty" © Manfred Linzner
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The Earthworm Jim series | |
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Genesis |
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SNES |
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Sega Master System, Game Gear |
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Sega CD |
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Windows |
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Sega Saturn |
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Nintendo 64 |
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Game Boy (Color) |
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Game Boy Advance |
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iOS |
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Xbox 360 |
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