A much-improved port of the original Genesis release with an extra stage and a groovy CD soundtrack. Plus load times, but what can ya do about those?
Cheat Mode#
The same Debug mode that was in the Genesis and SNES versions is still here. This displays information about how much RAM is used by the game, as well as its build date. During game play, pause the game and enter the following code: A+B, C, C, A, A, B, B, B+C.
A screen showing the Shiny Entertainment staff will appear, followed by the debug menu. Interestingly, the message that appears on this screen, "Hey, Shiny crew only!" was meant to appear on Earthworm Jim 2 on the Genesis as well.
Menu item |
Operation |
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CHEAT MODE |
Enables invincibility |
START ON LEVEL |
Use A and B to select a level, then press Start to begin |
FREEZEABILITY |
Prevents the game from dimming the screen when paused |
MAP VIEW MODE |
Use the control pad to move the camera around the level; press A to move Jim to the current location |
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North America |
Europe |
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The European version of the game was built a month and a half after its North American counterpart.
Hidden Messages#
By opening the CD on a computer, there are some text files containing messages you wouldn't be able to see otherwise.
abs.txt#
Earthworm Jim flees from Psycrow and rescues the princess
bib.txt#
Also see Sega Genesis & Super Nintendo versions of Earthworm Jim
cpy.txt#
Earthworm Jim, Copyright Shiny Entertainment, 1995
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The Earthworm Jim series | |
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Genesis |
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SNES |
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Sega Master System, Game Gear |
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Sega CD |
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Windows |
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Sega Saturn |
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Nintendo 64 |
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Game Boy (Color) |
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Game Boy Advance |
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iOS |
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Xbox 360 |
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