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To do: |
A rushed port of the Flash version using the Duck Life 6: Space codebase.
Debug Mode#
Hidden inside sharescene is a scene called "DeveloperMode".
Unused Minigame Text#
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To do: |
<text id="tut_climb4">
<lines>
<line>Use the left and the right buttons to jump between the pillars.</line>
<line>Watch the warning signs.</line>
<line>Don't get hit by the falling ice blocks.</line>
</lines>
</text>
<text id="tut_fly5">
<lines>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
</lines>
</text>
<text id="tut_run4">
<lines>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
</lines>
</text>
<text id="tut_run5">
<lines>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
</lines>
</text>
<text id="tut_swim4">
<lines>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
</lines>
</text>
<text id="tut_swim5">
<lines>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
</lines>
</text>
<!-- Int -->
<text id="tut_int1">
<lines>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
</lines>
</text>
<text id="tut_int2">
<lines>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
<line>XXXXXXXXXX.</line>
</lines>
</text>
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The DuckLife series | |
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Adobe Flash |
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Android, iOS |
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Windows |
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Nintendo Switch, Xbox One |
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