the cutting room mirror

DuckLife 4 (Unity)

To do:
Leftovers from Duck Life 6: Space.

A rushed port of the Flash version using the Duck Life 6: Space codebase.

Debug Mode#

Hidden inside sharescene is a scene called "DeveloperMode".

Unused Minigame Text#

To do:
More unused text.

      <text id="tut_climb4">
        <lines>
        <line>Use the left and the right buttons to jump between the pillars.</line>
        <line>Watch the warning signs.</line>
        <line>Don't get hit by the falling ice blocks.</line>
        </lines>
      </text>
      
          <text id="tut_fly5">
        <lines>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        </lines>
      </text>
      
          <text id="tut_run4">
        <lines>
          <line>XXXXXXXXXX.</line>
          <line>XXXXXXXXXX.</line>
          <line>XXXXXXXXXX.</line>
        </lines>
      </text>
      <text id="tut_run5">
        <lines>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        </lines>
      </text>
      
          <text id="tut_swim4">
        <lines>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        </lines>
      </text>    
      <text id="tut_swim5">
        <lines>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        </lines>
      </text>  
      
          <!-- Int -->
      <text id="tut_int1">
        <lines>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        </lines>
      </text>
      <text id="tut_int2">
        <lines>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        <line>XXXXXXXXXX.</line>
        </lines>
      </text>