Doraemon's final foray on the N64 sticks more to the platformer aspects of the first game, with some occasional puzzle aspects thrown into the mix.
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To do:
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Debug Menu#
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Please elaborate. |
A fairly elaborate debug menu can be enabled using the code provided below. This enables a variety of things to do. This menu contains things such as: sound tests, level select, controller test and various others. This menu is very similar to the ones in Densha de GO! 64 and Bomberman Hero.
Enable Debug Menu At Boot
80043407 005A
- GAME START will start the game normally.
- TEST: will presumably send you to certain spots in the story.
- SYSTEM TEST does not work on most emulators.
(Source: Original TCRF research)
MAP TEST#
The level select menu. Selecting scene 149 will throw you into an unused map.
MINI GAME TEST#
This menu allows you to set various settings related to mini games.
MENU TEST#
An assortment of options to send you to various logos or even the end credits.
SOUND TEST#
This menu allows you to play all the BGM, SFX, and voices in the game.
EXTENSION SYSTEM TEST#
Various extra options can be found here. It appears there is a option to test Transfer Pak usage here as well.
CONTROLLER PACK TEST#
Various read / write test options for the memory pak.
VIBRATION PACK TEST#
Rumble pak test options.
VOICE TEST#
A voice test option. The list of commands are currently unknown.
Debug Display#
A debug menu can also be enabled in game allowing you to toggle and edit fog settings and enable various statistics. Apply the code below and press C-Left for page 1 of the menu, C-Right for page 2, and C-Down to disable it. Move through the menu with the analog stick or the directional pad. Press Left / Right to enable an option.
Enable Debug Menu In Game
D0082915 0002
80217113 0001
D0082915 0001
80217113 0002
D0082915 0004
80217113 0000
801BB507 0000
811BA8B8 0806
811BA8BA EA8D
811BA90C 1040
811BA90E 0049
811BA964 1040
811BA966 0033
811BA9BC 1040
811BA9BE 001D
811BAA10 1040
811BAA12 0008
811BAC9C 1040
811BAC9E 0073
811BACE4 1040
811BACE6 0061
811BAD30 1040
811BAD32 004E
811BAD7C 1040
811BAD7E 003B
811BADE4 1040
811BADE6 0021
811BAE4C 1040
811BAE4E 0007
(Source: Original TCRF research)
Unused Map#
Selecting scene 149 from the map test menu will send you here. It contains an untextured house and some floating white textures.
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The Doraemon series | |
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NES |
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Game Boy |
Doraemon: Taiketsu Himitsu Dogu!! • Doraemon 2: Animal Planet Densetsu |
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SNES |
Doraemon: Nobita to Yousei no Kuni • Doraemon 2: Nobita no Toys Land Daibouken (Prototype) • Doraemon 3: Nobita to Toki no Hougyoku • Doraemon 4: Nobita to Tsuki no Okoku |
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Game Gear |
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Sega Pico |
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TurboGrafx-16 |
Doraemon: Meikyuu Daisakusen • Doraemon Nobita no Dorabian Nights |
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TurboGrafx-CD |
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PlayStation |
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Nintendo 64 |
Doraemon: Nobita to 3tsu no Seireiseki • Doraemon 2: Nobita to Hikari no Shinden • Doraemon 3: Nobita no Machi SOS! |
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Wii |
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Adobe Flash |
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