An arcade perfect port of Daytona USA for the Xbox 360 which added a few new features like widescreen support and online play. It was also released in arcades a couple of years prior as Sega Racing Classic which was the same minus the Daytona license.
Unused Text#
Present at 0x71EB9 default.exe are some debug switches.
-wxga2 WXGA(1360x768) Mode
-wxga_dbd WXGA(1280x768) dot by dot Mode
-wxga WXGA(1280x768) Mode
-wsvga WSVGA(1024x600) Mode
-wsvga WVGA(800x480) Mode
-vga XGA(1024x768) Mode
-svga SVGA(800x600) Mode
-vga VGA(640x480) Mode
-aa Enable Anti-Alias
-fs Full Screen Mode
-ve <0|1> Use Vsync Emulation
-ss4x <base> Screen Shot (4x screen size)
-ss <base> Screen Shot
-sm <server|tv|terminal|satellite> Sub Mode No
-s <no> Sub Mode No
-m <no> Mode No
-t Test Mode Start
-debug Debug Mode(use gdb)
--help Disp Usage
Usage: %s [option]
-model2x2
-model2
Present at 0x784F4 in default.exe is some build info leftover from Sega Racing Classic.
SEGA RACING CLASSIC
2009-11-27
T14:25:23+09:00
(Source: Ferrox)
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The Daytona USA series | |
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Arcade |
Daytona USA (Prototype) • Daytona USA 2: Battle on the Edge • Daytona USA 2: Power Edition |
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Sega Saturn |
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Dreamcast |
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Xbox 360 |
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