Dai 4 Ji Super Robot Taisen is the fifth (haha, gotcha!) game in the Super Robot Wars series and the last entry in the Classic Timeline. The game would later be remade and rereleased as Super Robot Taisen F on the Sega Saturn and PlayStation.
Unused Graphics#
Unused graphics for a VS text can be found within the compressed tileset for the title screen located at 0xEDA6A. The object for this last option is actually present on the title screen, but marked as hidden; the Pro Action Replay code CB01FD30 will re-enable it, although this is purely cosmetic and no gameplay functionality exists for it.
Unused Pilots#
The game contains several unused pilots that can be accessed by PAR codes. Some of them have the proper portrait, while others don't. Many of them don't seem to have properly started-out. The ZZ Gundam second-stringers appear in the semi-remake, Super Robot Taisen F. Since this game was built on Dai 3 Ji Super Robot Taisen and Super Robot Taisen EX, some of these pilots are likely leftovers from 3.
Gundam - Sayla Mass
Gundam - Lalah Sun
ZZ Gundam - Lina Ashita
ZZ Gundam - Beacha Oleg
ZZ Gundam - Mondo Akage
ZZ Gundam - Elle Bianno
ZZ Gundam - Ino Ahab
ZZ Gundam - Gremmit Toto
Gundam 0083 - Bernard Monsha
Gundam 0083 - South Burning
Char's Counterattack - Gyunei Guss
Char's Counterattack - Nanai Miguel
Char's Counterattack - Rezun Schneider
Dunbine - Zett Light
Dunbine - Tolstol Chechrenko
Unused Robots#
The ROM contains data for many unused robots at widely varying levels of completeness. Most have complete weapon lists but only three have correct battle sprites (and one of those three is a headswap of a used robot, and another a mere palette swap) and some have placeholder stats (8000 HP, 200 energy, and everything else zero).
No. |
Name |
Series |
Icon |
Status |
Weapons |
Comments |
|---|---|---|---|---|---|---|
051 |
A-Taul V |
Heavy Metal L-Gaim |
(same as God Neros) |
Nothing exists of this robot in the ROM except its name; it uses the data and graphics of the next robot in the list (number 052) which happens to be God Neros from GoShogun. |
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0CF |
Columbus |
Mobile Suit Gundam |
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A Federation transport ship from Gundam. Its stats are apparently complete (the near-lack of armament makes sense since it's a transport) but it uses the sprite of Mecha-Boost Domira from Zambot 3. |
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0D0 |
Pazock |
Mobile Suit Gundam |
![]() |
A Zeon supply ship from Gundam. Again, its stats are apparently complete but it uses the same sprite as Mecha-Boost Domira. |
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0D4 |
Graf Zeppelin |
Mobile Suit Gundam 0080 |
A Zeon warship from the War in the Pocket OAV miniseries. The sprite is Audhumla. |
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0D7 |
Alexandria |
Mobile Suit Zeta Gundam |
A Titans warship from Zeta Gundam. The sprite is once again Audhumla. |
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0DA |
Irish |
Mobile Suit Zeta Gundam |
An AEUG warship from Zeta Gundam. The sprite is the Bandock from Zambot 3. |
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0F8 |
Salonz |
Heavy Metal L-Gaim |
(empty) |
This Heavy Metal's status is incomplete but it does have the standard Heavy Metal beam coat. The sprite is Dunbine. |
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101 |
Gayrahm |
Heavy Metal L-Gaim |
(empty) |
Another Heavy Metal, this one with more complete stats but rather skimpy weaponry. The sprite is Dunbine. |
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106 |
Xi Gundam |
Mobile Suit Gundam: Hathaway's Flash |
(empty) |
Even less complete than usual, with only a beam saber for weaponry and the usual placeholder stats. Hathaway's Flash and the Xi Gundam would not debut in Super Robot Taisen until 2017's Super Robot Taisen V. The sprite is Dunbine. |
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10C |
Fake Cybuster |
Original |
(same as Cybuster) |
Apparently a copy or impostor of Cybuster, minus Cybuster's MAP weapon and Cosmo Nova. The sprite is Cybuster with a different head. |
||
10D |
Nightingale |
Mobile Suit Gundam: Beltorchika's Children |
(empty) |
Another Mobile Suit from a novel, another unit with highly incomplete weaponry and stats. The Nightingale appeared as a boss in Alpha 2 and as a playable robot in D. The sprite is Dunbine. |
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120 |
Dogosse Giar |
Mobile Suit Zeta Gundam |
A Titans warship from Zeta Gundam. Unlike the other unused Gundam warships, this one has only placeholder stats (and Dunbine's sprite rather than Mecha-Boost Domira's, Audhumla's, or Bandock's). |
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121 |
Audhumla |
Mobile Suit Zeta Gundam |
(same as Sudori) |
An AEUG transport ship from Zeta Gundam. The sprite is a palette swap of Sudori (which is accurate to the show; the AEUG's Audhumla and the Titans' Sudori were both Garuda-class ships). |
||
129 |
Hyper Galava |
Aura Battler Dunbine |
(same as Galava) |
Jeril's Leprechaun and Todd's Wryneck both go Hyper on certain route branches, but Bern's Galava never does. The Hyper Galava is the only unused robot in the game with a completely unique sprite. |
Unused Strings#
File Offset |
Text |
Translation |
Description |
|---|---|---|---|
$129306 |
|
Encounter Battle |
Found among the scenario names. |
$129318 |
|
Intrude Again |
|
$129373 |
|
Triple Battle |
|
$12958B - $12977D |
|
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BGM titles. Most of these correspond to songs that are inaccessible by the in-game sound test. |
$28FAB0 |
|
Dialog text used when Jack King is inflicted with the 威圧 (Pressure) spirit command and cannot move. Enemies never use this spirit command on player units. |
Debug Functions#
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Debug functionality for pausing the whole game can be enabled by the PAR code 7E105980. Holding down the Start button pauses all game processing, except for the audio. While the Start button is down, pressing Select will advance a single frame.
Revisional Differences#
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To do: |
Experience Bugs#
In version 1.0, you can get experience points and money by destroying your own units with a MAP weapon. Also, in version 1.0, pilots can reach level 100, but when they do their unit's status screen will be displayed incorrectly. In version 1.1, 99 is the maximum level.
(Source: Game Center GX)
Robot Guide Difference#
|
Version 1.0 |
Version 1.1 |
|---|---|
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In version 1.0, the in-game robot guide cites "Mobile Suit Gundam 0080" as the source series for the Dom. Version 1.1 cites the original "Mobile Suit Gundam". The likely reason for the confusion is that the Dom's sprite in this game is based on the appearance of the Rick Dom II from MSG 0080, but the description in the robot guide is of the original Dom from the original TV series. Some later SRW games include the Dom and the Rick Dom II as two different units.
Dialogue Difference#
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To do: |
Version 1.0 has a minor error (an incorrect kanji was chosen) in some dialogue between Amu and Daba, which was corrected in 1.1.
Version 1.0 |
アム「ふ〜ん・・・ね、ダバ、今、回りは誰もいないわよね?」 |
|---|---|
Version 1.1 |
アム「ふ〜ん・・・ね、ダバ、今、周りは誰もいないわよね?」 |
References#
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The Super Robot Wars series | |
|---|---|
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Game Boy (Color) |
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NES |
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SNES |
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PlayStation |
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Nintendo 64 |
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PlayStation 2 |
Dai 2 Ji Super Robot Taisen Alpha • Dai 3 Ji Super Robot Taisen Alpha: Shuuen no Ginga he • Super Robot Taisen Original Generations |
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Game Boy Advance |
Super Robot Taisen A • Super Robot Taisen R • Super Robot Taisen D • Super Robot Taisen J |
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Nintendo DS |
Super Robot Taisen OG Saga: Endless Frontier • Super Robot Taisen K |
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PlayStation 3 |
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See also | |
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Mazinger Z • Gundam • Macross |
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