This is a sub-page of Call of Duty: Modern Warfare (Windows, PlayStation 4, Xbox One).
Placeholder/WIP Video For Operators#
This can be found in the 2v2 alpha game files. Its filename is called: mp_operator_charly_placeholder.bik. It's a placeholder/WIP video for operators.
Cut Startup#
This is a cut startup screen, supposedly used in the alpha and removed by the time of the public beta.
Different Startup#
This can be found in the 2v2 alpha game files. Its filename is called: mw_logo.bik. It shows startup video from Alpha build, which is different than the final one.
Unused Tutorial Video For Dead Silence#
This can be found in the 2v2 alpha game files. Its filename is called: mp_tutorial_DeadSilence.bik. it shows early footage of Grazna Raid and the in-game UI Layout. it also shows how you can use Dead Silence. this is probably an early version of Dead Silence.
Unused Tutorial Video For Self Revive#
This can be found in both the 2v2 alpha game files and beta files. Its filename is called: mp_tutorial_selfRevive.bik. it shows early footage of Rammaza and the in-game UI Layout. It also shows how you can use Stim (either an early name for the Tactical Stim in the final game or a completely different piece of equipment entirely).
Unused Tutorial Video For Sentry Gun#
This can be found in the 2v2 alpha game files. Its filename is called: mp_streak_tutorial_sentry.bik. it shows early footage of Gun Runner and the in-game UI Layout.
Due to the look of the in-game UI, this video appears to predate the reveal build and perhaps the gunfight reveal build. it shows how you can use sentry gun and also the Sentry Gun model from Alpha is completely different to the final one.
Here is the final model of Sentry Gun:
Dead Man's Streak#
This can be found in both the 2v2 alpha game files and Beta files. Its filename is called: mp_streak_tutorial_deadman.bik.
Dead Man's was originally going to be an interactable streak.
It shows how you can use Dead Man's as death streak. The video in question also shows early footage of Rammaza and the in-game UI Layout And Perk Icons. this is similar to Dead Man's Streak from Modern Warfare 3
EMP Drone Killstreak#
This can be found in the 2v2 alpha game files. Its filename is called: mp_tutorial_eMPDrone.bik.
EMP Drone was originally going to be an interactable streak.
It shows how to use EMP Drone as killstreak. The video in question also shows early footage of Shoot House and the in-game UI Layout.
Cut Lethal Equipment#
This can be found in the 2v2 alpha game files. Its filename is called: mp_equipment_tutorial_pop_rocket.bik. similar to the semtex, it can be thrown and stuck on an enemy to blow them up. the video in question describes the cut equipment as being a "flare" when stuck on an enemy player. the video in question also shows early footage of Gun Runner and the in-game UI Layout. the cut lethal crosshair that featured in the gunfight reveal build also appears in this video.
Due to the look of the in-game UI, this video appears to predate the Reveal build and perhaps, the Gunfight Reveal build.
Other than that, here's the description of lethal equipment
"EQUIPMENT/POP_ROCKET": "Pop Rocket", "EQUIPMENT/POP_ROCKET_DESC": "Improvised hand-held rocket launcher.",
Found in the game files.
gunsmith weapon celebration#
This can be found in the 2v2 alpha game files. Its filename is called: mp_gunsmith_weapon_celebration.bik
Early Video of Fuel Killstreak#
This can be found in the 2v2 alpha game files. Its filename is called: mp_streak_tutorial_fuel.bik
Pause Testing Video#
This can be found in the 2v2 alpha game files. Its filename is called: bink_pause_test.bik
Temp team switch#
This can be found in the 2v2 alpha game files. Its filename is called: team_switch_ui_temp_01 .bik
Temp team switch 2#
This can be found in the 2v2 alpha game files. Its filename is called: team_switch_ui_temp_0.bik
Unused Gulag Outro#
This can be found in the 1.20 game files. Its filename is called: mp_donetsk_gulag_outro.bik