the cutting room mirror

Unused Gamemodes Audio

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This is a sub-page of Call of Duty: Modern Warfare (Windows, PlayStation 4, Xbox One)/Unused Audio.

Unused voice Lines For each Of The Modern Warfare 2019 Gamemodes.

Gamemodes#

Rugby#

Filename

Audio

Filename

Audio

dx_mpa_uktl_gametype_rugby_10.wav

dx_mpa_aftl_gametype_rugby_10.wav

dx_mpa_chtl_gametype_rugby_10.wav

dx_mpa_rutl_gametype_rugby_10.wav

High Value Target#

Filename

Audio

Filename

Audio

dx_mpa_uktl_boost_hvt_10.wav

dx_mpa_uktl_gametype_hvt_10.wav

dx_mpa_uktl_hvt_all_hvts_10.wav

dx_mpa_uktl_hvt_all_hvts_20.wav

dx_mpa_uktl_hvt_enemy_captured_10.wav

dx_mpa_uktl_hvt_enemy_captured_20.wav

dx_mpa_uktl_hvt_enemy_down_10.wav

dx_mpa_uktl_hvt_enemy_down_20.wav

dx_mpa_uktl_hvt_enemy_status_10.wav

dx_mpa_uktl_hvt_enemy_status_20.wav

dx_mpa_uktl_hvt_enemy_status_30.wav

dx_mpa_uktl_hvt_enemy_status_captured_10.wav

dx_mpa_uktl_hvt_enemy_status_captured_20.wav

dx_mpa_uktl_hvt_friendly_captured_10.wav

dx_mpa_uktl_hvt_friendly_captured_20.wav

dx_mpa_uktl_hvt_friendly_down_10.wav

dx_mpa_uktl_hvt_friendly_down_20.wav

dx_mpa_uktl_hvt_friendly_status_10.wav

dx_mpa_uktl_hvt_friendly_status_20.wav

dx_mpa_uktl_hvt_friendly_status_30.wav

dx_mpa_uktl_hvt_friendly_status_captured_10.wav

dx_mpa_uktl_hvt_friendly_status_captured_20.wav

dx_mpa_uktl_hvt_granted_10.wav

dx_mpa_uktl_hvt_granted_20.wav

dx_mpa_uktl_hvt_granted_30.wav

dx_mpa_uktl_hvt_min_hvts_10.wav

dx_mpa_uktl_hvt_min_hvts_20.wav

dx_mpa_uktl_hvt_status_10.wav

dx_mpa_uktl_hvt_status_20.wav

dx_mpa_uktl_hvt_status_30.wav

dx_mpa_uktl_hvt_zero_hvts_10.wav

dx_mpa_uktl_hvt_zero_hvts_20.wav

dx_mpa_aftl_boost_hvt_10.wav

dx_mpa_aftl_gametype_hvt_10.wav

dx_mpa_aftl_hvt_all_hvts_10.wav

dx_mpa_aftl_hvt_all_hvts_20.wav

dx_mpa_aftl_hvt_enemy_captured_10.wav

dx_mpa_aftl_hvt_enemy_captured_20.wav

dx_mpa_aftl_hvt_enemy_down_10.wav

dx_mpa_aftl_hvt_enemy_down_20.wav

dx_mpa_aftl_hvt_enemy_status_10.wav

dx_mpa_aftl_hvt_enemy_status_20.wav

dx_mpa_aftl_hvt_enemy_status_30.wav

dx_mpa_aftl_hvt_enemy_status_captured_10.wav

dx_mpa_aftl_hvt_enemy_status_captured_20.wav

dx_mpa_aftl_hvt_friendly_captured_10.wav

dx_mpa_aftl_hvt_friendly_captured_20.wav

dx_mpa_aftl_hvt_friendly_down_10.wav

dx_mpa_aftl_hvt_friendly_down_20.wav

dx_mpa_aftl_hvt_friendly_status_10.wav

dx_mpa_aftl_hvt_friendly_status_20.wav

dx_mpa_aftl_hvt_friendly_status_30.wav

dx_mpa_aftl_hvt_friendly_status_captured_10.wav

dx_mpa_aftl_hvt_friendly_status_captured_20.wav

dx_mpa_aftl_hvt_granted_10.wav

dx_mpa_aftl_hvt_granted_20.wav

dx_mpa_aftl_hvt_granted_30.wav

dx_mpa_aftl_hvt_min_hvts_10.wav

dx_mpa_aftl_hvt_min_hvts_20.wav

dx_mpa_aftl_hvt_status_10.wav

dx_mpa_aftl_hvt_status_20.wav

dx_mpa_aftl_hvt_status_30.wav

dx_mpa_aftl_hvt_zero_hvts_10.wav

dx_mpa_aftl_hvt_zero_hvts_20.wav

dx_mpa_chtl_boost_hvt_10.wav

dx_mpa_chtl_gametype_hvt_10.wav

dx_mpa_chtl_hvt_all_hvts_10.wav

dx_mpa_chtl_hvt_all_hvts_20.wav

dx_mpa_chtl_hvt_enemy_captured_10.wav

dx_mpa_chtl_hvt_enemy_captured_20.wav

dx_mpa_chtl_hvt_enemy_down_10.wav

dx_mpa_chtl_hvt_enemy_down_20.wav

dx_mpa_chtl_hvt_enemy_status_10.wav

dx_mpa_chtl_hvt_enemy_status_20.wav

dx_mpa_chtl_hvt_enemy_status_30.wav

dx_mpa_chtl_hvt_enemy_status_captured_10.wav

dx_mpa_chtl_hvt_enemy_status_captured_20.wav

dx_mpa_chtl_hvt_friendly_captured_10.wav

dx_mpa_chtl_hvt_friendly_captured_20.wav

dx_mpa_chtl_hvt_friendly_down_10.wav

dx_mpa_chtl_hvt_friendly_down_20.wav

dx_mpa_chtl_hvt_friendly_status_10.wav

dx_mpa_chtl_hvt_friendly_status_20.wav

dx_mpa_chtl_hvt_friendly_status_30.wav

dx_mpa_chtl_hvt_friendly_status_captured_10.wav

dx_mpa_chtl_hvt_friendly_status_captured_20.wav

dx_mpa_chtl_hvt_granted_10.wav

dx_mpa_chtl_hvt_granted_20.wav

dx_mpa_chtl_hvt_granted_30.wav

dx_mpa_chtl_hvt_min_hvts_10.wav

dx_mpa_chtl_hvt_min_hvts_20.wav

dx_mpa_chtl_hvt_status_10.wav

dx_mpa_chtl_hvt_status_20.wav

dx_mpa_chtl_hvt_status_30.wav

dx_mpa_chtl_hvt_zero_hvts_10.wav

dx_mpa_chtl_hvt_zero_hvts_20.wav

dx_mpa_rutl_boost_hvt_10.wav

dx_mpa_rutl_gametype_hvt_10.wav

dx_mpa_rutl_hvt_all_hvts_10.wav

dx_mpa_rutl_hvt_all_hvts_20.wav

dx_mpa_rutl_hvt_enemy_captured_10.wav

dx_mpa_rutl_hvt_enemy_captured_20.wav

dx_mpa_rutl_hvt_enemy_down_10.wav

dx_mpa_rutl_hvt_enemy_down_20.wav

dx_mpa_rutl_hvt_enemy_status_10.wav

dx_mpa_rutl_hvt_enemy_status_20.wav

dx_mpa_rutl_hvt_enemy_status_30.wav

dx_mpa_rutl_hvt_enemy_status_captured_10.wav

dx_mpa_rutl_hvt_enemy_status_captured_20.wav

dx_mpa_rutl_hvt_friendly_captured_10.wav

dx_mpa_rutl_hvt_friendly_captured_20.wav

dx_mpa_rutl_hvt_friendly_down_10.wav

dx_mpa_rutl_hvt_friendly_down_20.wav

dx_mpa_rutl_hvt_friendly_status_10.wav

dx_mpa_rutl_hvt_friendly_status_20.wav

dx_mpa_rutl_hvt_friendly_status_30.wav

dx_mpa_rutl_hvt_friendly_status_captured_10.wav

dx_mpa_rutl_hvt_friendly_status_captured_20.wav

dx_mpa_rutl_hvt_granted_10.wav

dx_mpa_rutl_hvt_granted_20.wav

dx_mpa_rutl_hvt_granted_30.wav

dx_mpa_rutl_hvt_min_hvts_10.wav

dx_mpa_rutl_hvt_min_hvts_20.wav

dx_mpa_rutl_hvt_status_10.wav

dx_mpa_rutl_hvt_status_20.wav

dx_mpa_rutl_hvt_status_30.wav

dx_mpa_rutl_hvt_zero_hvts_10.wav

dx_mpa_rutl_hvt_zero_hvts_20.wav

Combat Oupost#

Filename

Audio

Filename

Audio

Team Juggernaut#

Filename

Audio

Filename

Audio

Plunder#

Filename

Audio

Filename

Audio

Battle Royale#

Filename

Audio

Filename

Audio

Gunfight#

Filename

Audio

Filename

Audio

Prop Hunt(BR)#

Filename

Audio

Filename

Audio

Filename

Audio

dx_bra_uktl_gametype_prophunt_10.wav

dx_bra_uktl_prop_hunt_description_10.wav

dx_bra_uktl_prop_hunt_description_20.wav

dx_bra_uktl_prop_hunt_description_30.wav

dx_bra_uktl_prop_hunt_description_40.wav

dx_bra_uktl_prop_hunt_description_50.wav

dx_bra_uktl_prop_hunt_description_60.wav

dx_bra_uktl_prop_hunt_description_70.wav

dx_bra_uktl_prop_hunt_description_80.wav

dx_bra_uktl_prop_hunt_description_90.wav

dx_bra_uktl_prop_hunt_description_100.wav

dx_bra_uktl_prop_hunt_description_110.wav

dx_bra_uktl_prop_hunt_description_120.wav

dx_bra_uktl_prop_hunt_description_130.wav

dx_bra_uktl_prop_hunt_description_140.wav

dx_bra_uktl_prop_hunt_description_150.wav

dx_bra_uktl_prop_hunt_welcome_10.wav

dx_bra_uktl_prop_hunt_welcome_20.wav

dx_bra_uktl_prop_hunt_welcome_30.wav

dx_bra_uktl_prop_hunt_gameplay_10.wav

dx_bra_uktl_prop_hunt_gameplay_20.wav

dx_bra_uktl_prop_hunt_gameplay_30.wav

dx_bra_uktl_prop_hunt_gameplay_40.wav

dx_bra_uktl_prop_hunt_gameplay_50.wav

dx_bra_uktl_prop_hunt_gameplay_60.wav

dx_bra_uktl_prop_hunt_gameplay_70.wav

dx_bra_uktl_prop_hunt_gameplay_80.wav

dx_bra_uktl_prop_hunt_gameplay_90.wav

dx_bra_uktl_prop_hunt_gameplay_100.wav

dx_bra_uktl_prop_hunt_gulag_10.wav

dx_bra_uktl_prop_hunt_gulag_20.wav

dx_bra_uktl_prop_hunt_gulag_30.wav

dx_bra_uktl_prop_hunt_gulag_40.wav

dx_bra_uktl_prop_hunt_gulag_50.wav

dx_bra_uktl_prop_hunt_gulag_60.wav

dx_bra_uktl_prop_hunt_gulag_70.wav

dx_bra_uktl_prop_hunt_gulag_80.wav

dx_bra_uktl_prop_hunt_back_from_gulag_10.wav

dx_bra_uktl_prop_hunt_back_from_gulag_20.wav

dx_bra_uktl_prop_hunt_back_from_gulag_30.wav