the cutting room mirror

Bouken Ou Beet: Darkness Century

This article has a talk page!
view on tcrf.net

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

To do:
Document more of the debug menu as well as the map select option.

Debug Menu#

Bouken_Ou_Beet-debugmenu1.png Bouken_Ou_Beet-debugmenu2.png

Much like Orphen: Scion of Sorcery and Project Arms, mostly the same debug menu can be found here. Apply the below code to enable it. With the code on, press Select button at anytime. When the menu first gets activated, it will not render correctly. To fix that, press Circle once then press X.

Master Code (Only needed for cheat devices)
9028D800 0C0A35A8

Enable Debug Menu (Press Select)
E003FFFE 00323B82
202D84D8 0010F3F0
202D84DC 002B5EC8
202D84E0 00000180

(Source: Original TCRF research)

MAP CHG#

Bouken_Ou_Beet-debugmenu0.png Bouken_Ou_Beet-debugmenu01.png

The map select option. Evidently, the TEST MAP category are all test maps.

SE

BGM

A simple menu to play all of the SFX in the game.

Another simple menu that allows you to play
all possible music in the game.

VOICE

MPEG

This menu allows you to play all
of the voices in the game.

Just like the sound test options,
this one is for the movies.

CAMERA

FREE WORK

Using this option allows you to toggle different
camera angles, as well as modify them.

This menu will display various graphics on-
screen when toggling anything here.

PLAYER PARAM

COLOR

Using this menu will allow you to edit your character
statuses. You can toggle invincibility on or off as well.

This option allows you to change various
color settings on the map.

Unused Maps#

Test Maps#

JING 01#

Bouken_Ou_Beet-Jing_01-1.png Bouken_Ou_Beet-Jing_01-2.png

This map contains a few enemies, lots of items and treasure chests placed around. It also has odd lighting in it.

JING 02#

Bouken_Ou_Beet-Jing_02-1.png Bouken_Ou_Beet-Jing_02-2.png Bouken_Ou_Beet-Jing_02-3.png Bouken_Ou_Beet-Jing_02-4.png

This map contains several NPCs and objects. It also has a random enemy that can appear sometimes. The walls and buildings in this map also have various height displays embedded on them.