GBA speaker Welcome to bookworm!
Development Text#
Starting at 0xF6BB8 in the ROM is some development-related text.
Abnormal Frame Delta: %d ticks
MALLOC!
%08X %08X %08X %08X
gCurProgPos = %08X %08X %08X
Board Sprite Blocks: %d
Not found: %s
Last word: %s
Step 1
Step 1.5
DISPSTAT: %04X
Step 2
Step 3
SNDCNT = %d
Profiles loaded
INTR_TIMER0 (PRELOOP): %08X
INTR_TIMER1 (PRELOOP): %08X
INTR_TIMER2 (PRELOOP): %08X
INTR_TIMER3 (PRELOOP): %08X
Music pos: %d [%d]
Free Sprites: %d Scales: %d
Doing warning thing
Bottom Tile: %s
NULL!
FastVector overflow
SubmitSelection()
Backspacing
Autoselect!
DISPSTAT: %04X
Playing Danger!!!!!!!!!!!!!!!!!!!!!
Stopping Danger!!!!!!!!!!!!!!!!!!!!! %04X
FLAME SOUND!
%01d:%02d:%02d
HERE ON %d
Freeing floaty
State level stats
Burnt Idle Blink
Playing Tone: %d
Game over state 2
sweating
Game over state
Gameover closed at %d
State playing 2
Saying warning!
Tile Updates: %d Free Tiles: %d
Pool underflow!
Sprite pool overflow!
SHOWCURTAIN STARTED ON %d
SHOWCURTAIN ENDED ON %d
Loading high scores %02X
High scores loaded %08X Size: %d
High scores saved %08X Size: %d
Stopping Animation
Profile saved %08X Size: %d
ERROR!!! UNCLOSED STORAGE!
(Source: Ferrox)
References#
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The Bookworm series | |
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Windows, Mac OS X |
Bookworm • Bookworm Adventures • Bookworm Adventures Volume 2 |
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Game Boy Advance |
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Nintendo DS |
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iOS |
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PopCap Loader |
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HTML5 |
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