A web demo of Bookworm Adventures, playable in your browser.
Debugging Material#
Framework#
Since basically the entirety of the framework was ported, the said debug commands used in other games work in the browser too!
Developer Leftovers#
DRM Properties File#
The web demo version of the game does not use any form of DRM to lock out the game, but a file called partner.xml is leftover in properties, relating to such use for the full version. The values and notes in it are also interesting.
<Properties>
<!-- <String id="PartnerBetaText">some nonsense</String> -->
<!-- Use 60Normal for default, 60Trailer for 60 mins with animated trailer,
use Hydra for cutting off after defeating the hydra, use HydraTrailer for the same but
to show a trailer. Set to nothing to indicate no marketing mode, i.e. unlocked. -->
<String id="MarketingMode"></String>
<!-- Not used anymore. Set MarketingMode to an empty value to indicate no marketing mode, i.e. unlocked. -->
<!-- <Boolean id="NoReg">false</Boolean> -->
<!-- true means fullscreen by default at start, false means windowed by default at start -->
<Boolean id="DefaultWindowed">false</Boolean>
<!-- true means prevent the game from checking for updates -->
<Boolean id="DontUpdate">false</Boolean>
<!-- You can have any number of partner logos. Enter the number of partner logos below -->
<Integer id="NumPartnerLogos">0</Integer>
<!-- For each partner logo, specify an image and where on the title screen it should draw.
Don't specify the file extension. Obviously, change the 1 to whatever particular partner logo
number you are referencing. -->
<String id="PartnerLogo1">images/logo1</String>
<Integer id="PartnerLogo1X">50</Integer>
<Integer id="PartnerLogo1Y">100</Integer>
<String id="PartnerLogo2">images/logo2</String>
<Integer id="PartnerLogo2X">50</Integer>
<Integer id="PartnerLogo2Y">100</Integer>
<!-- number of frames (100 frames is 1 second) to delay once the PopCap/partner logo fades in before fading OUT -->
<Integer id="PopCapLogoTimer">100</Integer>
<Integer id="PartnerLogoTimer">100</Integer>
<!-- how fast to fade in/out the PopCap logo and partner logos -->
<Integer id="PopCapLogoFadeSpeed">2</Integer>
<Integer id="PartnerLogoFadeSpeed">2</Integer>
<!-- You can set the partner background color here. Values are 0 to 255 -->
<Integer id="PartnerBGRed">255</Integer>
<Integer id="PartnerBGGreen">0</Integer>
<Integer id="PartnerBGBlue">0</Integer>
<String id="Offering">0</String>
<Integer id="Width">640</Integer>
<Integer id="Height">480</Integer>
<String id="ProdName">WinBAD</String>
<String id="DisplayName">Bookworm Adventures. Not Zuma</String>
<String id="RegistryKey">PopCap\WinBAD</String>
</Properties>
|
The Bookworm series | |
|---|---|
|
Windows, Mac OS X |
Bookworm • Bookworm Adventures • Bookworm Adventures Volume 2 |
|
Game Boy Advance |
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Nintendo DS |
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|
iOS |
|
|
PopCap Loader |
|
|
HTML5 |
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