the cutting room mirror

Bloons Tower Defense 5 (iOS, Android)

Unused Graphics#

High or Ultra

Low

Two debug font files found in Assets/Fonts/High, Assets/Fonts/Ultra (PC Version Only) and Assets/Fonts/Low. These files also exist in Bloons TD Battles.

map_editor_ui.png#

BTD5-LevelEditor.png
A set of buttons found in Assets/Textures/Tablet on the PC version, most likely used internally by the developers for building and testing tracks. This file also exists in BTD Battles and Bloons Monkey City.

error.png#

BTD5Error.png
A placeholder graphic found in Assets/Textures/Tablet on the PC version, most likely this would be used when a texture or sprite is missing. This also found in the PC version of Bloons TD Battles.

Unused Tracks#

To do:
It appears that the graphics for these maps have been removed from the game at some point. Verify whether or not they still exist. Artful Dodgers still has a track folder, though it is empty.

Artful Dodgers#

Artful Dodgers

Roswell


Originally, the Roswell track was named Artful Dodgers and was themed around abstract art rather than an alien crash site. The files for it had existed for a while, but they were changed when it was officially released, most likely due to the graphics being generally distracting and making the path difficult to distinguish from the background.

(Source: Bloons Wiki)

River#

BTD5-River.png
This track was mentioned in the patch notes of an update on March 22nd, 2013, but the Workshop track was added instead, likely to promote the release of the Monkey Engineer.

(Source: Bloons Wiki)

Oddities#

Several tracks have different file names from their in-game names, suggesting they were changed during development.

File Name

In-Game Name

grotto

North Pole

hedge_maze

Maze

maze

Park Path

frozen_lake

The Rink

stream

Snake River

one_direction

Phase Portals

go_with_the_flow

Switch

dollar

Cash Money

double_double_crossover

Double Double Cross

against_the_clock

Clock

canyon

Death Valley

treetops

Treetop

tar_pit

Tar Pits

radioactive

Bloontonium Lab

Premium Upgrades#

It seems premium upgrades from the Adobe Flash version were originally planned to return. They have existed since launch, and they all have the same placeholder tower upgrade effect of increasing range by 15 units. The presence of them indicate that tier 4 specialty buildings were not conceptualized at the time of their creation, as many purchasable upgrades in the final game fill the roles of the premium upgrades.

Premium Upgrades

TripleLives.premiumupgrade

TinyTornadoes.premiumupgrade

TackAwesomiser.premiumupgrade

SplodeyDarts.premiumupgrade

MonkeyTycoon.premiumupgrade

HotterCooldown.premiumupgrade

HealthyBananas.premiumupgrade

GrilledPineapples.premiumupgrade

Dreadnought.premiumupgrade

DoubleRanga.premiumupgrade

DoubleCash.premiumupgrade

BiggerBeacons.premiumupgrade

BigBloonSabotage.premiumupgrade