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BlazBlue: Central Fiction (Windows)

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BlazBlue: Central Fiction is the last BlazBlue game about Ragna the Bloodedge and his not-so-happy adventures.

To do:
Update differences. No need for verbose patch notes covered elsewhere, but there's obvious changes like the game's install was optimized to about 16GB instead of 50GB.

Unused Graphics#

Located among the textures for the Duel Field stage is a development screenshot depicting Hibiki Kohaku in BlazBlue: Chrono Phantasma, using an early version of his sprite, Amame's HUD portrait and Arakune's HUD name.

Placeholders#

A lot of characters have from 1-10 sprites of other characters with similar movement speed or Drive attacks. The most common are Ragna's walk sprites.

Jubei's Bowling Ball#

Present in Jubei's pac file is a bowling ball placeholder file called Maker_dummy.hip.

Leftovers#

The text from the arcade and PS4 versions is left in the text files. Additionally, there is text for selecting Unlimited as the control type despite the fact that Unlimited characters are not playable.

In charsele_text.pac:

Take control of a more powerful
version of your character.
Unlimited characters have more HP,
and powerful attacks, but can only
be used in certain modes.

Unused Stages#

Located in data\BG\test are five test stages:

  • bg_test_1 is an early version of Hidden Field that is very close to the final version.
  • bg_test_2 is the Online Lobby menu background.
  • bg_test_3 is an early version of Road of Glacier that is missing textures.
  • bg_test_4 is an earlier version of Road of Glacier that is missing geometry as well as textures.
  • bg_test_5 is an unknown stage featuring various assets from Lost Town.

Each one has its name in the game shown as TestA#, with the numbers being the same as its file.

Located in data\BG\main as bg_takemikazuchi is a stage named TAKEMIKAZUCHI that is leftover from Chrono Phantasma, albeit missing its floor.

Located in data\BG\cmn as bg_base is a placeholder stage named base, with a background featuring a screenshot of a Classic Noel, a differently designed Ragna, and a ui that isnt in a past game.

Debug messages#

Attempting to load a corrupt sound file will give you a Japanese yes/no dialog box that states:

SUCCEEDED( hr )
File: ..\..\AALib\System\Depend\XACT\sysxact_SoundEngine.cpp
Line: 291
Func: AA_CWaveBankDataBase_XACT::RegistBank
WaveBank 作成失敗

警告を無視しますか?

The Japanese text means "WaveBank creation failed", and "Ignore Warnings?".