the cutting room mirror

Bishi Bashi Special

Originally released as separate compilations, the first two Bishi Bashi Special games were later slapped together to be released for the European market.

The first compilation includes minigames from Bishi Bashi Champ: Minigame Senshuken, Super Bishi Bashi Champ, and Handle Champ. The second features minigames from Hyper Bishi Bashi Champ and Gachaga Champ.

Sub-Page#

Dummy File#

All of the game's releases contain an extensionless file titled DMY, which, when read as signed 16-bit PCM audio, reveals itself to be a recording of Gigantic Matilda - First Class from Diver's Dream. This specific song has managed to find itself buried in multiple PlayStation and PlayStation 2 games, some not even developed by Konami, with the earliest known appearance being in Magical Medical which came out 7 days before this game.

(Source: tikal.)

Unused Graphics#

Note: The graphics are unused in all releases of the games unless specified.

Super Bishi Bashi#

Title Screen#

Although these assets are only displayed in the Japanese release, they can still be found in the European version.

bishibashispecial-konami1.png
bishibashispecial-1998.png

This graphic can only be found in the European version of the game, and consists of an alternate, generic version of the title screen background, without the "Super Bishi Bashi" or "Hyper Bishi Bashi" texts.

Arcade Instructions#

Instruction graphics for several minigames, directly taken from the original Super Bishi Bashi Champ, can still be found among the game's files.

Minigame

Graphic

Dice, Dice, More Dice

Mechanical Pencil Basher

Burger Girl

Type in Letters

The Not Too Great Escape!

Mice Paradise!

Is That a UFO?

Now I Know My ABCs

Punch in Those Numbers!

Prepare Me Some Burgers!

Jump for the Meat

Shark Jumper!

Mini Car Wars

The Ladder of Love

Firework Craze!!!#

In the very first Bishi Bashi Champ: Minigame Senshuken, this minigame was always the last one to be played, with a congratulatory message appearing after clearing it. Such a thing is still present here, but unused.

Shake The Can To Outer Space!#

In a similar fashion, this minigame was always the last one to be played in Super Bishi Bashi Champ, with a congratulatory message (and fireworks) appearing after clearing it. Such things are still present here, but unused.

bishibashispecial-can-allclear.png

Other#

These graphics are also leftovers from the Arcade version of Super Bishi Bashi Champ. Palettes were applied when necessary.

Conveniently, the text in this graphic translates to "Unused".

Hyper Bishi Bashi#

Title Screen#

Although this Konami logo only appears in the Japanese release, it can be partially found in the files of the European release.

Time Up!#

A "Time Up!" graphic, meant to be displayed with the Hyper Bishi Bashi Champ minigames. However, it never does.

Names#

While the player name selection screen from Hyper Bishi Bashi Champ was carried over, nine of the 64 available names didn't make the cut. Two of them still have their associated sound files in the data.

Name

Graphic (Big)

Graphic (Small)

Sound

外人
[Foreigner]

N/A

オッパイ星人
[Man Overly Obsessed With Boobs]

N/A

ヘンタイ
[Pervert]

N/A

絶倫
[(Sexual slang of man) vigorous, unequaled]

名器
[(Sexual slang of woman) The famous thing]

まいっちんぐ
[Maicching]

N/A

エロマンガ
[Erotic manga]

N/A

はんごろし
[Half-dead]

N/A

ヒゲボイン
[Beard and big breasts]

N/A

Firework Party!!#

This minigame was always the last one to be played in Hyper Bishi Bashi Champ, and the game's credits and results were displayed after it is cleared. The graphics are still here, although unused.

bishibashispecial2-fireworks-place.png

bishibashispecial2-fireworks-results.png bishibashispecial2-fireworks-end.png

Just Circle What's Correct!!#

This question goes untranslated in the European version.

(Source: tikal.)

Regional Differences#

General#

  • There are no announcer clips for the minigame introductions in the European release, being simply replaced by a zooming sound (Super Bishi Bashi) or orchestra hits (Hyper Bishi Bashi).
  • The title screen designs are completely different for each game. Also, in the Japanese version, a short video is played before the "Press Start" prompt is displayed.

Japan

Europe

Super Bishi Bashi#

  • There are two minigame introduction splash types in the Japanese version. The first, which depicts the text sliding to the center, is used in minigames from Bishi Bashi Champ: Minigame Senshuken and Super Bishi Bashi Champ. The second, which depicts the text scrolling through the screen then zooming out is used in minigames from Handle Champ. In the European version, however, the second splash type is used for all minigames.
  • In the minigame The Not Too Great Escape!!, the soldier recites "Daruma-san ga koronda" in the Japanese version, and counts from 1 to 10 in the European release. In the former, there are also unique voice clips for each syllable, whereas in the latter they're just small grunts.

Japan

Europe

  • The text of the tanuki statue in Burst The Balloon!! was removed in the European release.

Japan

Europe

Hyper Bishi Bashi#

  • In the Japanese release, before the game starts, the players are redirected to a menu where they can insert a name tag for it to be displayed in the results screen. This was removed from the European release, and the announcer always refers to the players using generic names (Player 1, Player 2...). Despite this, the graphics for this menu can still be found within the European version's files.

bishibashispecial2-name1.pngbishibashispecial2-name2.png

  • In the minigame Karate Man!!, the gangsters' clothing color corresponds to the buttons of the arcade controller in the Japanese release, whereas all gangsters wear black clothes in the European release.

Japan

Europe

  • In the minigame Uncle Bean!, while the colors of the beans in the Japanese release match those of the arcade controller (red-green-blue), in the European release, the beans match the colors of the button layout in the PlayStation controller (purple-blue-red):

Japan

Europe

References#


  1. PS1 - Bishibashi Special - Staff Credits↩︎
  2. PS1 - Bishibashi Special 2 - Staff Credits↩︎
  3. GAME Data Room - PlayStation Software List 1998↩︎
  4. GAME Data Room - PlayStation Software List 1999↩︎