beatmania THE FINAL
Unused Text#
Development-Related Text#
Game ID#
At the beginning of the game's uncompressed HDD data, the following string is found:
GCC01 beatmania THE FINAL ver1.00[EOF]
Codename#
At offset 0x2F0B3 of the game's main CPU is some sort of codename for the game:
BGM_C01_JA - UNDERSTANING -
Unused Song Titles#
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To do: |
Mixed in with the song titles in CPU memory are a few unused ones. "ENDING" is used as the title of the song you "play" during the credit roll after finishing a Normal mode game, but there is no way to pick it during normal play. Selecting any of the unused slots by modifying the song selection wheel will cause the game to play a duplicate of the NORMAL chart for PARANOiA MAX ~DIRTY MIX~.
DUMMY
ENDING
173(Reserved)
174(Reserved)
175(Reserved)
176(Reserved)
177(Reserved)
178(Reserved)
179(Reserved)
180(Reserved)
Unused Music#
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To do: |
The game contains data for the crack style ANOTHER chart from beatmania 3rdMIX for Attack the music, which goes unused due to being overridden by the 49 MUSIC MIX ANOTHER chart from beatmania completeMIX 2.
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The beatmania series | |
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Arcade |
beatmania • 2ndMIX • 3rdMIX • completeMIX |
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PlayStation |
APPEND 3rdMIX (Demo) • APPEND GOTTAMIX |
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Game Boy (Color) |
beatmania GB • beatmania GB2: Gotcha Mix • beatmania GB: Gotcha Mix 2 |
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WonderSwan |
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Windows/Mac OS Classic |
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PlayStation 2 |
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beatmania III | |
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Arcade |
beatmania III • APPEND CORE REMIX • APPEND 6thMIX • APPEND 7thMIX • THE FINAL |
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See also | |
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beatmania IIDX • Dance Dance Revolution • DrumMania • GuitarFreaks • KeyboardMania • ParaParaParadise • pop'n music |
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