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Battle Gear 4 Tuned was an update to Battle Gear 4, and the last game in the Battle Gear series, released by Taito in 2006. Alongside the original Battle Gear 4, the game saw a direction change toward trying to be more of a coin-operated Gran Turismo.
Unused Graphics#
Drift Indicators#
While the number sprites are used, the rest of these sprites are unused. The developers planned for drift mode to judge your drift in-depth, including judging different aspects of your drift and the crowd reaction. This was likely dropped due to time constraints.
Cut Content#
Unused Car Slots#
The game has a number of cars which were cut from the final game, including a cut manufacturer, Daihatsu.
SX4 S2.0
MEGANE RS
S14 SILVIA K's
GDB IMPREZA STI
BE5 LEGACY B4 RSK
FORD FOCUS ST
AP2 S2000
FORD FIESTA ST
PEUGEOT 307
NCP91 VITZ RS
BOON X4
COPEN
JZA70 SUPRA GT
"GDB IMPREZA STI" may refer to the 2001 "bugeye" model that appeared in Battle Gear 3, since the 2003 "blobeye" and 2006 "hawkeye" model are featured.
Debug Menus#
Network Debug#
A network debug menu which shows the cabinet type, machine link number, machine group number and store ID (if the cabinet is connected to NESYS).
Regional Differences#
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- NESYS key entry system is generally only available in Japan, leaving only 12 out of 24 tracks accessible. (Limited NESYS service using Taito-approved imported Japanese versions of the game were available in Hong Kong, Taiwan, New Zealand, Singapore, Canada, China and Australia). The remaining tracks would be officially unlocked in the offline-only, export-oriented Battle Gear 4 Tuned 2010 outside Japan.
- Track names are referred with kanji in the Japanese version, and with numbers (Course 1, and so on) in the English versions.
References#
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The Side by Side/Battle Gear series | |
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Side by Side | |
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Arcade |
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PlayStation |
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Battle Gear | |
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Arcade |
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