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Taito's first Side by Side game, featuring four Japanese manufacturers with each having one high-end and low-end JDM legends, and tracks themed after seasons.
Unused Audio#
Sound ID 03H is the "Side by Side" title call without the "Welcome to..." portion. This would later be used in Side by Side Special.
Free Camera#
Present in the game is a free camera mode which can be enabled in MAME by toggling the Dev Debug dipswitch on. While in-game, the steering wheel turns the camera left and right and the gas and brake pedals move the camera forwards and backwards respectively.
Development Text#
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Present at 0x13A28 in the main CPU among the service menu text is text for a debug mode.
PO %d PA %d ST1 %04X ST2 %04X REND TIME %2.3fmS AVG %1.5f
RECTANGLE LOSS
PARTSTEST
PLAYBACK
ROMDATA
TEXTURE DUMP
POINT %d = (%d %d )
DETECT %d AT %X
PARTS %d AT %2.2f,%2.2f,%2.2f
SCALE %X,ROT( %2.2f ,%2.2f %2.2f)
ADDR %08X
Frame %d %X
Frame %d/%d PMAX=%d
TX=%04XTY=%04XC=%04X,%02d
(PUSH TEST_SW RETURN TO MENU)
Present at 0x81C9D in the main CPU is text for a terminal debugger.
68040/60 TERMINAL DEBUGGER V1.10
programmed by Tany 1994
modefied by Daigo 1995
remodefied by Tany 1995
68040
SMXNZVC D A
FP
FPSR:
FPIAR:
FPCR:
PC:
SR:
MSP:
ISP:
USP:
VBR:
SFC:
DFC:
CACR:
SRP:
URP:
TC:
DTT0:
DTT1:
ITT0:
ITT1:
MMUSR:
< BREAK >
< TRACE END BREAK >
< BREAK POINT BREAK >
< TRANSFER OK ! >
< TRANS ABORT >
< TRANS CANCEL >
< MOTOROLA32 FORMAT ERROR >
< BMP FORMAT ERROR >
< OUT OF MEMORY >
< TABLE A > INDEX:
< TABLE B > INDEX:
< TABLE C > INDEX: ADDRESS: DATA: :
Present at 0x82341 in the main CPU is text for an exception handler.
VECTOR NO: ADDRESS: FAULT ADDRESS: EFEECTIVE ADDRESS: ACCESS: BYTE WORD LONG LINE READ CYCLE
WRITE CYCLE
*----[ ACCESS FAULT ERROR ]----*
*-------[ ADDRESS ERROR ]------*
*----[ ILLEGAL INSTRUCTION ]---*
*-----[ DIVIDE ZERO ERROR ]----*
*---[ CHK, CHK2 INSTRUCTION ]--*
*--[ FTRAPcc, TRAPcc, TRAPV ]--*
*----[ PRIVILEGE VIOLATION ]---*
*------[ TRACE EXCEPTION ]-----*
*-----[ LINE A EMULATION ]-----*
*-----[ LINE F EMULATION ]-----*
*----------[ RESERVE ]---------*
*-----------[ TRAP ]-----------*
*--------[ AUTO VECTOR ]-------*
*-------[ FORMAT ERROR ]-------*
*----[ SUPREOUS INTERRUPT ]----*
*------[ FPCP BRANCH SET ]-----*
*----[ FPCP INEXACT RESULT ]---*
*-----[ FPCP DIVIDE ZERO ]-----*
*------[ FPCP UNDERFLOW ]------*
*----[ FPCP OPERAND ERROR ]----*
*-------[ FPCP OVERFLOW ]------*
*---[ FPCP SIGNALING ERROR ]---*
*------[ FPCP DATA ERROR ]-----*
*----[ UNKNOWN STACK FRAME ]---*
*----[ TOO MANY RTS ERROR ]----*
*-----[ STACK UNDER FLOW ]-----*
Present at 0x8F360 in the main CPU is more debugger text.
RES
RRES
R
RM
RF
DSP
SWAP
XH
BCLS
CCLS
CLS
SYM
MC
RS
MMU
SB
SW
SL
SRB
SRW
SRL
G
GO
B
BREAK
L
LL
LS
D
DB
DW
DL
DF
DD
DX
E
EB
EW
EL
FB
FW
FL
DOWN
LOAD
UP
P
T
TD
BP
BS
BC
BE
BD
BCA
BCALL
BCT
BCTRIG
MVB
MVW
MVL
H
?
%s %s %s %s %s %s %s %s
Unsupport Command
ERROR:Command error. Not command mode.
OK.
ERROR:Command error.
%8X
FP%d : %08X%08X%08X = %1.10e
Register error.
CACR
cacr
Not set.
ERROR:Address isn't even address.
ERROR:Not break.
No such symbol error.
%8.8X:
%2.2X
%c
Unformat
Infinity
Nan
%1.6e
%8.8X = %-14.14s
%1.4e
%08.8X%08.8X = %-13.13s
%1.e
%08.8X%08.8X%08.8X = %s
%08X : %02X =
%08X : %04X =
%08X : %08X =
%x
MOTOROLA S DOWNLOAD (CRC128) Waiting
SYMBOLS DOWNLOAD (CRC128) Waiting
HP UNIX DOWNLOAD (CRC128) Waiting
BMP
BMP DOWNLOAD (CRC128) Waiting
DOWNLOAD (CRC128) Waiting
UPLOAD (CRC128) Waiting
Bp No. Address Count Nowcount Status
Bp[%02d] -------- -------- -------- --------
Bp[%02d] %8.8X %8.8X %8.8X
Disable
Enable
Trigger
ERROR:This break point is no setup break point.
:
DON'T LOAD SYMBOLS YET.
NOT MUCH ADDRESS.
+
----
[ ] ERROR:‚c‚r‚o‚
ERROR:DSP timeout!
%4.4X:
-HELP COMMAND-
B[REAK] Break command.
BCA[LL] ALL clear break point command.
BC,E,D no Clear, enable, disable break point command.
BCT[RIG] ALL Trigger clear break point command.
BP Print break point command.
BS no address [count] Set break point with count command.
D[B,W,L] [address] [address] Dump command.
DOWN [M,H,S] Download <MOTOROLA,HP,SYMBOL> format.
DSP address DSP check command.
E[B,W,L] [address] [address] Edit command.
F[B,W,L] address address data Fill command.
G[O] [address] Go command.
H,? Help command.
L [address] [length] Disassemble command.
MMU address MMU display command.
P string Set prompt command.
R[M,F] Register display.(MMU,FPU)
RES Reset command.
RRES Register reset command.
S[B,W,L] address address data Search command.
T[D] [=address] [count] Trace with count command.
UP,DOWN [address] [count] Upload, download command.
MV[B,W,L] dstaddr srcaddr count Block Move.
CLS[B,C] Clear screen command.(for JC)
SWAP Swapbuffers call command.(for JC)
XH Crosshatch display command.(for JC)
(Source: Original TCRF research)
References#
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The Side by Side/Battle Gear series | |
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Side by Side | |
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Arcade |
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PlayStation |
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Battle Gear | |
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Arcade |
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