Debug Room#
Watch on YouTubeThis room holds various menus designed for testing purposes, such as a map select and an event menu. To enter the room, load any save file with the following Action Replay code enabled:
Version |
Action Replay code |
|---|---|
NA |
04248D18 00005000 |
PAL |
04256918 00005000 |
The debug room does not exist in the Japanese version of the game.
Unused Magnus#
Index |
Image |
Note |
Index |
Image |
Note |
|---|---|---|---|---|---|
0 |
968 |
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A photo of Malpercio's final form, Awakened Malpercio. |
||
1146 |
This magnus is labeled "Middle-Aged Woman's Rumor" in the debug room. |
1147 |
This magnus is labeled "Kids' Rumor" in the debug room. |
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This placeholder image is found at every other unused index. 欠番 translates to "missing number". |
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Unused Status Effects#
There are some text strings for unused status effects left in the game:
Petrify
Regen
Slow
Haste
cure Petrify
remove Regen
cure Slow
remove Haste
Character will regenerate HP while equipped.
Character is Slow while equipped.
Character experiences Haste while equipped.
These effects were implemented in the battle system to varying degrees. While all of them produce a short visual effect on the target, only Petrify seems to physically affect (and kill) the target.
Unused Enemy Sets#
Enemy set 76 consists of Ayme only.
Regional Differences#
Title Screen#
|
Japan |
International |
|---|---|
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Banner#
|
Japan |
International |
|---|---|
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Other#
- In the PAL version, the event menu in the debug room has an additional category called "Direct Jumps". Unlike the individual chapter submenus, this one links to many events from all over the game's storyline. It is unknown if there is some special property about these events that warranted an extra section.
- In the PAL version, it is not possible to skip Mizuti's song.
- The PAL version of the title screen uses a different font for the menu options:
JP/NA |
PAL |
|---|---|
- In the PAL version, the word "VOICE" on all six voice magnus was replaced with a symbol:
JP/NA |
PAL |
|---|---|
- A lot of magnus cards look very different in the Japanese version. Some of them hold entirely different items, though their effects are the same:
Index # / |
International |
Japanese |
Index # / |
International |
Japanese |
|---|---|---|---|---|---|
572 / |
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573 / |
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574 / |
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575 / |
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576 / |
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577 / |
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578 / |
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579 / |
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580 / |
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581 / |
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582 / |
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583 / |
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584 / |
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585 / |
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586 / |
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587 / |
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588 / |
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589 / |
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590 / |
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623 / |
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795 / |
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796 / |
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807 / |
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808 / |
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820 / |
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823 / |
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913 / |
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929 / |
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The Baten Kaitos series | |
|---|---|
|
GameCube |
Baten Kaitos: Eternal Wings and the Lost Ocean (Prototype) • Baten Kaitos Origins |




































