the cutting room mirror

Unused Stages

This is a sub-page of Bangai-O Spirits.

Unique#

These stages are completely original, baring no resemblance to any other stages in the game.

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This stage is based off the arcade game Galaga. It would have fit right in with the other stages that are based on classic games, such as Pac-Man, Super Mario Bros., and R-Type. The stage may have been omitted due to its simplicity and easiness. It can be completed within a couple seconds by simply aiming an EX attack upwards.

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The player must quickly worm through the path and take out the three target buildings before the blocks fall, locking them out of the second half. Each building also has explosive blocks behind them, slowing the player down if they collide into them. The player must then plow through the towers of buildings, which each have F.Laser turrets behind them; the rightmost ones hiding F.Homing turrets.

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A fairly straight-forward stage with no gimmicks. The stage has no name, but the file name suggests it would be called Black Square.

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Another somewhat straight-forward stage. It also has no name, but the file name suggests it would be called Block World.

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This stage contains four different rooms, each with their own target boss inside. The player must quickly defeat each boss before the explosive trail reaches the falling blocks, locking them out and preventing them from completing the stage.

Modified#

To do:
Get final maps for a few of these, including DLC stages.

These stages appear to be early/alternate versions of stages that were included in the game.

Unused

Used

Map

Stage Name

だっしゅ かい

だっしゅ
Boost!

Stage Number

132
Treasure's Best 014

File Name

dassyu_kai_stg.bin

dassyu_stg.bin

An alternate version of "Boost!" with alternating H.Cannon and H.Laser turrets. The H.Lasers fire automatically, destroying the wall between you, forcing you to deal with them before reaching the Cores. Judging by the "kai" in the name, this was supposed to be a "revised" version of the stage, likely meant to be included along with the original.

Unused

Used

Map

Stage Name

デカッ!

デカッ!
Superhuge!

Stage Number

158
Treasure's Best 024

File Name

deka_stg.bin

maegawa23_stg.bin

Identical to the Japanese version of "Superhuge!", except the BigBot at the beginning is facing the wrong direction.

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nakai12_stg.bin

Early/alternate version of "Aim for the Top!" and/or "Meet at the Top!". Very different.

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Stage Name

FallingRock&Mine
Rock & Mines

Stage Number

106
Other Stages 089

File Name

nakai15_tate_oriru.bin

nakai15_stg.bin

Alternate version of "Rock & Mines". Very slight differences. The stage has no name.

Unused

Used

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Stage Name

a mimic battle
Mimic Battle

Stage Number

126
Other Stages 094

File Name

nakai16_meiro1.bin

nakai16_stg.bin

An early/alternate version of "Mimic Battle" with some minor layout changes. The stage pattern was changed from the default and the enemies were changed slightly to be a bit tougher. The stage has no name.

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Stage Name

てきのミサイルはきれいなミサイル
Uphill Battle

Stage Number

107
Other Stages 090

File Name

nakai17_tate_agare.bin

nakai17_stg.bin

Alternate version of "Uphill Battle". Minor enemy differences.

Unused

Used

Map

Stage Name

1パツだけならゴシャかもしれない
Big Shot

Stage Number

127
Other Stages 095

File Name

nakai18_2route.bin

nakai18_stg.bin

An early/alternate version of "Big Shot". The stage has no name.

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Stage Number

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nakai19_yokonaga01.bin

Alternate version of "GO! GO! Right" / "GO! Right! Again". Very different.

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Stage Name

so many まりも
Big Wheels

Stage Number

128
Other Stages 096

File Name

nakai21_BOSS01.bin

nakai19_stg.bin

An early version of "Big Wheels". Just some minor changes were made along the righthand side. The stage has no name.

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Stage Name

( ゚д゚)
OMG!!

Stage Number

108
Other Stages 091

File Name

nakai25_stg.bin

nakai20_stg.bin

An early version of "OMG!!". Some tougher enemies were added to make the stage more difficult. The stage has no name.

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Stage Name

あおい さんかっけい
Blue Triangle

Stage Number

109
Other Stages 105

File Name

nakai27_BlueTriangl.bin

nakai21_stg.bin

An early version of "Blue Triangle". The stage has no name.

Unused

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Stage Name

ボールがおおいと...
Having a Ball

Stage Number

129
Other Stages 104

File Name

nakai29_NANAME.bin

nakai23_stg.bin

An early/alternate version of "Having a Ball". Some fairly significant layout changes were made, including adding another room to the bottom-right corner. A few soccer balls were added, making them a central theme of the stage. The stage has no name.

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Stage Name

UUUUUUUUUUUUUUU

まよいみちぐねぐね
Labyrinth

Stage Number

026
Puzzle Stages 011

File Name

ogino8_stg.bin

ogino14_stg.bin

An early version of "Labyrinth" with the correct path mapped out in an explosive trail. The layout is nearly identical except the walls are thinner and the enemies/objects aren't placed.

Unused

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Stage Name

UUUUUUUUUUUUUUU

まよいみちぐねぐね
Labyrinth

Stage Number

026
Puzzle Stages 011

File Name

ogino15_stg.bin

ogino14_stg.bin

A copy of "ogino8_stg" but without the explosive trail.

Unused

Used

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Stage Name

スマートボール

スマートボール

Stage Number

059

File Name

sumartoball_stg.bin

maegawa4_stg.bin

Appears to be an early version of the Japan-exclusive pachinko stage, of which it shares the same name. It shares a similar idea, but the execution is very different. In the final version the baseballs are used to destroy the targets, while in the early version the soccer balls just fall in the holes without much purpose.

DLC#

Downloadable stages were made available on the game's official website. Three of them were created for V Jump magazine (one being playable at Tokyo Game Show). Variations of these stages are included in the game's data.

Copies#

These stages appear to be identical to other stages featured in the game.

Unused

File Name

Stage Name

baikakuhoudai_okihoudai_stg.bin

ばいかくほうだい おきほうだい

battingusenta_stg.bin

バッティングセンター

battodego_stg.bin

バットでGO!

bosu_iroiro_stg.bin

ボス いろいろ

bosunohurukoosu_stg.bin

ボスのフルコース

nakai28_SmallWarld.bin

tamadeikuzakogunndan_stg.bin

タマでいくザコぐんだん

test_stg.bin

はじめてつくったステージ