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Miscellaneous

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This is a sub-page of Advance Wars: Days of Ruin/English Translation Differences.

Single DS Play#

US

Europe

Dive into action and destroy your foes in two different modes!

This mode is for single players, or for play using one DS console. Choose from two ways to play:

Campaign/Story#

US

Europe

Restore hope to a dying world as you lead your ragtag army through a postapocalyptic wasteland.

Enjoy the unfolding story as you do battle. Recommended for first time players to learn the game's rules and controls.

Start a new game in Campaign mode.

Start new game in Story mode.

[Trial Maps: [#]/S Ranks: [#]]

[Trials: [#]/S-Ranks: [#]]

Free Battle#

US

Europe

Choose your settings and wage war on one of over 100 maps.

Select from over 100 maps to do battle on, adjusting your game settings freely.

Location Names#

US

Europe

US

Europe

US

Europe

Deer Harbor

Deer Harbour

Chessboard

Chess Board

Striped Map

Stripe Map

Saber Range

Sabre Range

Cut-Grass Isle

Cut Grass Isle

Deep Defense

Deep Defence

Hat Harbor

Hat Harbour

Antipode Map

Antipod Map

Clown Island

Clown's Island

Rotor Battle

Rotar Battle

Sheer Port

Shear Port

(Select a map.)

(Select map.)

Multi-Card Play#

US

Europe

Battle it out with two to four players using multiple Nintendo DS systems, or trade your own custom maps.

This mode is for 2-4 players using multiple DS consoles. Choose from two options:

[Battle] Take on your friends! Up to four players can battle locally.

[Battle] Take on your friends in battle. 2-4 players can join the game.

[Trade Maps] Exchange maps with other players.

[Trade Maps] Exchange your maps with other players.

Nintendo WFC#

US

Europe

Battle over Nintendo Wi-Fi Connection! You can also edit your friend roster and adjust Nintendo Wi-Fi Connection settings here.

Play using Nintendo Wi-Fi Connection. Edit your Friend Roster and adjust Nintendo Wi-Fi Connection settings here.

Worldwide/World#

US

Europe

Battle people around the world over Nintendo Wi-Fi Connection, or trade and upload custom maps. [Battle/Map Center]

Play with people around the world using Nintendo Wi-Fi Connection. There are two options: [Battle/Map Centre]

Friends#

US

Europe

Connect with players on your friend roster using Nintendo Wi-Fi Connection. [Battle/Trade Maps]

Connect with players on your Friend Roster using Nintendo Wi-Fi Connection. Select from: [Battle/Trade Maps]

Friend Roster#

US

Europe

Add or remove players on your friend roster.

Add players to your Friend Roster or remove them from it here.

Settings#

US

Europe

Adjust your Nintendo Wi-Fi Connection settings.

Adjust Nintendo Wi-Fi Connection settings.

Design Room#

US

Europe

Design your own maps or change your CO color schemes in these two modes:

Design your own maps and adjust the colour schemes of the Commanders. Choose from two options:

[Design Map] Design your own custom battle maps.

[Design Map] Design your own original battle maps.

[CO Colors] Change your CO color schemes. You can choose from four different color options.

[CO Colours] Change the Commanders' colour schemes. Choose from four different colour schemes.

Records#

US

Europe

View battle records and medals, listen to music, or reset game data in these modes:

Records of your battles are stored here. Choose from three options:

[History] View detailed records of your battle history. You can earn a wide range of medals for various combat actions.

[History] View detailed records of your battle history. Depending on how you fight, you can be awarded a range of different medals.

[Music Player] Listen to your favorite music from the game.

[Music Player] Listen to your favourite background music from the game.

[Reset All] Restore the entire game to its original settings. Friend codes on your friend roster will not be lost, but this will reset everything else!

[Reset All] Restore entire game to its original settings. The Friend Codes from your Friend Roster will not be lost.

Options#

US

Europe

[BGM] Adjust the volume of background music. Move the bar right to increase volume. Move the bar left to decrease volume.

[BGM] Adjust the volume of background music. Move bar right to increase volume. Move bar left to decrease volume.

[SFX] Adjust the volume of sound effects. Move the bar right to increase volume. Move the bar left to decrease volume.

[SFX] Adjust the volume of sound effects. Move bar right to increase volume. Move bar left to decrease volume.

[Btl Ani] Choose your battle animation options.
Normal: All battle animations shown.
Yours: Animations shown only when your forces are attacking.
Off: Battle animations not shown.

[Btl. Ani.] Switch between battle animation options.
Normal: Full Battle animation displayed
Only You: Displayed only when your forces are attacking
Off: Battle animation is not displayed

[Map Ani] Choose your map animation options.
Normal: Full map animations shown.
Fast: Animation moves sped up.
Off: No map animations shown.

[Map Ani.] Switch between map animation options.
Normal: Full map animation displayed
Fast: Animation when moving speeds up
Off: Doesn't display map animation

[Grid] Choose your grid display.
On: Battlefield grid displayed.
Off: Battlefield grid not displayed.

[Grid] Select grid display.
On: Grid is displayed on battlefield
Off: Grid is not displayed

Microphone Test#

US

Europe

The microphone is being adjusted. Please wait a moment...

The microphone is being adjusted. Please wait for a moment...

Please speak into the microphone.

Please speak in the direction of the microphone.

Unable to detect voice.

Microphone unable to detect voice.

You are speaking at an OK volume.

You are speaking at a suitable volume.

Terrains#

Terrain Name

US

Europe

Wasteland

This impairs mobility for all but infantry and mech units.

Infantry and Bazooka units aside, mobility is impaired on rough terrain.

Wood

Woods provide hiding places for ground units in Fog of War.

In Fog of War conditions, the woods provide ground unit hiding places.

Ruins

Ruins provide hiding places for ground units during Fog of War.

In Fog of War conditions, the ruins provide ground unit hiding places.

Road

Well-surfaced roads provide optimum mobility, but little cover.

Well-surfaced roads provide optimum mobility but little cover.

Mountain

In Fog of War, these add 3 to the vision of infantry and mech units.

Clear view. In Fog of War, Infantry and Bazooka units' vision +3.

Plain

Plains are easily traveled but offer little defense.

Ground units move easily on this terrain.

Sea

Naval and air forces have good mobility on calm seas.

Calm sea. Naval and air forces have good mobility.

HQ

Capture the HQ to end a battle. Ground units can resupply here too.

Battle ends when an army's HQ is captured. Ground units can resupply.

Factory

Once captured, this can be used to produce and resupply ground units.

Once captured, can be used for production and resupplying of ground units.

City

A populated city. Once captured, ground units can resupply here.

Populated city. Once captured ground units can resupply.

Units#

Unit Name

US

Infantry

The cheapest unit. They can capture bases. +3 to vision when on mountains.

Mech

Bazooka

High attack power. They can capture bases. +3 to vision when on mountains.

Bike

Motorbike

An infantry unit with high mobility. They can capture bases.

Recon

Good movement and vision. They are strong against infantry.

Flare

Flares fire bright rockets that reveal a 13-square area in Fog of War.

Anti-Air

A specialized anti-air unit that can also attack ground forces.

Tank

High movement and a low production cost make these units quite useful.

Medium Tank

Heavy Tank

A strong tank with better attack and defense than standard tanks.

War Tank

Mega Tank

The strongest tank in terms of both attack and defense.

Artillery

Mech Gun

An indirect attacker. This unit can move or attack during a turn, but not both.

Anti-Tank

An indirect attacker that can counter-attack when under direct fire.

Rockets

A powerful indirect attacker with a wide range.

Missiles

An indirect attacker that can only strike airborne targets.

Rig

Mob. Wrkshp.

Carries 1 infantry or mech unit. Can also supply units and build temp airports/ports.

Terminology and NPCs#

Name (US)

Name (Europe)

Name (Japan)

Morris

Moritz

モーリッツ (Moritz)

Cyrus

Cecil

セシル (Cecil)

12th Battalion/Brenner's Wolves

12th Independent Legion

ルベル軍第12独立中隊 (Rubel Armed Force 12th Independence Company)

Lazuria Federation

Zephyria Federation

サフィラス連邦 (Sapphirus Federation)

New Rubinelle Army

New Laurentian Army

新生ルベル軍 (New Rubel Army)

Command Prompts#

Name

US

Europe

Commander Info

View CO profiles and abilities.

Check out CO profiles and their abilities here.

Tutorials/Tutorial

View all unlocked tutorials.

Take another look at the Tutorial Slides.

Mission Info/Mission

View mission stats and the unit chart here.

Check current situation and Unit Chart here.

Tactics

Enter the war room to learn useful tactical tips.

Visit the Briefing Room for useful tactical tips.

Terms

View victory and defeat conditions.

Check conditions for victory and defeat here.

Status

View information for all units on the battlefield.

Check out info for all forces on the battlefield.

Rules

View the rules for this battle.

Check the rules selected for the battle here.

Chart

View the unit chart for your forces.

Check out the Unit Chart for your forces here.

Options

Change animation, sound, and other settings here.

Change animation, sound and other settings here.

Quit/Exit Map

Return to the selection screen without saving.

Return to Main Map without saving game.

Load

Load quick save data.

Load Quick Save data.

Save

Save your game with the current battle situation.

Save game with current battle situation.

End Turn

End your turn until the next day.

Ends your turn. You must wait until next day to move.