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Sound

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This is a sub-page of Proto:Super Mario 3D Land/Audio Differences.

Please elaborate.
Having more detail is always a good thing.

General#

Missing:

SeSyGiftSilverFanfare
SeSyGiftGoldFanfare
SS_KINO_GIFT_SILVER
SS_KINO_GIFT_GOLD
SeSy1st
SeSyCoinThree
SeSyCoinFive
SeSyCoinMany
SeSyCoinSequential
SeSyCoinGroupAppear
SeSyCoinSmallGroupAppear
SeSyRingCoinGoThrough
SeSyNoteObjComplete
SeSyGetCollectCoinEmpty
SeSyGetCollectCoinBak
SeSyGetCollectCoinBak2
SeSyCollectCoinComplete
SeSyCollectCoinAppear
SeSy1000Up
SeSyRiddleCameraMove
SeSyRiddleCamera
SeSyWarpPorterEnter
SeSyInkBlow
SeSyEquipItem
SeSyRemovedItem
SeSyRemovedItemAtGoal
SeSyEquipCoinBox
SeSyCoinBoxPopCoin
SeSyPropellerBlockAppear
SeSyKinokoPoisonAppear
SeSyNoteBlockSuperJumpNormal
SeSyNoteBlockSuperJumpHigh
SeSyNoteObjBlink
SeSyNoteObjEnd
SeSyTelescopeInto
SeSyTelescopeGoOut
SeSyLvTelescopeMove
SeSyLvTelescopeZoomIn
SeSyLvTelescopeZoomOut
SeSyTeresaAppearSurprise
SeSyGyroLauncherInto
SeSyGyroLauncherGoOut
SeSyLvGyroLauncherMove
SeSyKinoGiftBoxOpenStart
SeSyKinoGiftBoxOpen
SeSyKinoGiftBoxOpenNoME
SeSyKinoGiftBoxOpenApplause
SeSyKinoGiftBoxOpenSilver
SeSyKinoGiftBoxOpenGold
SeSyKinoGiftBoxOpenEnd
SeSyMysteryBTimerCountDown
SeSyMysteryBTimerCountUp
SeSyFileMenuDeleteSign
SeSyFileMenuDelete
SeSyFileMenuCopy
SeSyFileMenuCopyAnim
SeSyFileMenuSelect
SeSyStreetPathConfigButton
SeSyStreetPathConfigButtonBack
SeSyStageWipeKinopioIn
SeSyStageWipeKinopioOut
SeSyWipeKinopioCircleOpen
SeSyStageWipeMysteryIn
SeSyStageWipeMysteryOut
SeSyWipeMysteryCircleOpen
SeSy3DModeChanged
SeSy3DVolumeTurnOn
SeSy3DVolumeTurnOff
SeSyItemStockGotAfter
SeSyItemStockGotCoin
SeSyTeleScopeGuide
SeSyBackButtonBack
SeSyConfirmNext
SeSyWindowDecideNext
SeSyWindowDecideBack
SeSyConfirmWndAppear
SeSyConfirmWndAppearFirst
SeSyWindowMessageNext
SeSyFileInfoMenuPush
SeSyFileInfoMenuDecide
SeSyMiniButtonOn
SeSyMiniButtonOff
SeSyAlbumMenuNext
SeSyAlbumMenuPrev
SeSyAlbumMenuSave
SeSyTESTEST
SeSyFileInfoMenuButtonDecide
SeSyGameOverRetry
SeSyLvSavingData
SeSySaveCompleted
SeSyTrialThankYouVoice
SeSyGoalPoleFlagChangeBig
SeSyGoalPoleMarioFlagAppear
SeSyGoalPoleFlagChangeGoldAdd
SeSyGoalPoleFlagChangeBigGoldAdd
SeSyVanishKoopaFlag
SeSyVanishKoopaFlagBig
SeSyDoorOpenClose
SeSyStartEventTeresa
SeSyDmOpKoopaLaugh
SeSyDmOpVoPeachHelp
SeSyDmOpMotion
SeSyDmOpAstonishJingle
SeSyLvDmOpAstonishJingleFormer
SeSyDmOpThunder
SeSyDmOpThunderLow
SeSyDmOpWind
SeSyLvDmOpTreeShake
SeSyLvDmOpTreeShakeHard
SeSyLvDmOpHeavyRain
SeSyDmOpKoopaLaughSky
SeSyLvDmOpBirdTweet
SeSyDmWdLetterAppear
SeSyDmWdWhiteFadeScreen
SeSyPatapataWingWarpPrep
SeSyPatapataWingWarpEnd
SeSyStageStartKoopa
SeSyStageStartKoopaLaugh
SeSyDmWldInt01Koopa
SeSyDmWldInt01PowerUp
SeSyDmWldInt01KuriboTail
SeSyDmWldInt01MotionKuribo0
SeSyDmWldInt01MotionKuribo1
SeSyDmWldInt02BattleShip
SeSyDmWldInt02Koopa
SeSyDmWldInt02Peach
SeSyDmWldInt02MotionBattleShip
SeSyDmWldInt03Peach
SeSyDmWldInt03MotionKuribo
SeSyDmWldInt03MotionMario
SeSyDmWldInt03MotionLuigi
SeSyDmWldInt04Peach
SeSyDmWldInt04Kuribo
SeSyDmWldInt04MotionKuribo0
SeSyDmWldInt04MotionKuribo1
SeSyDmWldInt04MotionPeach
SeSyDmWldInt05Peach0
SeSyDmWldInt05Kuribo0
SeSyDmWldInt05Up
SeSyDmWldInt05Peach1
SeSyDmWldInt05MotionKuribo
SeSyDmWldInt05MotionCounter
SeSyDmWldInt05MotionUp
SeSyDmWldInt05MotionCmp
SeSyDmWldInt06Peach
SeSyDmWldInt06Koopa
SeSyDmWldInt06Crowds
SeSyDmWldInt06Crowds2
SeSyDmWldInt06MotionCrowds
SeSyDmWldInt06MotionKoopa
SeSyDmWldInt06MotionShake
SeSyDmWldInt06MotionBound
SeSyDmWldInt06MotionSwing
SeSyDmWldInt07Cage
SeSyDmWldInt07Koopa
SeSyDmWldInt07Peach
SeSyDmWldInt07MotionCage
SeSyDmEndRollFireWorks1
SeSyDmEndRollFireWorks2
SeSyDmEndRollFireWorks3
SeSyDmEndRollFireWorks4
SeSyDmEndRollFireWorks5
SeSyDmEdLetterOpen
SeSyDmEdLetterMario
SeSyDmEdLetterPeach
SeSyDmEdLetterMotionBranch
SeSyDmEdLetterMotionSwing
SeSyDmEdLetterMotionMario
SeSyDmEdLetterMotionPeach
SeSyDmEdLetterLuigi
SeSyDmEdLetterLuigiPeach
SeSyDmEdLetterLuigiMotionSwing
SeSyDmEdLetterLuigiMotionFall
SeSyDmLgLetterGround
SeSyDmLgLetterJail
SeSyDmLgLetterLuigi
SeSyDmLgLetterMotionEnemy
SeSyDmLgLetterMotionLuigi
SeSyDmLgLetterLuigiWipeOut
SeSyDmEdCmpLetterOpen
SeSyDmEdCmpLetterTransform
SeSyDmEdCmpLetterPeach
SeSyDmEdCmpLetterKinopio
SeSyDmEdCmpLetterMotionKinopioJump
SeSyDmEdCmpLetterMotionKinopioLand
SeSyDmLastLetterLand
SeSyDmLastLetterWipeKoopa
SeSyCourseSelectPlStop
SeSyCourseWorldJumpButton
SeSyCourseWorldJumpButtonLatter
SeSyCourseCourseJumpButton
SeSyCourseCourseInvalid
SeSyCourseSlRoadExtendStart
SeSyLvCourseSlRoadExtend
SeSyCourseSlRoadExtendEnd
SeSyCourseSlCollectCoinFly
SeSyCourseSlCollectCoinGather
SeSyCourseSlNewOpenPre
SeSyLvCourseSlNewOpen
SeSyCourseSlBoardRemoved
SeSyCourseSlCollectCoinReturn
SeSyCourseSlNewOpenKoopa
SeSyCourseSlBoardRemovedKoopa
SeSyCoursePlayerChangeDecide
SeSyCourseChangeToLuigi
SeSyCourseChangeToMario
SeSyCourseKinoHouseVanish
SeSyCourseKinoHouseEnter
SeSyPlayerStageIn
SeSyPlayerStageInBak
SeSyCourseStartWipeVoiceMario
SeSyCourseStartWipeVoiceLuigi
SeSyCourseStartWipeVoiceMarioSpecial
SeSyCourseStartWipeVoiceLuigiSpecial
SeSyCsWorldChangeWhiteFade
SeOjBlockBreakWater
SeOjVanishCommonSS
SeOjVanishCommonSmall
SeOjVanishCommonSmallSystem
SeOjNeedleTrapAppearSignBig
SeOjNeedleTrapEndBig
SeOjNeedleTrapAppearBig
SeOjNeedleTrapAppearBig2
SeOjUpperBlockPunchMoved
SeOjTreeSwingL
SeOjTreeSwingM
SeOjTreeSwingS
SeOjBurnerBreak
SeOjCoinWaterAppear
SeOjCoinCollectBound
SeOjNeedleRollerBreak
SeOjBalanceTruckOff
SeOjLvBalanceTruckMoveLeftWheel
SeOjLvBalanceTruckMoveRightWheel
SeOjLvBalanceTruckMoveWind
SeOjBalanceTruckBreak
SeOjLvItemRunning_AtShallow
SeOjLvKinokoPoisonRunning
SeOjItemHitReaction
SeOjLvPropellerBlockRotate
SeOjLvPropellerBlockRotateHold
SeOjLvKickKouraRun_AtShallow
SeOjKickKouraBreak
SeOjWarpDoorKinopioOpen
SeOjWarpDoorKinopioCloseStart
SeOjWarpDoorKinopioClose
SeOjGyroLauncherReady
SeOjGyroLauncherReadyEnd
SeOjLavaGeyser16MAppear
SeOjLavaGeyser16MDisappear
SeOjLvLavaGeyser16MTopLava
SeOjLvMetalGearLoudMove
SeOjMetalGearLoudMoveStart
SeOjMetalGearLoudMoveEnd
SeOjMetalClockGearSmallMoveSign
SeOjLvMetalClockGearSmallMove
SeOjMetalClockGearSmallMoveEnd
SeOjNeedlePlantBurnBreak
SeOjNeedlePlantBurnBreakWater
SeOjNeedlePlantReaction
SeOjNeedlePlantBlowAway
SeOjLvStoneDoorMove
SeOjStoneDoorMoveStop
SeOjLvNeedleBlockMove
SeOjNeedleBlockMoveStop
SeOjNeedleBlockBreak
SeOjGeyserEmitStart
SeOjGeyserHitStart
SeOjGeyserEmitSign
SeOjLvGeyserHitLoop
SeOjLvGeyserEmitLoop
SeOjCourseClearBalloon
SeOjCourseClearCrackerLast
SeOjCourseClearFirework
SeOjCourseClearCracker
SeOjLvGeneratorEnemyShake
SeOjGeneratorEnemyRelease
SeOjGeneratorEnemyClose
SeOjGeneratorEnemyBroken
SeOjKoopaPillarBreak
SeOjKoopaSwitchPressedSign
SeOjKoopaSwitchPressed
SeOjBlockPatapataBlink
SeOjGroundRiserAttachmentAppear
SeOjGroundRiserAttachmentRise
SeOjLvGroundRiserAttachmentFall
SeOjGroundRiserAttachmentGround
SeOjGroundRiserAttachmentGetTop
SeOjGroundRiserAttachmentRotateTop
SeOjKickStoneHitted
SeOjKickStoneBound
SeOjKickStoneBound_AtMetal
SeOjKickStoneBound_AtShallow
SeOjLvKickStoneRotate
SeOjKickStoneBreak
SeOjLvKickStoneFalling
SeOjKickStoneFall
SeOjKickStoneBreakAtHole
SeOjPoleMoveStart
SeOjPoleMoveEnd
SeOjLvPoleMove
SeOjPlantBreak
SeOjPlantReaction
SeOjPlantBlowDown
SeOjMarinePlantReaction
SeOjPresentBoxOpen
SeOjPresentBoxOpenGoldAdd
SeOjLvPresentBoxShine
SeOjLvCollectCoinShine
SeOjLvCollectCoinMove
SeEmGarigariMoveStart
SeEmLvGarigariMove
SeEmLvGarigariMoveEnd
SeEmLvGarigariCutting
SeOjGrassMikeMicWind
SeOjGrassMikeBlow
SeOjGrassMikeGrassReaction
SeOjGeneratorBoxChildAppear
SeOjGeneratorBoxChildTimer
SeOjGeneratorBoxChildDisAppear
SeOjPataBlockFlap
SeOjPataBlockHitFlap
SeOjBoneRollerCoasterStartPrep
SeOjBoneRollerCoasterStart
SeOjBoneRollerCoasterStop
SeOjBoneRollerCoasterHipDrop
SeOjLvBoneRollerCoasterMove
SeOjLvBoneRollerCoasterMoveAdd
SeOjLvBoneRollerCoasterMoveNoise
SeOjLvBoneRollerCoasterMoveWind
SeOjBoneRollerCoasterGround
SeOjBoneRollerCoasterHitWall
SeOjBoneRollerCoasterLavaSplash
SeOjLavaTrackEntranceMove
SeOjLavaTrackEntranceStop
SeOjLvSeagullVoice
SeOjEffectObjFireworksBreak
SeOjLvEffectObjFireworksBreak
SeOjTelescopeRideOn
SeOjTelescopeStepOn
SeOjTelescopeStepOff
SeOjTelescopeReaction
SeOjTelescopeReactionTail
SeOjLvPunpunStageDamageFireBurn
SeOjBirdChirp
SeOjBirdChirpOnce
SeOjBirdFlap
SeOjBirdFlapOnce
SeOjBirdFly
SeOjKoopaLastCollapseStepASign
SeOjKoopaLastCollapseStepAFallStart
SeOjLvKoopaLastCollapseStepAFall
SeOjKoopaLastCollapseStepABreak
SeOjKoopaLastCollapseStepBSign
SeOjKoopaLastCollapseStepBFall
SeOjKoopaLastCollapseStepBBreak
SeOjKoopaThirdAppearStepAppear
SeOjKoopaThirdAppearStepDisappear
SeOjPhotoAlbumHit
SeOjPhotoAlbumNoDamage
SeOjPhotoAlbumOpen
SeOjPhotoAlbumSlide
SeOjPhotoAlbumClose
SeOjRopeClimbQuake
SeOjLvWaterFlow
SeOjSnowCoverOut
SeOjSnowCoverMelt
SeOjNoteObjGeneratorAppear
SeOjLvNoteObjGeneratorMove
SeOjStepVanishCommonM
SeOjStepRevivalCommonM
SeOjKeyMoveLiftMoveMoveSign
SeOjRailMoveLiftMoveStart
SeOjRailMoveLiftMoveEnd
SeOjStoneFloorVanish
SeOjMetalSwingLiftMoveStart
SeOjLvMetalSwingLiftMove
SeOjMetalSwingLiftMoveEnd
SeOjFlashTeresaFloorAppear
SeOjFlashTeresaFloorAppearEnd
SeOjFlashTeresaFloorDisappear
SeOjWoodFallBoardRotateSign
SeOjWoodFallBoardCuttedSign
SeOjWoodFallBoardStartFall
SeOjWoodFallBoardHitWall
SeOjLvWoodFallBoardRotate
SeOjWoodFallBoardRotateStart
SeOjWoodFallBoardRotateEnd
SeOjLvStopRotatePartsMove
SeOjStopRotatePartsMoveStart
SeOjStopRotatePartsMoveEnd
SeOjPyramidSpikePillarMoveStart
SeOjPyramidSpikePillarMoveEnd
SeOjLvPyramidSpikePillarMove
SeOjPyramidSpikePillarActivate
SeOjLvBtlShipRollerStepMMove
SeOjLvBtlShipRollerStepLMove
SeOjLvBtlShipRollerStepHexaLMove
SeOjStoneSlideStepMoveStart
SeOjStoneSlideStepMoveEnd
SeOjLvStoneSlideStepMove
SeOjTrickTeresaPushWallMoveEnd
SeOjLvTrickTeresaPushWall
SeOjLvNeedleRollerSeesawSwing
SeOjNeedleRollerSeesawEnd
SeOjLvBoomerangMtSeesawSwing
SeOjBoomerangMtSeesawEnd
SeOjBoomerangMtLiftMoveEnd
SeOjLvBoomerangMtLiftMove
SeOjBoomerangMtLiftMoveSign
SeOjTrickTeresaHiddenDoorDisappear
SeOjTrickTeresaHiddenDoorAppear
SeOjTrickTeresaWarpStepMove
SeOjTrickTeresaPushArtMoveEnd
SeOjLvTrickTeresaPushArt
SeOjLiftTeresaStepMoveSign
SeOjLiftTeresaStepMoveStart
SeOjLvLiftTeresaStepMove
SeOjLiftTeresaStepMoveStop
SeOjLiftTeresaStepMoveEnd
SeOjLvLiftTeresaStepFall
SeOjLiftTeresaStepFallEnd
SeOjLiftGeyserFloorLand
SeOjLavaConveyerAppear
SeOjLvLavaConveyerMove
SeOjLavaConveyerSink
SeOjLavaFloaterSinkStart
SeOjLvLavaFloaterSink
SeOjLavaFloaterFloatStart
SeOjLvLavaFloaterFloat
SeOjLavaWheelStepRollStart
SeOjLvLavaWheelStepRoll
SeOjLavaWheelStepHit
SeOjLavaWheelGoalRollStart
SeOjLvLavaWheelGoalRoll
SeOjLavaWheelGoalHit
SeOjLavaWheelStairRollStart
SeOjLvLavaWheelStairRoll
SeOjLavaWheelStairHit
SeOjLavaWheelNutRollStart
SeOjLvLavaWheelNutRoll
SeOjLavaWheelNutHitTip
SeOjLavaWheelNutHit
SeOjUnderSeaTunnelGateMoveEnd
SeOjLvUnderSeaTunnelGateMove
SeOjLvBeltConveyerMove
SeOjLvFortressGororiEscalatorMove
SeOjDungeonCaveGateMoveEnd
SeOjLvDungeonCaveGateMove
SeOjLvWoodenRotatePartsMove
SeSyBeatStageBeat1_1
SeSyBeatStageBeat1_2
SeSyBeatStageBeat1_3
SeSyBeatStageBeat1_4
SeSyBeatStageBeat2_1
SeSyBeatStageBeat2_2
SeSyBeatStageBeat2_3
SeSyBeatStageBeat2_4
SeSyBeatStage3Beat1_1
SeSyBeatStage3Beat1_2
SeSyBeatStage3Beat1_3
SeSyBeatStage3Beat2_3
SeSyBeatStageRandom1
SeSyBeatStageRandom2
SeOjDWdLetterFlap
SeOjDWdLetterFlapFast
SeOjDWdLetterFlapFastQuiet
SeOjDWdLetterJump
SeOjDWdLetterLand
SeOjDWdLetterFlapShakeTail
SeOjDWdLetterFlapShakeTailBig
SeOjDWdLetterTaken
SeOjDWdLetterOpened
SeOjLvDWdGeyserAtmos
SeOjLvDCourseStartCandleBurning
SeOjLvDCourseStartCastleAtmos
SeOjLvDCourseStartFortressAtmos
SeOjDFortressDoorCloseStart
SeOjDFortressDoorCloseEnd
SeOjDFortressDoorOpen
SeOjDFortressDoorOpenEnd
SeOjLvDCastleBridgeFallStart
SeOjDCastleBridgeFallEnd
SeOjDCastleGateKoopaEyeBlink
SeOjDCastleGateKoopaEyeBlinkPrepare
SeOjLvKoopaFirstGearRoll
SeOjKoopaCollapseStepExplode
SeOjKoopaCollapseStepFall
SeOjKoopaFirstGoalGateUpStart
SeOjLvKoopaFirstGoalGateUp
SeOjKoopaFirstGoalGateUpStop
SeOjKoopaThirdUpStepAUpStart
SeOjLvKoopaThirdUpStepAUp
SeOjKoopaThirdUpStepBUpStart
SeOjLvKoopaThirdUpStepBUp
SeOjLvKoopaThirdUpStepBHitTip
SeOjLvKoopaThirdUpStepBDown
SeOjLvKoopaThirdRollingStepRoll
SeOjKoopaThirdLastGateOpen
SeOjKoopaThirdLastGateOpenEnd
SeOjKoopaThirdLastGateClose
SeOjLvKoopaLastDoorOpen
SeOjKoopaLastDoorOpenEnd
SeOjKoopaLastDoorClose
SeOjDPeraPeachFall
SeOjDPeraPeachBroken
SeOjBarrelFall
SeOjLvBarrelRoll
SeOjBarrelGround
SeOjBarrelBroken
SeOjKoopaLastGateBlockActivate
SeOjKoopaLastGateBlockMove
SeOjKoopaLastGateBlockStopSign
SeOjKoopaLastBridgeExplode
SeOjKoopaLastBridgeFall
SeOjMiniatureFirstKuriboStepL
SeOjMiniatureFirstKuriboStepR
SeOjMiniatureFirstCoinWaterAppear
SeOjLvMiniatureCaveInkFire
SeOjLvMiniatureMysteryBoxGlitter
SeOjMiniatureDownHillWaterFallM
SeOjMiniatureBalanceTruckHitWall
SeOjMiniatureBalanceTruckOn
SeOjMiniatureLvBalanceTruckMove
SeOjMiniatureLvBalanceTruckMoveLeftWheel
SeOjMiniatureLvBalanceTruckMoveRightWheel
SeOjLvMiniatureKinopioHouseVoice
SeOjLvMiniatureKoopaFortress1
SeOjLvMiniatureKoopaFortress2
SeOjLvMiniatureFieldWalkLiftMove1
SeOjLvMiniatureFieldWalkLiftMove2
SeOjLvMiniatureFieldWalkLiftMove3
SeOjMiniatureCavePatanPanelOpenStart
SeOjMiniatureCavePatanPanelOpen
SeOjMiniatureCavePatanPanelClose
SeOjMiniatureJumpFlipGeneratorBoardFlipSt
SeOjLvMiniatureJumpFlipGeneratorBoardFlip
SeOjMiniatureJumpFlipGeneratorBoardFlipEd
SeOjMiniatureBattleshipGyroLauncherFire
SeOjLvMiniatureBattleshipFireBarFire
SeOjMiniatureAquariumSwimGessoAttackSign
SeOjLvMiniatureSkyChikuwaBugFlying1
SeOjLvMiniatureSkyChikuwaBugFlying2
SeOjMiniatureSweetsScrollTentenFlap
SeOjLvMiniatureTeresaMove1
SeOjLvMiniatureTeresaMove2
SeOjMiniatureSkyPatanPanelOpenStart
SeOjMiniatureSkyPatanPanelOpen
SeOjMiniatureSkyPatanPanelClose
SeOjLvMiniatureBoomerangMountainSamboMove1
SeOjLvMiniatureBoomerangMountainSamboMove2
SeOjLvMiniatureDungeonTrapNeedleRollerMove1
SeOjLvMiniatureDungeonTrapNeedleRollerMove2
SeOjLvMiniatureDungeonTrapNeedleRollerMove3
SeOjMiniatureDungeonTrapNeedleRollerHit
SeOjLvMiniatureDungeonTrapFire1
SeOjLvMiniatureDungeonTrapFire2
SeOjLvMiniatureDungeonTrapFire3
SeOjLvMiniatureDungeonTrapFire4
SeOjLvMiniatureSkyLiftMove1
SeOjLvMiniatureSkyLiftMove2
SeOjLvMiniatureSkyLiftMove3
SeOjLvMiniatureSkyLiftMove4
SeOjLvMiniatureSkyLiftMove5
SeOjLvMiniatureSkyLiftMove6
SeOjMiniatureProperaBlockKuriboTailBigStep
SeOjMiniatureBridgePukuPukuOutOfWater
SeOjMiniatureBridgePukuPukuDiveInWater
SeOjMiniatureBeatKabeheiWaitStep
SeOjMiniatureBeatKabeheiBeatBlockTrgMain
SeOjMiniatureBeatKabeheiBeatBlockTrgSub
SeOjMiniatureBeatKabeheiBeatBlockTrgSubBack
SeOjMiniatureSweetsScrollTentenVoiceTen1
SeOjMiniatureSweetsScrollTentenVoiceTen2
SeOjMiniatureUnderseaTunnelFugumannenFlap
SeOjLvMiniatureNeedleRollerMove1
SeOjLvMiniatureNeedleRollerMove2
SeOjMiniatureNeedleRollerHit
SeOjLvMiniatureInsideClockMetalGearBigMove1
SeOjLvMiniatureInsideClockMetalGearBigMove2
SeOjLvMiniatureInsideClockMetalGearLittleMove1
SeOjLvMiniatureInsideClockMetalGearLittleMove2
SeOjLvMiniatureInsideClockMetalGearLittleMove3
SeOjLvMiniatureInsideClockMetalGearLittleMove4
SeOjMiniatureFortressGororiPrepare
SeOjMiniatureFortressGororiShoot
SeOjMiniatureFortressGororiLand
SeOjLvMiniatureFortressGororiMove1
SeOjLvMiniatureFortressGororiMove2
SeOjLvMiniatureCanyonPoleMove1
SeOjLvMiniatureCanyonPoleMove2
SeOjLvMiniatureWoodenRotatePartsMove
SeOjLvMiniatureStopRotateMove1
SeOjLvMiniatureStopRotateMove2
SeOjLvMiniatureStopRotateMove3
SeOjLvMiniatureStopRotateMove4
SeOjLvMiniatureKoopaCastleLavaGeyserLoop1
SeOjLvMiniatureKoopaCastleLavaGeyserLoop2
SeOjMiniatureLavaWheelStepRollStart
SeOjLvMiniatureLavaWheelStepRoll
SeOjLvMiniatureLavaWheelNutRoll
SeOjLvMiniatureKoopaCastleBigFire1
SeOjLvMiniatureKoopaCastleBigFire2
SeOjLvMiniatureKoopaCastleBigFire3
SeOjMiniatureKoopaCastleBigLavaGeyserStart
SeOjLvMiniatureKoopaCastleBigLavaGeyserLoop1
SeOjLvMiniatureKoopaCastleBigLavaGeyserLoop2
SeOjMiniatureKoopaCastleBigLavaGeyserEnd
SeOjMiniatureCaveInkSpTogezo
SeOjLvMiniatureSwingLiftFallSpMove1
SeOjLvMiniatureSwingLiftFallSpMove2
SeOjLvMiniatureEnemyLiftTowerLiftMove
SeOjLvMiniatureBridgePukuPukuSpKillerFlying1
SeOjLvMiniatureBridgePukuPukuSpKillerFlying2
SeOjLvMiniatureLavaWheelSpNutRoll
SeOjMiniatureLavaWheelSpStepRollStart
SeOjLvMiniatureLavaWheelSpStepRoll
SeOjLvMiniatureChampionship
SeAtLvLavaGeneral
SeAtLvWaterFallM
SeAtLvWaterFallL
SeAtLvSeaFar
SeAtLvSeaSmall
SeAtLvPyramidSpikeWaterFall
SeAtLvWindOutdoor
SeAtLvWindNeedleRoller
SeAtLvWindOutdoorCalm
SeAtLvWindKinopioHouse
SeAtLvWaterFallL_DownHill
SeAtLvWaterFallIn
SeAtLvStorm
SeAtLvLava
SeAtLvRiverSmall
SeAtLvSuperDokanToNewWorld
SeAtLvMysteryBoxRare
SePvDamageSWater
SePvDieOver
SePvDieOverAtDamageFire
SePvDieOverAtPoison
SePvDashLoopStart
SePvTurnStatue
SePvThrowBoomerang
SePvGoalPoseLast
SePvJumpBlockNoteSuper
SePvJumpLauncherFlying
SePvJumpPropellerBlockHigh
SePvKoopaSwitchPush
SePvTreeClimbTop
SePvLandHeavy
SePvLauncherHitWall
SePvDoorOut
SePvDGameOverFallDown
SePvDGameOverBreath
SePvDGameOverRetry
SePvDCourseClearNodSeriously
SePvDFortressStart
SePvCSMysteryBoxDown
SePvAstonishAtOpenCourse
SePmWallJump
SePmLandHeavy
SePmDieOver
SePmDieOverAtDamageFire
SePmDieOverAtPoison
SePmDashLoopStartBak2
SePmDashLoopStart
SePmSquatSlide
SePmGrabPoleRotate
SePmTailAttackSquat
SePmRopeLand
SePmRopeFootNoteL
SePmRopeFootNoteR
SePmThrowBoomerang
SePmBoomerangSwing1
SePmBoomerangSwing2
SePmBoomerangCatch
SePmBoomerangHitInvalid
SePmBoomerangHitInvalidDull
SePmBoomerangHit
SePmBoomerangBurn
SePmPropellerFlyStart
SePmPropellerFlyDownSlow
SePmLvPropellerFlyDownSlow
SePmLvPropellerFlyDownFast
SePmLvPropellerFlyStart
SePmJumpDownHigh
SePmTurnStatue
SePmTurnBackStatue
SePmTurnBackStatueSign
SePmStatueLand
SePmLvFallLong
SePmLvLauncherFlying
SePmLauncherHitWall
SePmLvSuperTanookiBlink
SePmDemoGameOverLand
SePmDemoGameOverHandShake
SePmLvDmSuperDokanFalling
SePmCsFlustered
SePmSurfaceMove
SePmLvSurfaceMove
SePmLvSwimSus
SePmSwimDive
SePmTailAttackAddWater
SePmDamageSWater
SePvDMrSeeLetter
SePvDMrLookInLetter
SePvDMrSurpriseAtLetter
SePvDMrNodSeriously
SePvDMrFlustered
SePvDMrJumpTakeLetter
SePvDMrJumpM
SePvDMrJumpToNextWorld
SePvDMrTryTakeLetter1
SePvDMrTryTakeLetter2
SePvDMrTryTakeLetter3
SePvDMrSearchLetter
SePvDMrSearchLetter2
SePvDMrSearchLetter3
SePvDMrSearchLetter4
SePvDMrFindLetter
SePvDMrReadSearchedLetter
SePvDMrReadReadLetterGrad
SePvDMrReadReadLetterGradSkip
SePvDMrOpSeeTree
SePvDMrOpNoticeLetter
SePvDMrOpNoticeLetter2
SePvDMrOpLookAtLetter
SePvDMrOpSurpriseAtLetter
SePvDMrOpSurpriseAtLetterTail
SePvDMrSurpriseAtLetterTail2
SePvDMrSurpriseAtLetterTail3
SePvDMrDokanSuperFall
SePvDMrLuigiRescuedJump
SePvDMrCSStageEnd
SePvDMrCSStageStart
SePvDMrCSChangePlayerEnd
SePvDMrFindPeraPeach
SePvDMrDoubtPeraPeach
SePvDMrWonderPeraPeach
SePvDMrSurprisedPeraPeach
SePvDMrSurprisedKoopaFall
SePvDMrNoticePeach
SePvDMrTryGetBackPeach
SePvDMrSurprisedKoopaRunaway
SePvDMrTryChaseKoopa
SePvDMrNoticeKoopaFly
SePvDMrStunnedKoopaFly
SePvDMrDisappointed
SePvDMrRelieved
SePvDMrNoticeShadow
SePvDMrFlueteredKoopa
SePvDMrDodge
SePvDMrFlinch
SePvDMrWonder
SePvDMrStruggle
SePvDLuRelieved
SePvDLuNoticeShadow
SePvDLuFlueteredKoopa
SePvDLuDodge
SePvDLuFlinch
SePvDLuWonder
SePvDLuStruggle
SeEvTeresaReactionAppear
SeEvWanwanBarkReaction
SeEvKameckSwing
SeEvKameckDamage
SeEvBoomerangBrosThrow
SeEvBoomerangBrosDie
SeEvHammerBrosThrow
SeEvHammerBrosDie
SeEvWooGanSandAtack
SeEvWooGanSandDie
SeEvWooGanSandPressDown
SeEvWooGanAppear
SeEvWooGanDive
SeEvBlockDragonDamage
SeEvBlockDragonDie
SeEvTentenTen1
SeEvTentenTen2
SeEvTentenDie
SeEvKabeheiJump
SeEvChoropuAppear
SeEvChoropuDie
SeEvIndyDown
SeEmStompedS2
SeEmLvCommonSwoon
SeEmReactionFire
SeEmIndyBlowHit
SeEmIndyHitDamage
SeEmCommonDieWater
SeEmKuriboTailBigDie
SeEmKuriboStepL_AtShallow
SeEmKuriboStepR_AtShallow
SeEmKuriboDashStep
SeEmKuriboDashStep_AtShallow
SeEmLvGororiPreShoot
SeEmGororiPreShoot
SeEmLvGororiShooterMove
SeEmKabeheiWaitStep
SeEmKabeheiAwake
SeEmKabeheiAwakeEye
SeEmKabeheiSleep
SeEmKabeheiSleepEye
SeEmKabeheiStep
SeEmKabeheiJumpStep
SeEmLvKabeheiFall
SeEmDossunBreak
SeEmKabeheiBreak
SeEmKillerMagnumPrepare
SeEmKillerMagnumFire
SeEmKillerMagnumExplode
SeEmLvKillerMagnumFlying
SeEmBlowHitCommonLittle
SeEmBombHeiBound3
SeEmPataKuriboJump
SeEmLvUsefulPooBoardPropellerS
SeEmLvUsefulPooBoardPropellerM
SeEmTeresaTailStop
SeEmTeresaReactionAppear
SeEmTeresaRailReactionAppear
SeEmChorobonTrg
SeEmChorobonDead
SeEmTentenFlap
SeEmWanwanTurnPreAttack
SeEmWanwanReactionAttack
SeEmChoropuStep
SeEmTogeMetboDashStep
SeEmTogeMetboNoDamage
SeEmTogeMetboTailDown
SeEmTogeMetboRecoverSignPull
SeEmTogeMetboRecoverSignPull2
SeEmTogeMetboRecoverPullOut
SeEmNokonokoStep
SeEmFugumannenAppearWater
SeEmLvPukupukuSwimingShallow
SeEmPukupukuSwimTrample
SeEmPukupukuWaterAppear
SeEmPukupukuWaterDive
SeEmPukupukuSwim
SeEmFugumannenSwim
SeEmKuriboTailTailAttackOld
SeEmKillerTailTailAttack
SeEmTeresaTailShyStartTail
SeEmDossunTailTailAttack
SeEmBombHeiTailFall
SeEmDossunTailJumpSignTail
SeEmDossunTailJumpingTail
SeEmDossunTailFallSignTail
SeEmDossunTailLandTail1
SeEmDossunTailLandTail2
SeEmDossunTailTailHitReaction
SeEmDossunTailTailTrample
SeEmUtsuboAttackSign2
SeEmUtsuboReturnEnd
SeEmUtsuboReaction
SeEmUtsuboHitReactionFire
SeEmUtsuboDead
SeEmKameckStaffTurn
SeEmKameckStaffSwing
SeLvEmKameckWarp
SeEmKameckAppear
SeEmKameckHide
SeEmKameckSmoke
SeEmLvMagicBallFly
SeEmMagicBallVanish
SeEmBoomerangBrosThrow
SeEmBoomerangBrosJumpStart
SeEmBoomerangBrosLand
SeEmBoomerangBrosCatch
SeEmBBrosBoomerangSpin
SeEmBBrosBoomerangSpinSub
SeEmBBrosBoomerangBreak
SeEmBBrosBoomerangBreakFire
SeEmHammerBrosThrow
SeEmHammerBrosJumpStart
SeEmHammerBrosLand
SeEmHBrosHammerSpin
SeEmHBrosHammerBreak
SeEmGamaguchiKunAppear
SeEmGamaguchiKunStep
SeEmGamaguchiKunRun
SeEmGamaguchiKunLost
SeEmGamaguchiKunLostStep
SeEmGamaguchiKunFind
SeEmGamaguchiKunOpenMouth
SeEmGamaguchiKunBlowDown
SeEmBubbleAppear
SeEmBubbleDive
SeEmLvDossunFallSign
SeEmLvDossunFall
SeEmDossunFallLand
SeEmIndyDamage2
SeEmIndyStep
SeEmLvIndyPanic
SeEmIndyPanicStep
SeEmIndyPanicRecover
SeEmTentenStepL
SeEmTentenStepR
SeEmLvHoppunAttack
SeEmHoppunAtackLand
SeEmHoppunJump
SeEmHoppunHop
SeEmHoppunHopLand
SeEmLvHoppunFind
SeEmHoppunBreak
SeEmHoppunEye1
SeEmHoppunEye2
SeEmHoppunJumpingTail
SeEmGessoFind
SeEmLvGessoAttackSign
SeEmLvGessoAttack
SeEmGessoStomped
SeEmSokutenStepTouch
SeEmSokutenStepDetach
SeEmSokutenJumpTouch
SeEmSokutenJumpDetach
SeEmMeragonFireStart_2
SeEmMeragonFireStart3
SeEmMeragonFireStart4
SeEmMeragonFireStart2_2
SeEmMeragonFireStart3_2
SeEmMeragonFireStart4_2
SeEmMeragonWing
SeEmMeragonFireStart
SeEmMeragonFireStart2
SeEmMeragonFire
SeEmWooGanSandAppear
SeEmLvWooGanSandMove
SeEmLvWooGanSandSinkMove
SeEmWooGanSandAtackSign
SeEmWooGanSandAtack
SeEmWooGanSandAtackEnd
SeEmWooGanSandSink
SeEmWooGanSandDie
SeEmWooGanAppear
SeEmWooGanDive
SeEmLvWooGanMove
SeEmKuriboTailBigStep
SeEmKuriboTailBigJumpSign
SeEmKuriboTailBigLand
SeEmKuriboTailBigJump
SeEmKuriboTailBigTailSwing
SeEmKuriboTailBigJumping
SeEmKuriboTailBigTailStomped
SeEmKuriboTailBigTailBlowDown
SeEmBlockDragonTrunHead
SeEmBlockDragonTurn
SeEmLvBlockDragonTurn
SeEmBlockDragonQuestionBlockBreak
SeEvGhostPlayerStartDemoAppear
SeEvGhostPlayerLetsStart
SeEvGhostPlayerDamage
SeEvGhostPlayerJumpS
SeEvGhostPlayerJumpM
SeEvGhostPlayerJumpL
SeEvGhostPlayerDie
SeEvGhostPlayerHipDropStart
SeEvGhostPlayerSpin
SeEvGhostPlayerRolling
SeEvGhostPlayerThrow
SeEmGhostPlayerStartDemoAppear
SeEmGhostPlayerAppear
SeEmGhostPlayerDisappear
SeEmGhostPlayerStep
SeEmGhostPlayerJumpLand
SeEmGhostPlayerLand
SeEmLvGhostPlayerAmbientStartDemo
SeEmLvGhostPlayerAmbientPlaying
SeEmLvGhostPlayerAmbientStartEffect
SeEmLvGhostPlayerDieEffect
SeEmGhostPlayerDieBreak
SeEmGhostPlayerJumpS
SeEmGhostPlayerJumpM
SeEmGhostPlayerJumpL
SeEmGhostPlayerHipDropTurn
SeEmGhostPlayerHipDropLand
SeEmGhostPlayerWallHit
SeEmGhostPlayerWallHitLand
SeEmGhostPlayerSpin
SeBmLvBunbunFireBurn
SeBmBunbunFireOut
SeBmPunpunDemoAppearLand
SeBmPunpunDemoAppearJump
SeBmPunpunDemoAppearLand2
SeBmPunpunDemoAppearPreAttack
SeBmPunpunThrowSign
SeBmPunpunThrowSignSecond
SeBmPunpunBoomerangSpin
SeBmPunpunBoomerangBreak
SeBmPunpunBoomerangBurn
SeBmPunpunThrowCatch
SeBmPunpunJump
SeBmLvPunpunJump
SeBmPunpunJumpLand
SeBmPunpunPressDown
SeBmPunpunChangeShellJump
SeBmPunpunChangeShell
SeBmPunpunKouraSpinStart
SeBmLvPunpunKouraSpin
SeBmPunpunKouraJump
SeBmPunpunKouraGround
SeBmPunpunRecoverShell
SeBmPunpunRecoverShellJump
SeBmPunpunRecoverShellLand
SeBmPunpunFireDamage
SeBmPunpunKouraTrample
SeBmPunpunTailDown
SeBmPunpunTailDownLand
SeBmPunpunTailDownLand2
SeBmPunpunLastDamage
SeBmPunpunDieLand
SeBmPunpunDieDisappear
SeBmPunpunAirDieFallBottom
SeBmPunpunRoomMoveStepActivate
SeBmLvPunpunRoomMoveStepMove
SeBmPunpunRoomMoveStepLand
SeBvBunbunDemoAppearFirst
SeBvBunbunDemoAppearLand
SeBvBunbunDemoAppearBunbun
SeBvBunbunDemoAppearTagLand
SeBvBunbunDie0
SeBvBunbunDie1
SeBvBunbunDie2
SeBvBunbunDiePressDown0
SeBvBunbunDiePressDown1
SeBvBunbunDiePressDown2
SeBvLvBunbunTired0
SeBvLvBunbunTired1
SeBvBunbunRecoverShake
SeBvBunbunRecoverJump
SeBvBunbunPressDown
SeBvBunbunFireBallDownDamage
SeBvBunbunFireBallDownLand0
SeBvBunbunFireBallDownLand1
SeBvPunpunDemoAppearFirst
SeBvPunpunDemoAppearLand
SeBvPunpunDemoAppearPunpun
SeBvPunpunDemoAppearTagLand
SeBvPunpunJump
SeBvPunpunLand
SeBvPunpunThrowBoomerang
SeBvPunpunCatch
SeBvPunpunPressDown
SeBvPunpunChangeShell
SeBvPunpunFireBallDown
SeBvPunpunFireBallDownBack
SeBvPunpunDie
SeBvPunpunDie2
SeBvPunpunDie3
SeBvPunpunDiePressDown
SeBvPunpunDiePressDown2
SeBvPunpunDiePressDown3
SeBmKoopaDemoRoarGround
SeBmKoopaFootNoteL
SeBmKoopaFootNoteR
SeBmKoopaJumpSpin
SeBmKoopaTurnJump
SeBmKoopaFireEmitSignLong
SeBmKoopaFallLava
SeBmKoopaFallLavaLv3
SeBmKoopaFakeUnmasked
SeBmKoopaFakeFallLava
SeBmKoopaFakeLeafFallLava
SeBmKoopaFakeLeafFallLava2
SeBmKoopaThrow
SeBmKoopaThrowBig
SeBmKoopaBlowDamage
SeBmKoopaBlowDamage2
SeBmKoopaLastRumble
SeBmKoopaLastRumbleSmall
SeBmLvKoopaLastFireLongFly
SeDmKoopaLastDashAttack
SeBmKoopaBoneDemoRoarGround
SeBmKoopaBoneFootNoteL
SeBmKoopaBoneFootNoteR
SeBmKoopaBoneLandNormal
SeBmKoopaBoneFireEmit
SeBmKoopaBoneFireEmitSign
SeBmKoopaBoneJumpNormal
SeBmKoopaBoneJumpSpin
SeBmKoopaBoneTurnJump
SeBmKoopaBoneTailAttack
SeBmKoopaBoneFallLava
SeBvKoopaDemoRoarGround
SeBvKoopaDemoRoarHigh
SeBvKoopaDemoRoarSnort
SeBvKoopaDemoRoarRoarLv3
SeBvKoopaFireLongStart
SeBvKoopaDown2
SeBvKoopaDemoAppearOnTheWay
SeBvKoopaDemoSpeakHigh
SeBvKoopaLv3Down0
SeBvKoopaLv3Down1
SeBvKoopaLv3Down2
SeBvKoopaThrow
SeBvKoopaThrowBig
SeBvKoopaBlowDamage
SeBvKoopaBoneDemoRoarGround
SeBvKoopaBoneDemoRoarHigh
SeBvKoopaBoneFireSign
SeBvKoopaBoneJumpSign
SeBvKoopaBoneSpinSign
SeBvKoopaBoneDemoSpeakHigh
SeBvKoopaBonePanic
SeBvKoopaBoneDown
SeBvKoopaBoneDown0
SeBvKoopaBoneDown1
SeBvKoopaBoneDown2
SeBvDKoopaLv3Fall
SeBvDKoopaLv3LookBack
SeBvDKoopaLv3JumpOff
SeBvDKoopaLv3Laugh
SeBvKoopaDemoRunaway
SeLvDmKoopaCandleBurn
SeDmKoopaLastFallAttackWind
SeBvDKoopaLastFallAttack
SeDmKoopaLastFallAttack
SeBvDKoopaLastRoar
SeDmKoopaLastSnort
SeDmKoopaLastFloorCracked
SeDmKoopaLastFloorCracked2
SeBvDKoopaLastNotice
SeDmKoopaLastFloorBroken
SeBvDKoopaLastSurprised
SeBvDKoopaLastFall
SeLvBvDKoopaDownFallStart
SeLvDmKoopaDownFallStart
SeLvDmKoopaLastRumble
SeDmKoopaDownRockHit
SeDmKoopaDownRockHit2
SeBvDKoopaDownRockHit
SeBvDKoopaDownRockHit2
SeBvDKoopaDownFall
SeDmKoopaDownFallLava
SeDmKoopaDownExplosion
SeBmKoopaBeamExpandStart
SeBmLvKoopaBeamExpand
SeSmNpcCommonTrample
SeSmNpcCommonHitReaction
SeSmKinopioHitReaction
SeSmOpKinopioDemoRun
SeSmLvOpKinopioDemoRun
SeSmOpKinopioStepDemo
SeSmOpKinopioDemoJump
SeSmLvKinopioItemThrow
SeSmLvKinopioPropellerFlyStart
SeSmKinopioPropellerFlyStart
SeSmKinopioStep
SeSmKinopioJump
SeSmKinopioJumpLand
SeSmKinopioAppealJump
SeSmKinopioAppealJumpLand
SeSmKinopioDemoRun
SeSmLvKinopioDemoRun
SeSmKinopioDemoJump
SeSmKinopioDemoJumpLand_remove
SeSmKinopioDemoStartShipLand
SeSmKinopioLastLetterTake
SeSmLuigiJoyLand
SeSmLuigiTrampleStep
SeSmLuigiSpin
SeSmPeachFootNoteL
SeSmPeachFootNoteR
SeSmPeachGoalPoseLastSpin
SeSmPeachGoalPoseLastSpin2
SeSmPeachGoalPoseLastSpin2_Mini
SeSvKinopioTrampled
SeSvKinopioHitReaction
SeSvKinopioSpin
SeSvKinopioThrowItem
SeSvKinopioHelpNear
SeSvKinopioWowFar
SeSvKinopioWowFarRandWait
SeSvKinopioHelpFar
SeSvLvKinopioFrightFar
SeSvKinopioLalaFar
SeSvKinopioYahooFar
SeSvKinopioFallFar
SeSvKinopioFallWahooFar
SeSvKinopioHeyFar
SeSvKinopioHeyFarPlural1
SeSvKinopioHeyFarPlural2
SeSvKinopioGreetInHouse
SeSvOpDKinopioCallFar
SeSvOpDKinopioSeeTree
SeSvOpDKinopioNoticeLetter
SeSvOpDKinopioSeeLetter
SeSvKinopioDemoStartShipSpin
SeSvKinopioDemoStartShipShoot
SeSvKinopioDemoStartShipEnd
SeSvLuigiRescuedJump
SeSvLuigiRescuedHey
SeSvLuigiRescuedThanks
SeSvLuigiTrample
SeSvLuigiShakeHead
SeSvLuigiSpin
SeSvLuigiHelpMeNear
SeSvLuigiHelpMeFar
SeSvLuigiStStartDemoHelpMe
SeSvLuigiStStartDemoMario
SeSvLuigiJoy
SeSvPeachCallNear
SeSvPeachCallHelp
SeSvPeachCry
SeSvPeachSaved
SeSvPeachSaved_Luigi
SeSvPeachBeforeEnding
SeSvPeachBeforeEnding_Luigi
SeSvPeachCaptivityJump
SeSvPeachCaptivityLand
SeSvPeachGoalPoseLastGasp
SeSvPeachGoalPoseLastSurprised
SeSvPeachGoalPoseLastSpin
SeSvPeachGoalPoseLastLaugh
SeSvPeachGoalPoseLastPose
SeSvPeachTrample
SeSvPeachHitReaction
SeSvKinopioGradJump
SeSvKinopioAppealJump
SeSvKinopioSmile
SeSvKinopioDemoWow
SeSvKinopioDemoOh
SeSvKinopioDemoHelp
SS_NOTE_OBJ_CHIKA
SS_NOTE_OBJ_SEA
SS_NOTE_OBJ_MWORLD
SS_NOTE_OBJ_M3INTRO
SS_NOTE_OBJ_MWORLD2

Tables are formatted as:

  • Proto/Early
  • Final

System#

Name

ID

Starting Offset Label

Sound

SeSy1Up

44
126

SeSy1Up

This is a remnant of the games predecessor. Final version kept this under the starting label SeSy1UpBak, unused.

SeSyGetCollectCoin

46
113

coin_collect
SeSyGetCollectCoin

While SeSyGetCollectCoin in the proto, it was renamed to SeSyGetCollectCoinBak2 in the final. The final also has a SeSyGetCollectCoinBak (without 2), which is empty.

SeSyBeatBlockTrgSub

48
763

SeSyBeatBlockTrgSub

It was pitched lower.

SeSyBeatBlockTrgSubBack

49
764

SeSyBeatBlockTrgSubBack

It was pitched lower.

SeSyTeresaNg

52
130

sys_teresa_ng
SeSyTeresaNg

There is a missing chime at the start of the early version.

SeSyTeresaOk

53
131

sys_teresa_ok
SeSyTeresaOk

The sound was stretched longer.

SeSyRiddleZelda

56
136

sys_riddle_zelda

The early version matches up with its counterparts, while the final version sounds more iconic to the original.

SeSyDokanSmg

66
146

sy_dokan_smg

(silent) Remnant of its predecessor. In the final, the sequence was deleted, but the entry and sample persist.

SeSyDokanAppear

68
148

sy_dokan_appear

The early version has one more strike at the end, making it slightly longer.

SeSyItemGet

75
75
156

SeSyItemGet
SeSyItemGetBak
SeSyItemGet

Proto: Final: (silent) In the final, this sound is silent, but the entry persists. The proto also has a second label named SeSyItemGetBak, being an earlier version of the sound.

SeSyTimerClockGet

81
1852

SeSyTimerClockGet

The early version is missing the counter increasing chime. This is because the proto stores this as a separate sound, which was merged in the final.

SeSyTimerClockGetBig

82
1853

SeSyTimerClockGetBig

The early version is missing the counter increasing chime, and plays the ding twice. Appears split in the proto version just like SeSyTimerClockGet.

SeSyRedCoinStarterStart

85
1822

SeSyRedCoinStarterStart

The final version was also pitched down.

SeSyRedCoinStarterComplete

86
1821

SeSyRedCoinStarterComplete

The final version was pitched up.

SeSyRedCoin

87
1820

SeSyRedCoin

The final version was pitched up.

SeSyRailCoinComplete

88
1818

SeSyRailCoinComplete

Both versions have the clapping, but the early version is missing the chime.

SeSyNoteBlockJumpNormalNote

92
92
1799

SeSyNoteBlockJumpNormalNoteBak
SeSyNoteBlockJumpNormalNote
SeSyNoteBlockJumpNormalNote

Proto Final: The proto version of the sound that is used is pitched slighly higher, while there is an unused, earlier version labelled SeSyNoteBlockJumpNormalNoteBak. Unlike either, the early version plays the musical scale in order, while the later version is randomized.

SeSyNoteObjGet

94
1805

SeSyNoteObjGet

SeSyPatapataWingWarp

106
1806

SeSyPatapataWingWarp

The end of the final version was replaced by wind sounds.

UI#

Name

ID

Starting Offset Label

Sound

SeSyFileMenuDecide

118
135

file_select_decide

The prototype version is lacking marios voice, declaring "Lets-a Play!", making it match with SeSyDecideStageE3.

SeSyStageWipeDrewIn

126
229

SeSyStageWipeDrewIn

The final version was made louder.

SeSyStageWipeDrewOut

127
230

SeSyStageWipeDrewOut

In the proto, this sound is silent, while in the final it is a duplicate of SeSyStageWipeDrewIn.

SeSyGyroCameraMoveOut

131

SeSyGyroCameraMoveOutBack
SeSyGyroCameraMoveOut

Proto: The proto version has an unused label, containing an early variant of the sound.

SeSyGyroCameraMoveIn

132

SeSyGyroCameraMoveInBack
SeSyGyroCameraMoveIn

Proto: The proto version has an unused label, containing an early variant of the sound.

SeSyItemStockGot

133
246

SeSyItemStockGot

SeSyConfirmYes

136
252

SeSyPauseOn

The proto version lacks its own entry label, likely because it has not been created yet.

SeSyConfirmNo

137
253

SeSyPauseOn

The proto version lacks its own entry label, likely because it has not been created yet.

Objects#

Name

ID

Starting Offset Label

Sound

SeOjJumpFlipBoardFlipEd

137
253

SeOjJumpFlipBoardFlipEd

SeOjLvChikuwaBlockShake

166
665

SeOjLvChikuwaBlockShake

SeOjLvStoneFloorShake

167
666

SeOjLvStoneFloorShake

SeOjStoneFloorStartFall

168
667

SeOjStoneFloorStartFall

In the proto version, the end is slightly shorter and higher pitched than the final version.

SeOjStoneFloorRevival

169
669

SeOjStoneFloorRevival

Proto: Final: Vanish: The proto version sounds like SeOjStoneFloorVanish in the final version, minus the crumbling at the end.

SeOjLeavesBurn

171
435

SeOjLeavesBurn

The proto version is slightly longer.

SeOjBurnerEmitStart

175
442

oj_burner_emit_start

The final version added a flame effect.

SeOjBalanceTruckOn

207
475

oj_balance_truck_on
SeOjBalanceTruckOn

Aside from the start, the proto version has a creaking sound inplace of the "activation" chime.

SeOjLvBalanceTruckMove

208
477

oj_lv_balance_truck_move
SeOjLvBalanceTruckMove

The final version removed the repeated creaking sounds.

SeOjLvSpikeStickMove

216
496

oj_lv_spike_stick_move

The proto version is missing the extra motor sounds at the start.

SeOjLvSpikeStickMoveBack

217
497

oj_lv_spike_stick_move_back

The final version made the pitch higher.

SeOjSpikeStickMoveSign

218
498

oj_spike_stick_move_sign

The final version is missing the creak at the end.

SeOjWarpDoorOpen

220
500

oj_warp_door_open

The final version has a different, higher pitched door.

SeOjWarpDoorClose

221
501

oj_warp_door_close

The final version has a different door.

SeOjGyroLauncherPrepare

230
512

killer_prepare
SeOjGyroLauncherPrepare

The proto version uses sounds from killer (Bullet Bill) as a placeholder. The final is duplicate of this, in its own starter label.

SeOjGyroLauncherFire

231
515

killer_fire
SeOjGyroLauncherFire

The proto version uses sounds from killer (Bullet Bill) as a placeholder. The final version is a different sound.

SeOjLvFireBarFire

235
522

SeOjLvFireBarFire

The final version is louder, and a different sound.

SeOjMetalTriLiftMoveStart

242
670

SeOjMetalTriLiftMoveStart

The proto version is a simple click, opposed to the final version's metal sounds.

SeOjLvMetalTriLiftMove

243
671

SeOjLvMetalTriLiftMove

The final version is a different sound.

SeOjMetalTriLiftMoveEnd

244
672

SeOjMetalTriLiftMoveEnd

The proto version is a simple click, opposed to the final version's metal sounds.

SeOjNeedlePlantBreak

245
535

SeOjNeedlePlantBreak

The proto version is missing the splash at the end.

SeOjElevatorMoveStart

248
542

SeOjElevatorMoveStart

The proto version is a simple click, opposed to the final version's metal sounds.

SeOjLvElevatorMoveMove

251
543

SeOjLvElevatorMoveMove

The final version added machinery noise to the background.

SeOjElevatorMoveMoveEnd

250
544

SeOjElevatorMoveMoveEnd

The proto version is a simple click, opposed to the final version's metal sounds.

Atmosphere#

Name

ID

Starting Offset Label

Sound

SeAtLvInWater

253
922

SeAtLvInWater

The proto version is pitched deeper than the final version.

Player Voice#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: SePvDamageLast was changed, but is it used in the final game?

Name

ID

Starting Offset Label

Sound

SePvJumpSRnd

253
922

pv_jump_s_rnd

The sounds themselfes arent different, though the behavior is. The proto build uses a simple random value, where the final build logically switches between each every time to avoid repitition.

SePvDamageLast

258
945

pv_damage_last

The proto version is a remnant from its predecessor.

SePvTwistStartJump

260
950

pv_twist_start_jump

Proto: Final: The proto version is a remnant from its predecessor.

SePvJumpJoy

271
964

pv_jump_joy

Same as SePvTwistStartJump

SePvDamageDown

261
951

pv_damage_down

The proto version is a remnant from its predecessor.

SePvLvPushWall

263
953

SePvLvPushWall

The proto version is slightly shorter.

SePvPushWall

264
954

SePvPushWall

Same as SePvLvPushWall

SePvJumpM

267
958

pv_jump_m

The sounds themselfes arent different, though the behavior is. The proto build uses a simple random value, where the final build logically switches between each every time to avoid repitition.

SePvThrowFire

277
968

pv_throw_fire

The sounds themselfes arent different, though the behavior is. The proto build uses a simple random value, where the final build logically switches between each every time to avoid repitition.

SePvStartRope

282
976

SePvStartRope

SePvGoalPoseNormal

285
979

SePvGoalPoseNormal

The final version is slightly higher pitched.

SePvTailAttack

287
969

pv_throw_fire
SePvTailAttack

The prototype version uses the SePvThrowFire start label as a placeholder.

Player Motion#

Name

ID

Starting Offset Label

Sound

SePmLandS

297
1004

footnote_land

Later replaced by a slighly lower pitched sound.

SePmJumpS

298
1005

footnote_jump_s

Later replaced by a slighly lower pitched sound.

SePmPreHipDrop2

302

pm_hipdrop_pre2

The sound was removed after this build.

SePmLandHipDrop

303
1017

pm_hipdrop

Later replaced by a lower pitched sound.

SePmDamageLast

309
1024

pm_damage_last

Combined SePvDamageLast it is another remnant from its predecessor, likely unused.

SePmRollingLong2

317

pm_rolling2

The sound was removed after this build.

SePmRollingLong3

318

pm_rolling3

The sound was removed after this build.

SePmRollingJumpShort

324

pm_roll_jump_short
pm_roll_jump_short_bak

Proto: The proto has a _bak version of the label, with an earlier version of the sound.

SePmShootFire

340
1052

pm_shoot_fire
SePmShootFire

Later replaced by a more impulsive variant.

SePmFireVanish

341
1053

pm_fire_vanish
SePmFireVanish

Lated replaced by a different version.

SePmFireBound

342
1054

pm_fire_bound
SePmFireBound

The final version amended another effect.

Player Footnote#

Name

ID

Starting Offset Label

Sound

SePmFootNoteRWaitHalfFrame

348
1090

footnote_r_wait

SePmFootNoteR

349
1091

footnote_r

SePmFootNoteL

350
1092

footnote_l

SePmFootNoteRAtSoil

353
1095

footnote_l_soil

SePmFootNoteLAtSoil

354
1096

footnote_r_soil

SePmLandSAtSoil

355
1097

footnote_land_soil

SePmJumpSAtSoil

356
1098

footnote_jump_s_soil

SePmFootNoteRAtLawn

359
1101

footnote_r_lawn

SePmFootNoteLAtLawn

360
1104

footnote_l_lawn

SePmLandSAtLawn

361
1105

footnote_land_lawn

SePmJumpSAtLawn

362
1106

footnote_jump_s_lawn

SePmFootNoteRAddAtShallow

415
1157

footnote_dummy
footnote_l_add_shallow

SePmFootNoteLAddAtShallow

416
1158

footnote_dummy
footnote_r_add_shallow

SePmFootNoteRAtInWater

417
1159

footnote_r_shallow
footnote_r_in_water

SePmFootNoteLAtInWater

418
1160

footnote_l_shallow
footnote_land_in_water
footnote_l_in_water

SePmLandSAtInWater

419
1161

footnote_land_shallow
footnote_land_in_water

SePmJumpSAtInWater

420
1162

footnote_jump_s_shallow
footnote_jump_s_in_water

SePmFootNoteRAddAtInWater

421
1163

footnote_dummy
footnote_l_add_in_water

SePmFootNoteLAddAtInWater

422
1164

footnote_dummy
footnote_r_add_in_water

SePmFootNoteRAtCarpet

433
1175

footnote_r_carpet

SePmFootNoteLAtCarpet

434
1176

footnote_l_carpet

SePmLandSAtCarpet

435
1177

footnote_land_carpet

SePmJumpSAtCarpet

436
1178

footnote_jump_s_carpet

SePmFootNoteRAtCloud

445
1187

footnote_r_cloud

SePmFootNoteLAtCloud

446
1188

footnote_l_cloud

SePmLandSAtCloud

447
1189

footnote_land_cloud

SePmJumpSAtCloud

448
1190

footnote_jump_s_cloud

Player Motion Water#

Name

ID

Starting Offset Label

Sound

SePmSwimNormal

451
1193

SePmSwimNormal

SePmSwimTornade

452
1194

SePmSwimTornade

SePmSwimPreHipDrop

458
1203

SePmSwimPreHipDrop

SePmSwimHipDropStart

459
1204

SePmSwimHipDropStart

SePmSwimHipDrop

460
1206

SePmSwimHipDrop

Enemies#

Name

ID

Starting Offset Label

Sound

SeEvTeresaReaction
SeEvTeresaReactionAppear

462
1268

SeEvTeresaReaction
SeEvTeresaReactionAppear

This sound was renamed from SeEvTeresaReaction to SeEvTeresaReactionAppear after the e3 build.

SeEvTeresaDie

464
1270

SeEvTeresaDie

The final was added a reverb effect at the end.

SeEmCommonDie

483
1315

SeEmCommonDie

SeEmCommonDieL

484
1317

SeEmCommonDieL

SeEmKuriboDash

491
1328

lv_kuribo_dash
SeEmKuriboDashStep

SeEmGororiPrepare

493
1330

SeEmGororiPrepare

SeEmGororiShoot

494
1333

SeEmGororiShoot

SeEmFireBallDeath

505
1344

SeEmFireBallDeath

SeEmKabeheiJump

509
1355

kabehei_jump
SeEmKabeheiJump

SeEmKabeheiActivated

510

kabehei_activated

SeEmLvKabeheiMove

511

lv_kabehei_move

SeEmKillerFire

515
1363

killer_fire

SeEmLvKillerFlying

517
1365

lv_killer_flying

SeEmBombHeiExplode

518
1370

bomb_hei_explode

SeEmBombHeiStep

521
1373

SeEmBombHeiStep

SeEmBombHeiRun

522
1374

SeEmBombHeiRun

SeEmLvBombHeiFuse

524
1376

SeEmLvBombHeiFuse

SeEmBombHeiBound1

527
1380

SeEmBombHeiBound

SeEmBombHeiBound2

528
1381

SeEmBombHeiBound

SeEmPatapataJump

530

pata_pata_jump

SeEmPatapataLand

531

pata_pata_land

SeEmPatapataFlapDown

532

pata_pata_flap_down

SeEmPatapataFlapLittle

533

pata_pata_flap_little

SeEmIndyDown

540
1307

indy_down
SeEvIndyDown

SeEmIndyDamage

541
1533
1534

indy_damage
SeEmIndyDamage
SeEmIndyDamage2

Proto: Final:

SeEmTeresaReaction

546
1398
1399

SeEmTeresaReaction
SeEmTeresaReaction
SeEmTeresaReactionAppear

Proto: Final:

SeEmWanwanAttackEnd

564
1421

em_wanwan_attack_e

SeEmChoropuStepR
SeEmChoropuStepL
SeEmChoropuStep

568
569
1427

em_choropu_appear
em_choropu_appear
SeEmChoropuStep

SeEmLvTogeMetboDash
SeEmTogeMetboDashStep

575
1433

lv_togemetbo_dash
SeEmTogeMetboDashStep

SeEmPackunInkAttack

587
1451

SeEmPackunInkAttack

SeEmSamboAppear

598
1469

SeEmSamboAppear

SeEmLvSamboMove

599
1470

SeEmLvSamboMove

SeEmKuriboTailTailAttack

602
1473

SeEmKuriboTailTailAttack

The proto version was later renamed to SeEmKuriboTailTailAttackOld and replaced.

SeEmLvUtsuboMoveAttack

606
1489

SeEmLvUtsuboMoveAttack

SeEmLvUtsuboMoveReturn

607
1490

SeEmLvUtsuboMoveReturn

SeEmUtsuboAttackSign

608
1491
1492

SeEmUtsuboAttackSign
SeEmUtsuboAttackSign
SeEmUtsuboAttackSign2

Proto: Final:

SeEmUtsuboAttack

609
1493

SeEmUtsuboAttack

SeEmUtsuboAttackEnd

610
1494

SeEmUtsuboAttackEnd

Bosses#

Boom Boom#

The E3 demo's only boss is Boom Boom. None of Boom Boom's vocals match up with the final version, which means that all of his voicelines were rerecorded after this build!

Name

ID (Prototype)

ID (Final)

Starting Offset Label

Prototype

Final

Notes

SeBmBunbunKouraHit

619

1630

bunbun_koura_hit_wall

Is louder in the final.

SeBmBunbunFireDamage

637

1648

SeBmBunbunFireDamage

Lacks the flame effect used in the final version.

SeBmBunbunDieDisappear

639

1652

SeBmBunbunDieDisappear

Has a much more violent explosion compared to the final.

SeBvBunbunAppear

641

1709

SeBvBunbunAppear

The final uses SeBvBunbunDemoAppearFirst.

SeBvBunbunBun1

642

N/A

SeBvBunbunBun1

No equivalent for it exists in the final version.

SeBvBunbunBun2

643

N/A

SeBvBunbunBun2

No equivalent for it exists in the final version.

SeBvBunbunBun3

644

N/A

SeBvBunbunBun3

No equivalent for it exists in the final version.

SeBvBunbunAttackSign

645

1692

SeBvBunbunAttackSign

SeBvBunbunAttackEnd

646

1693

SeBvBunbunAttackEnd

SeBvBunbunChangeShell

647

1694

SeBvBunbunChangeShell

SeBvBunbunDie

648

1695,1696,1697

SeBvBunbunDie

This would be repurposed as SeBvBunbunDieEndPressDown0-2 in the final version.

SeBvBunbunDiePressDown

649

1698,1699,1700

SeBvBunbunDiePressDown

Is a duplicate of SeBvBunbunDie. The final uses 3 seperate audio files of SeBvBunbunDiePressDown labeled 0-2.

SeBvBunbunDieEnd

650

1700

SeBvBunbunDieEnd

Repurposed in the final as SeBvBunbunDiePressDown2.

SeBvBunbunDieEndPressDown

651

1700

SeBvBunbunDieEndPressDown

Duplicate of SeBvBunbunDieEnd, which also was repurposed in the final version as SeBvBunbunDiePressDown2.

SeBvBunbunTailDownEnd

652

1707, 1708

SeBvBunbunTailDownEnd

The final uses two seperate audio files of SeBvBunbunFireBallDownLand labeled 0-1.

SeBvLvBunbunTired

653

1701,1702

SeBvLvBunbunTired

Instread of it being looped infinitely, the final opts to use two seperate audio files of SeBvLvBunbun labeled 0-1.

SeBvBunbunRecoverShakeHead

654

1703

SeBvBunbunRecoverShakeHead

The final uses SeBvBunbunRecoverShake.

SeBvBunbunStomped

655

1705

SeBvBunbunStomped

The final uses SeBvBunbunPressDown and plays a random voice clip each time its played.

SeBvBunbunTailDown

656

1706

SeBvBunbunTailDown

The final uses SeBvBunbunFireBallDownDamage.

Bowser#

Bowser, despite not existing in the prototype, has a few differences in his sound effects and voice clips.

Name

ID (Prototype)

ID (Final)

Starting Offset Label

Prototype

Final

Notes

SeBmKoopaLandNormal

657

1731

SeBmKoopaLandNormal

Has a much more violent sound in the final version.

SeBmKoopaJumpNormal

658

1732

SeBmKoopaJumpNormal

Completely different sound in the final version.

SeBmLvKoopaFireFlying

659

1735

SeBmLvKoopaFireFlying

Louder in the final version.

SeBmKoopaFireEmit

660

1736

SeBmKoopaFireEmit

Louder in the final version and slightly shorter.

SeBmKoopaFireEmitSign

661

1737

SeBmKoopaFireEmitSign

Completely different sound in the final version.

SeBmKoopaTailAttack

662

1739

SeBmKoopaTailAttack

Completely different sound and is two times the length in the final version.

SeBvKoopaJumpSign

663

1769

SeBvKoopaJumpSign

Is louder in the final version.

SeBvKoopaDown

667

1774,1775

SeBvKoopaDown

The proto version is a duplicate of SeBvKoopaPanic, instead of being its own voiceline.