the cutting room mirror

Chunks

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This is a sub-page of Proto:Saints Row (2006)/Demo Version/Graphical Differences.

A lot of textures received a few touch-ups in the final. Though most of the comparisons are opaque files and compression changes with little-to-no visual adjustments, this article will cover texture changes.

packfiles#

alwaysloaded#

automag#

Demo

Final

The Speed Demons received a newer and much more fitting logo in the final.

saharafalcon#

Demo

Final

The texture for the GDHC. 50 received a small touch-up on the left.

cccoat_mptest_no/chat_mptest_f#

csock_cotton#

Demo

Final

sr_alwaysload_user#

Many textures are downscaled.

cccliffrock01d_co#

Demo

Final

cccliffrock02d_co#

Demo

Final

eltracknew02_me#

Demo

Final

refgenericinside#

Demo

Final

This graphic was changed for the following texture files:

  • Mockingbird (car_2dr_compact03)

shd_shorewave01#

Demo

Final

ter_cliffrock01_co#

Demo

Final

ter_cliffrock01_sp#

Demo

Final

ter_cliffrock02_co#

Demo

Final

ter_ctsidewk01_co#

Demo

Final

ter_newsidewk01_co#

Demo

Final

ter_newsidewk02_co#

Demo

Final

sr_alwaysload#

Many textures are downscaled.

apt_apt02b_al#

Demo

Final

b04_al01#

Demo

Final

b32_al#

Demo

Final

bigdoor-01_me#

Demo

Final

bspr2b_al01#

Demo

Final

bstone_sr01_lod01#

Demo

Final

cardealer_ad01a_al#

Demo

Final

This curious texture reveals that Foreign Power was originally called "Zatro Mobiles". Funnily enough, the "brand" would make an appearance in Saints Row 2, at the arena during the Showdown mission!

cc_rusta#

Demo

Final

cc_rustasl#

Demo

Final

dockcrane_sp#

Demo

Final

e52_wall02spec#

Demo

Final

govdt2a_al01#

Demo

Final

moddwnt9a_ala01#

Demo

Final

moddwnt9a_alb01#

Demo

Final

moddwnt9a_ala01_lt#

Demo

Final

parking_ba01a_al#

Demo

Final

ret_ml02b_al#

Demo

Final

retail_her05a_al#

Demo

Final

retail_her06a_al#

Demo

Final

rethr7a_al01#

Demo

Final

stntnyd_al01#

Demo

Final

vksthold_pr01a_al#

Demo

Final

sr_city_stream#

a15_graffiti_003#

Demo

Final

The graffiti was changed from a mech to generic tags.

a15_graffiti_004#

Demo

Final

beerposters01_co#

Demo

Final

The "Good One" beer poster on the middle-left was changed to a duplicate of O Goodness beer, likely to avoid naming conflicts with the real-life Good One Beer Festival.

bl262ctb#

Demo

Final

Downscaled texture.

ccconcreteb_co#

Demo

Final

Blurred and downscaled in the final.

====cc_chainlinka_fm===

Demo

Final

The texture was slightly blurred to appear less pixel-y.

ccdirta_gv#

=

Demo

Final

Texture was made lighter.

coolerpack_sdlbl_gl#

Demo

Final

The tag texture was added to the cooler pack in the final.

coolerpacklbl_gl#

Demo

Final

Ditto.

d27_sign02_wo#

Demo

Final

A blurred rectangle was added to the sign in the final.

d35_plakat1_co#

Demo

Final

A shadow was added at the bottom in the final.

dexboard#

Demo

Final

The board in Dex's office showing Los Carnales territories was changed to update with the final map. Interestingly, one pixel around the top-left part remains from the demo graphic in the final.

f32_walldecal2_gl#

Demo

Final

Image as Designed sign was adjusted.

popcanstacke_sp#

Demo

Final

Texture was adjusted for better mapping.

mec_clipboard_wo#

Demo

Final

Texture would be downscaled in the final.

nclubcube#

Demo

Final

Texture would be rotated 90 degrees.

p5b4tag06_co#

Demo

Final

Graffiti textures were changed.

popmchnedrin_sp#

Demo

Final

Texture was downscaled and blurred in the final.

ter_newsidewk03_co#

Demo

Final

Sidewalk detail texture was adjusted, due to the former texture being a tad blurry.

sb_graffiti02_co#

Demo

Final

Graffiti texture was completely changed.

tag_snta01#

Demo

Final

The top part of the fleur-de-lis was touched up.

tat_board_wo#

Demo

Final

More designs were added over the existing designs to make it more like a tattoo board.

tire_01_pl#

Demo

Final

The color in the middle of the tire would be removed.