This is a sub-page of Proto:Saints Row (2006).
Unused ContentYou're saying the demo has exclusive unused stuff?!General Differences#
- The game runs at a constant uncapped framerate while in the final, it's always locked at 30 FPS.
- The "car-teleportation" glitch, where Playa can enter vehicles by jumping on top of them, doesn't work in the demo.
- The Attract Mode video is slightly different, where the clip of Playa driving the White Attrazione off the drawbridge was driving a red La Fuerza off a ramp near Misty Lane. Oddly, that scene remains in the German version of the video in the final.
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Gameplay Differences#
- The area of where Playa has to drop off Troy during the "Back To Basics" mission was changed slightly.
- Aiming at one of the Homies during a mission does not display a green X.
- There are a couple of mismapped pedestrians and vehicles near the Mission Beach bridge. This oddity lead it to turn into some sort of infamous "Merman myth".
- The GameStop T-Shirt has not been added in yet.
- Within the text files, a huge amount of text relating to the story, car customization and multiplayer had its entries removed.
Internal Differences#
car_2dr_compact03#
- The Parking Weight of the Dirty variant of the car was changed.
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- The Standard variant had Windows added in the final, while the Parking Weight was changed;
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Final |
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Audio Differences#
Despite being a small demo, almost all of the voice clips used in missions remain in the files! Notably, all of the sound is in stereo, as opposed to mono in the final.
Cutscenes#
A slightly early version of theThe Streets of Stilwater cutscene, where some of the shooting and explosion sound effects are notably louder near the end. During the shootout, a song can be heard playing which was removed in the final.
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Final |
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An unused slightly earlier version of the Daddy's Girls cutscene from the Westside Rollerz Snatch Activity can be found, with no real difference besides a farting sound effect that was removed in the final.
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Final |
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Misc
- The Divide and Conquer cutscene ends rather early.
- There are audio files for the announcer countdown of Demolition Derby Activity in the final, marked as "VOC_DEMO_CNTDWN_3/2/1/GO" despite the Activity not appearing in the demo.
- Strangely, the audio files for cutscenes have "UNCENSORED" attached to the end of them.
Misc. Changes#
- There's unused code where car headlights are scheduled to turn on at 8:00pm. In the final, it turns on at 7:00pm.