This is a sub-page of Proto:Meteos Wars.
Overall#
- All mentions of the word "Matchmaking VS" in the English text strings were originally translated as "Matching VS". This also applies to the Japanese, Chinese and Korean text strings.
- All mentions of "Sliding" Meteos in the English text were originally that of "Swapping" Meteos. Curiously, this does not apply to other languages' strings, which still retain the old wording even in the final game, even more so in Japanese, Chinese and Korean, which still use the old English strings.
- Nearly all mentions of global highscore "rankings" or of a "ranking system" are changed to "leaderboards". This applies to all languages except French, as listed below. The Italian strings also have changes, but they are not consistent.
- German: Rangliste -> Bestenliste
- Italian: Classifiche -> Classifiche / Classifica / Classificha / Classificazione
- Portuguese: Classificações -> Classificação
- Spanish: Clasificaciones -> Marcador
- Chinese: 排名系統 -> 排行榜
- Korean: 랭킹 -> 순위표
- All mentions of the word "Meteos" are not capitalized in the Italian strings.
Menus#
C_Menu::MainMenu (Main Menu)#
- In the Italian text, the string "Partita giocatore singolo", which refers to the Single Player Mode, was originally translated as "Partita in singolo".
- In the German text, the Quick Match string ("Schnelles Spiel") originally left the last word untranslated in English.
- In the Spanish text, the TrueSkill rankings menu string originally translated "Clasificaciones" as "Rango".
C_Menu::Help&OptionsMenu (Help & Options Menu)#
- In the German text, the strings "Zubehör" and "Mitwirkende", which refer to the accessory and credits menus, were originally left untranslated in French ("Accessoires") and English ("Credits"), respectively.
- In the Portuguese text, the string "Ficha Técnica", which refers to the game's credits, was originally translated as simply "Créditos".
- In the English text, the strings "Bombs", "Controls" and "Techniques", which refer to the sections in the How to Play mode, were originally translated as "Bomb", "How to Control" and "Technique".
C_Menu::Select (Planet Select Menu)#
- In the English text, the hardest CPU level, "Insane", was originally translated as "Insanity". Likewise, in the French text, "Folie", which also refers to the hardest CPU level, was originally translated as "Indécent".
C_Menu::Lobby (Online Lobby)#
- In the French text, the string "Recherche d'un adversaire en cours...", which is seen while searcing for an opponent, was originally translated as "Matchmaking en cours".
C_Menu::MyData (My Data)#
- In the English text, the string "Overall Data", which appears at the top of the My Data menu, was originally written as "Data composite". In addition to this, "Number of Ignitions" was originally written as "Number ignited".
- In the German text, the words "Angriffsspiele", "Herausforderungsspiele" and "Missionsmodusspiele", which refer to the Attack, Challenge and Mission Modes, respectively, were originally written as "Angriff-Spiele", "Herausforderungs-Spiele" and "Missionsmodus-Spiele"
- In the Italian text, the word "giocate" in the counter of Attack/Challenge/Mission games played was originally "disputate".
C_Menu::Controls (Controls)#
- In the English text, the string "Speed-up" was originally written as "Accelerator speed", which might indicate that proper graphics for this gimmick were meant to reappear.
In-Game#
C_Game::PauseMenu (Pause Menu)#
- Both Player 1 and 2 have separate strings for Pausing. This applies to all languages.
- In the German strings, the word "wechseln", which refers to the action of sliding Meteos in a certain direction, was originally "tauschen".
C_Game::Settings (In-Game Settings)#
- In the German strings, the word "Soundeffekte" was originally written as simply "SE".
C_Game::Game (In-Game)#
- In the English strings, the string "GAME FINISHED", which appears when completing the 100-Meteo Attack mode, was originally "GAME SET". Curiously, in the French text, this string was, originally, erroneously translated as "PERDU !" (You lost!), which was corrected to "TERMINÉ !" (Finished!) in the final release.
C_Game::Result (Results)#
- In the French text, the line "Survie", which refers to the Challenge Attack modes, was originally "Attaque défi".
C_Game::Continue (Continue)#
- In the English text, one of the Korean text strings ("다시 플레이하시겠습니까?") is erroneously used for the "Battle again?" text in the prototype.
- In the French text, the continue string ("Recommencer la bataille?") is much simpler ("Continuer ?").
C_Game::Achievements (Achievement)#
- The achievement get string was slightly altered in the English, Portuguese and Japanese strings:
Sep 11 Proto |
Final |
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- All mentions of "x games played" in the English strings were originally written as simply "x plays".
- The "Coiled snake" accessory in the English text was originally written as "Coily snake".
- In the English text, the achievement description "Unlock x planets" was originally written as "Unlock x planets for use".
C_Game::End (Last Ending)#
- In the Italian strings, the last ending text was slightly rewritten:
Sep 11 Proto |
Final |
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Descriptions#
C_Caption::MainMenu (Main Menu Descriptions)#
- The descriptions for the Player Matches in all strings were rewritten to be more detailed. A few of the Ranked Match descriptions were rewritten as well.
Sep 11 Proto |
Final |
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- In the Japanese, Chinese and Korean strings, the Quick and Custom Match descriptions have the mode name on the side, which doesn't happen in the prototype.
Sep 11 Proto |
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- The English description for the Achievements menu originally had the "View" in "View your Achievements" as "Check". This also happens with the My Data menu's description strings. The Japanese descriptions for this and the Help/Options menu were also changed:
Sep 11 Proto |
Final |
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C_Caption::Help&Options (Help & Options Menu Descriptions)#
- In the English text, the string "Bomb frequency setting" was originally written as "Bomb frequency settings".
- In the German text, the descriptions of the Bombs (Bomben) and Planet Impact (Planetenkollision) How to Play sections originally didn't have "Anleitung:" before them. Additionally, the Audio setting/Credits menu descriptions are slightly different as well; in the former, the word "Audioeinstellungen" was originally spelled as "Soundeinstellungen", and in the latter, the word "Credits" was also left as-is in the prototype rather than being translated to "Mitwirkende".
- The Handicap setting description in the German (Anleitung: Steuerung) and Italian (Istruzioni - Comandi) languages are swapped in the prototype. Additionally, in the Portuguese strings, "Instruções" is misspelled as "Intruções", and "Controlos" uses the alternative word "Comandos".
- The control and sound setting descriptions in the Japanese strings are slightly different:
Sep 11 Proto |
Final |
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C_Caption::Accessorize (Accessory Descriptions)#
- In the English text, "accessories" were originally referred to as "accessory decorations".
C_Caption::Controls (Control Descriptions)#
- In the English text, the string "Set cursor speed" was changed to "Change cursor speed" to be more consistent with the other strings in the menu.
C_Caption::Settings (Setting Descriptions)#
- In the English text, "Meteo slide speed" was originally written as "Meteo movement speed".
- In all languages, the description for the music volume changing option was changed:
Sep 11 Proto |
Final |
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C_Caption::Pause (Pause Descriptions)#
- The "Resume" option's description was slightly reworded in the English, Japanese and Korean strings:
Sep 11 Proto |
Final |
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C_Caption::End (Quit Game Descriptions)#
- Two of the strings here were slightly changed in the English and Japanese text, too.
Sep 11 Proto |
Final |
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Others#
C_Warning::Pause (Pause Menu Messages)#
- The title of the message which advertises the full version of the game was slightly rewritten. This applies to all languages except Korean.
Sep 11 Proto |
Final |
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- The English and Italian strings reword some of the features promoted in the full version advertisement message:
Sep 11 Proto |
Final |
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- The "Unsaved data" message was reworded. This applies to all languages.
Sep 11 Proto |
Final |
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- The "Confirm to delete data" text in the German strings is also different.
Sep 11 Proto |
Final |
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C_HowToPlay::Instruction (How to Play)#
- Some of the How to Play lines across the English, French and Italian strings were slightly reworded. In addition, all mentions of the word "schicke" in the German strings were originally "schick".
Sep 11 Proto |
Final |
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C_HowToPlay::Tutorial (Tutorial)#
- Likewise, some of the tutorial text lines in the French, Portuguese and Chinese strings were also changed.
Sep 11 Proto |
Final |
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- One of the Step Jump lines in the German ("Führe Meteo auf Masse nach oben zum Schießen!") and Italian ("Se sposti in su un Meteo in cima alla massa, puoi spararlo!") are swapped. Two of the Secondary Ignition lines in the Italian strings ("Usa Meteos orizzontali e un'accensione secondaria verticale per farli volare!" and "Inizia allineando 4 o 5 Meteos in orizzontale!") also erroneously use the German strings ("Starte Meteos horizontal und eine zweite, vertikale Zündung lässt sie fliegen!" and "Starten mit 4 od. 5 Meteos in horizontaler Reihe!"). The opposite happens in the German strings, but this was not corrected in the final game.
C_Prolog::Prolog (Prologue)#
- More rewording. Many mentions of the word "Meteo" which don't refer to Planet Meteo in the prototype were changed to the plural form "Meteos" in the English strings, too, as well as changing the word "copy" to "mimic".
Sep 11 Proto |
Final |
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C_Select&Planets (Planet Descriptions)#
- Forte's planet description is directly taken from the original DS game in the prototype.
Sep 11 Proto |
Final |
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- Grannest/Smogor's brand new planet description was also slightly reworded.
Sep 11 Proto |
Final |
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- Boggob/Perilia and Lumious' planet descriptions were reworded in the Spanish strings.
Sep 11 Proto |
Final |
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C_Credit::Credit (Credits)#
- Director Hideki Anbo's name is misspelled as "Hideaki Anbo" in the prototype.
- Osamu Kodera is credited as Technical Support in the final game and Technical Programmer in the prototype.
- "Sound Creators" is misspelled as "Sound Creaters" in the prototype.
- There's an additional Sound Engineer section in the prototype which credits no people. It was removed in the final game.
- Reo Yonaga is not listed in the Special Thanks section.
- Mitsuaki Ushijima, who is credited for creating the game's website, is not listed in the prototype.
- Tetsuya Mizuguchi was moved from the Producers to the Executive Producers section in the final game.
DLC Content#
- In the Japanese, Chinese and Korean strings in the early Galaxy Pack data, Hotted and Yooj are still referred to under their original names, which are Heatheads (ヒートヘッズ) and Hugy (ヒュージィ), respectively. This also extends to the planets' decorations.
- All Planet Impacts for the DLC planets are listed as being Armageddon, even though it is not necessarily the case.
- Text data for the four new planets (Darthvega, Hanihula, Gelyer and Ranbarumba) does not exist yet.