This is a sub-page of Proto:La-Mulana (2006)/Demo.
Interestingly, the demo uses both quote marks and Japanese hook brackets instead of only the latter in the final. Since there is no detailed map in-game, please see the one to the right to know where in the build do the locations on the categories' names refer to.
Row 1#
C-1#
Prototype (Original) |
Prototype (Translation) |
|---|---|
みちびきのま |
Chamber of Guidance |
Final (Original) |
Final (Translation) |
ここは母のねむるばしょ。 |
This is where the Mother sleeps. |
Instead of introducing the player to the ruins like in the final game, this stone tablet simply has the area's name printed, probably as a placeholder.
Prototype (Original) |
Prototype (Translation) |
|---|---|
こんないりぐちでしんでしまうとはいっしょうのふかくなり。 |
Dying on this kinda entrance is a mistake of a lifetime. |
Final (Original) |
Final (Translation) |
このいせきはわなだらけだ。 |
These ruins are full of traps. |
From the skeleton near the entrance.
Row 2#
D-2#
Prototype (Original) |
Prototype (Translation) |
|---|---|
ここは “ みちびきのま ” |
This is the "Chamber of Guidance" |
Final (Original) |
Final (Translation) |
ここはみちびきのもん。 |
This is the Gate of Guidance. |
The tablet that became the area's warp point in the final game.
E-2#
Prototype (Original) |
Prototype (Translation) |
|---|---|
天にささげしいけにえをしとめよ。 |
Shoot down a sacrifice to offer it to heaven. |
Final (Original) |
Final (Translation) |
天に3ひきのいけにえをささげよ。 |
Offer three sacrifices to heaven. |
A normal stone tablet. The original text was changed to be more clear.
F-2#
Prototype (Original) |
Prototype (Translation) |
|---|---|
このせきひを2どとよむべからず。 |
Do not read this tablet twice. |
Final (Original, Mausoleum) |
Final (Translation, Mausoleum) |
このせきひを2どとみるべからず。 |
Do not see this tablet twice. |
Final (Original, Same Area) |
Final (Translation, Same Area) |
ここは聖イキである。 |
This is a holy place. |
This tablet activates Hard Mode in the demo. It was moved to the Mausoleum of the Giants in the final and a hint for the divine lightning stayed in its place. Notably, even the text that was moved is different, but it also borrows a line from the tablet that stayed in its place.
Prototype (Original) |
Prototype (Translation) |
|---|---|
けいこくをむしるもの、しかるべきむくいをうけよ。 |
That who makes little of the warning, receive proper retribution. |
Final (Original) |
Final (Translation) |
いましめをやぶりしものよ |
Ye who ignores the warning. |
This is what the tablet's text changes to once Hard Mode is activated.
|
|
'...But does it make sense?' |
Original (Prototype) |
Translation (Prototype) |
|---|---|
どうもサミエルです。こわれてます。 こんかい、どっかできいたようなこうかおんがなりますが、 |
Hello, I am Samieru. I'm breaking down. |
Original (Final) |
Translation (Final) |
勇気をもつ者がブキをてにすることができるらしいが・・・ |
Looks like the courageous can obtain the weapon but... |
Comment by the programmer Samieru. For some reason, he felt the need to put his message on a stone tablet, so it has to be deciphered first. The module used in the game known as SSCC notably has an interpunct here, likely since it's an abbreviation of Sanbiki SCC, as indicated by its filename SanbikiScc.dls. This was later replaced with an off-hand comment by a skeleton.
G-2#
Prototype (Original) |
Prototype (Translation) |
|---|---|
いだいなる母にいどむならば、ふういんされしぶきをもて! |
If thou challenges the Great Mother, take the sealed weapon! |
Final (Original) |
Final (Translation) |
勇気をもつ者よ。力をてにせよ。 |
O courageous one. Acquire power. |
A stone tablet that was made less exclamatory and moved to F-2 in the final.
Row 3#
A-3#
Prototype (Original) |
Prototype (Translation) |
|---|---|
しゅごしゃガーディアンをめざめせよ。 |
Wake up our protectors, the Guardians. |
Final (Original) |
Final (Translation) |
きよきおとめの命をすいつづけ、 |
Chiyou, the monster that drinks the lifeblood |
Another stone tablet. In the final game, its content was moved to B-3's tablet and a hint to an area stayed in its place.
Prototype (Original) |
Prototype (Translation) |
|---|---|
かゆ・・・うま・・ |
Itchy... Tasty... |
Final (Original) |
Final (Translation) |
なぜだ・・・なんどやってもたからがひらかない。 |
Why...the treasure won't open no matter how many times I try. |
This skeleton's jokey Resident Evil reference was replaced with something that makes a bit more sense in-universe.
D-3#
Prototype (Original) |
Final (Translation) |
|---|---|
4つのほしがときをさかもどりかがやきうしなう。 |
The four stars shimmer and time reverses. |
Final (Original) |
Final (Translation) |
巨人たちのかなしきものがたり。 |
The sad story of the giants. |
A hint for the puzzle that gives you the Ankh Jewel, which was replaced with text about the Mausoleum of the Giants in the final. The Demo tablet is also notable for using the full game's second unused tablet image.
Prototype (Original) |
Prototype (Translation) |
|---|---|
duplexです。カビてます。 |
This is duplex. 'm gettin' moldy. |
Final (Original) |
Final (Translation) |
「てんしがむきあうばしょに道はある」 |
"There's a path in the place where the angels face each other" |
From the skeleton at the bottom. This contained a comment by the developer duplex; it was changed to contain the final game's hint for Row 3's puzzle, referencing the B-4 tablet that had it in the Demo.
Row 4#
B-4#
Prototype (Original) |
Prototype (Translation) |
|---|---|
てんしはみつめあい、天に道をつむぐ。 |
When the angels look at each other, a path to Heaven assembles. |
Final (Original) |
Final (Translation) |
しゃくねつのウミをわたるのならば |
If thou crosses the blazing ocean |
A hint for Row 3's puzzle, which was replaced with a hint for the Blazing Cavern. Also notable for using the first unused tablet image in the Demo.
E-4#
Prototype (Original) |
Prototype (Translation) |
|---|---|
ちからをあたえしあおきひかりはふたりのみはりによってかくされしものなり。 |
The blue light that grants power is hidden by the two guards. |
Final (Original) |
Final (Translation) |
聖なる杯にキオクをそそげ。この地にいたとキロクをのこせ。 |
Pour thy memories into the holy grail. Leave behind a record that you were in this land. |
Stone tablet containing a clue for how to find the area's Life Jewel, replaced with another one for how to warp to areas in the final.
Prototype (Original) |
Prototype (Translation) |
|---|---|
ここはオレだけがしってるぬけあなだ。 |
This is the secret passage that only I know. |
Final (Original) |
Final (Translation) |
おれがみつけたぬけ道だ! |
It's a secret path I found! |
Skeleton to the right.
Row 5#
B-5#
Prototype (Original) |
Prototype (Translation) |
|---|---|
キタレ、イアリン! |
COME, IARIN! |
Final (Original) |
Final (Translation) |
たいようのしんでんにあらたなわなを |
Filling a new trap like a hole in the Temple of the Sun |
This one uses the third unused image in the Demo, and was also replaced by a hint for another area. Who is "Iarin" is unknown, but since the text looks like a joke, it's likely that it wasn't supposed to go into the final product.
Prototype (Original) |
Prototype (Translation) |
|---|---|
あんなのわかるわけねぇよなぁ・・・おれ、しんじゃうかも。 |
There's no way of knowing that kinda thing...I, will probably die. |
Final (Original) |
Final (Translation) |
「ふたりのみはり」 |
"Two guards" |
Skeleton on top of a left platform. In the final, this filler text was replaced by a clue to activating E-4's puzzle, referencing the tablet that had it in the demo.
C-5#
Prototype (Original) |
Prototype (Translation) |
|---|---|
なんどやってもここにおちちゃうよ。かんべんしてください。 |
No matter what I do I end up falling here. Please have mercy. |
Final (Original) |
Final (Translation) |
もうなんどここにおちたことか・・・ |
How many times have I fallen in here... |
From the skeleton at the bottom.
Prototype (Original) |
Prototype (Translation) |
|---|---|
なにももってねーっつの。 |
I don't have aaaanythin'. |
Final (Original) |
Final (Translation) |
ばけものどもがいなけりゃしずかなイセキなのに・・・ |
These would be nice and quiet ruins if not for the monsters... |
Another skeleton located at the top-left.
D-5#
Prototype (Original) |
Prototype (Translation) |
|---|---|
このフィールドのなかでもっともなさけないしたいをしらべよ。 |
Investigate the extremely deplorable corpses in this Field. |
Final (Original) |
Final (Translation) |
あかりを みえな |
Do not fe ainst the flow of |
A stone tablet containing a hint to interact with the skeletons, replaced by a hint for another area in the final. Due to the text limit, the period ends up in the next line in-game.