This is a sub-page of Proto:La-Mulana (2006).
La-Mulana Early Release is an almost finished version of the game that was released early (hence the name) on GR3Project's website for open testing.
General Differences#
- The prologue cutscene is still not here, and the title screen still doesn't go back to the Kobami logo screen.
- Only map files 0 to 19 are present; this means the game's fully clearable, but bar the Maze of Galious' entrance, you can't play any minigames or the Hell Temple. As a result, music themes from those areas are also missing (the files for them are completely absent).
- Unlike any other version, you close the game by pressing F11. Bizarrely, doing it with Alt+F4 doesn't work.
Opening Cutscene#
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Prototype |
Final |
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In the prototype, the text is in proper caps instead of all caps; the latter was done to evoke how most games of the time used uppercase letters a lot. Presumably this was an attempt at typing the text before getting the feeling of an old game using uppercase letters right.
Options Menu#
Prototype |
Final |
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The F5 menu, containing the typo on the CONTINUE option from the manual. Contrary to what the final game letting you toggle sound effect volume with the number keys, and the manual having this menu would make you believe, here the sound effect volume option does not work at all. In fact, none of the options except for CONITNUE do, having yet to be implemented according to a disclaimer below the prototype's Download page.
Music Test Menu#
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This needs some investigation. |
A bunch of tracks are named differently here unlike in the final: Sky Tower is named "eve"; Earth Wind, which has an entry despite not appearing normally in the game, is named "Children's Song"; and "Mother will be awakened" is simply titled "Mother". There are also other music titles that are simply blanked out, such as Interstice of the dimention (sic).