the cutting room mirror

Debug Menu

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This is a sub-page of Proto:ICO/Jampack Summer 2001 Demo Disc.

  • REVERB TEST
  • Tsuresari Time Zero
  • Hint Start

Debug Mode#

Unique Options#

  • ShadowBlurNum - Effect unclear.

Motion Viewer#

Unique Slots#

A number of animations present in this build were removed in all later iterations of the Debug Menu.
Ico:

  • 39: BOY CATCH_FIRE_BOMB
  • 62: BOY BODY_ATTACK2
  • 235: BOY LEVER2_LOOP
  • 236: BOY LEVER2_PUSH
  • 237: BOY LEVER2_PUSHLOOP

-
Yorda:

  • 40: GIRL SITEND_RUN
  • 71: GIRL HAND_RUNSTART(RIGHTBACK)
  • 72: GIRL HAND_RUNSTART(LEFTBACK)

-
Other animations found here also exist in later prototypes, but were fully removed before US retail release.
Ico:

  • 01: BOY STAND2

[Note: This animation differs from the current STAND2 animation, which at this time was labelled STAND3.]

  • 07: BOY STAIRWALKLOOP
  • 67: BOY SWAY_B
  • 68: BOY SWAY_B_LAND
  • 76: BOY F_DMG2_LOOP_OLD
  • 77: BOY F_DMG2_END_OLD
  • 78: BOY F_DEATH_START
  • 79: BOY F_DEATH_START2
  • 103: BOY FALL FROM DODGE
  • 191: BOY CALL3(LEFT BACK)
  • 216: BOY 200DITCH_GIRLHOLD
  • 253: BOY SINK_RESCUE_READYLOOP
  • 267: BOY BELIFT
  • 268: BOY BELIFT_MOVE
  • 406: D10B_C1_B
  • 407: D10C_C1_B
  • 479: BOY_SHAPE_CHECK
  • 492: BOY PICKUP_SWAY_B
  • 493: BOY PICKUP_SWAY_B_LAND

-
Yorda:

  • 04: GIRL STAND6
  • 05: GIRL STAND7
  • 33: GIRL HESITATE
  • 34: GIRL 360_SEARCH
  • 36: GIRL SITSTART2
  • 40: GIRL SITEND_RUN
  • 69: GIRL HAND_WALKLOOP_STAIR
  • 71: GIRL HAND_RUNSTART(RIGHTBACK)
  • 72: GIRL HAND_RUNSTART(LEFTBACK)
  • 78: GIRL HAND_WALKSTART(HATE)
  • 79: GIRL HAND_WALKLOOP(HATE)
  • 80: GIRL HAND_WALK_END(HATE)
  • 85: GIRL HAND_PUSHFALL
  • 100: GIRL LAD_HOLD
  • 101: GIRL LAD_HOLDLOOP
  • 102: GIRL LAD_HOLDEND
  • 110: GIRL WALLBACK_START
  • 111: GIRL WALLBACK_LOOP
  • 112: GIRL WALLBACK_END
  • 113: GIRL WALLBACK_TURN
  • 163: D4_C2_G
  • 164: D4_C3_G
  • 165: D4_C4_G
  • 248: D10A_C1_G
  • 249: D10B_C1_G
  • 250: D10C_C1_G
  • 251: D10C_C2_G
  • 253: D14_C4_G
  • 254: D14_C6_G
  • 255: D14_C7_G
  • 279: GIRL_SHAPE_CHECK

-
Shadow Creatures:

  • 30: EN1 HANGDAMAGE
  • 34: EN1 FALL_DAMAGE
  • 119: EN2 JUMP
  • 120: EN3 STAND1
  • 121: EN3 WALKLOOP1
  • 122: EN3 LIFT
  • 123: EN3 LIFT_WALK
  • 124: EN3 LIFT_THROW
  • 125: EN3 LIFT_THROW AFTER
  • 126: EN3 ATTACK1
  • 127: EN3 ATTACK1_END
  • 128: EN3 ATTACK2
  • 129: EN3 ATTACK1_END

[Note: 127 and 129 are named the same.]

  • 130: EN3 DOWN_F
  • 131: EN3 DOWN2_F
  • 132: EN3 CARRY START
  • 133: EN3 CARRY
  • 134: EN3 CARRY_WALK
  • 135: EN3 SWAY_B
  • 136: EN3 SWAY_B2
  • 137: EN3 SWAY_B3
  • 139: BOSS WALKLOOP1
  • 140: BOSS FALL_LOOP(S)
  • 141: BOSS JUMPLAND_S
  • 142: BOSS UP50
  • 143: BOSS UP100
  • 144: BOSS UP200
  • 145: BOSS DOWN50
  • 146: BOSS DOWN100
  • 147: BOSS DOWN200
  • 148: BOSS DOWN_F
  • 149: BOSS DOWN2_F
  • 150: BOSS CATCH
  • 151: BOSS LIFT
  • 152: BOSS LIFT_THROW
  • 153: BOSS LIFT_THROW_FAIL
  • 154: BOSS HOLD FAIL
  • 155: BOSS HEAD DAMAGE START
  • 156: BOSS HEAD DAMAGE LOOP
  • 157: BOSS HEAD DAMAGE END
  • 158: BOSS HEAD DAMAGE SECOND
  • 159: BOSS THROW FAIL A
  • 160: BOSS THROW FAIL B
  • 164: EN1 START ROOF
  • 178: D10B_C1_EL
  • 179: D10B_C1_ER
  • 180: D10B_C2_ER

-
And one animation belonging to the Birds:

  • 09: STREAM

[This runs through all of the bird's animations in quick succession.]
Additionally, the names of animations for the birds are greatly abbreviated (and slightly altered) compared to those in later builds.

Jampack Summer 2001

All Later Builds

00: S1E

00: BIRD_STOP

01: S1S

01: BIRD_STEP1

02: S2

02: BIRD_STEP2

03: G1

03: BIRD_EAT

04: G2

04: BIRD_GROOM

05: FS

05: BIRD_FLY_S

06: FL

06: BIRD_FLY

07: FE1

07: BIRD_FLY_E1

08: FE2

08: BIRD_FLY_E2

SE TEST#

Unique Slots#

  • 138: bvo_call2
  • 1153: boss_woo1

boss_woo1


The debug menu retains filenames from many sounds that did not end up in the demo itself. These sounds remain inaccessible.

  • 984: q_atack1
  • 985: q_power1
  • 986: q_beem1
  • 987: qv_beem1
  • 988: qv_beem2
  • 989: qv_beem3
  • 990: qv_breath1
  • 991: qv_breath2
  • 992: qv_breath3
  • 993: qv_damege1
  • 994: qv_damege2
  • 995: qv_damege3
  • 996: qv_death
  • 997: q_sword_fly1
  • 998: q_sword_fly2
  • 1000: q_beem_break
  • 1003: q_sword_eff_loop
  • 1111: truck_stop_13a
  • 1120: gondola_s_open
  • 1121: gondola_s_close
  • 1140: shaft_move
  • 1141: shaft_move_end

(Source: Original TCRF research)