This is a sub-page of Proto:ICO.
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This page is rather stubbly and could use some expansion. |
'Disc Version' listed as August 2nd, 2001, this demo was a standalone release, not packaged with any other games.
Adjustments & Fixes#
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OPM Demo |
US Demo Disc |
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- The title on the demo's menu was reduced in size.
- Player 2's Select button no longer tests a visual effect, as it did in the prior demo.
- Holding R1 in the Altar and Warehouse stages no longer directs the camera to a point out of bounds. It does not react to the input at all.
- Pressing R2 now zooms the camera in, rather than returning it to default position.
- The capsule above Ico's toppled one is no longer missing from the Altar stage.
- The Altar stage's ladders now reflect their appearance in the final release.
- The stack of crates in the corner of the Warehouse stage now match proportions with those seen in the final release.
- Yorda now runs to Ico's side when he hurts himself via a moderate fall.
- Yorda has less interest in the Dark Room box.
- The three pots on the high shelf of Dark Room have been removed.
- Four of the eight pots on the floor of Dark Room have been removed.
Differences From US Retail Release#
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US Demo Disc |
US Retail Release |
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- Ico's head locks onto a different direction when holding R1 in the Altar and Warehouse stages. In the demo, he always seems to look backwards, in regards to level progression. While in the US release, he always looks forward. In the European release, this mistake was rectified, as Ico is seemingly not meant to look in particular directions if he calls before he finds Yorda.

