This is a sub-page of Proto:Hello Neighbor 2.
Unused Meshes#
Placeholders#
SM_BedNeighbor_01 This mesh is back for like.. the fifth build in a row, welcome back Bed! This mesh was used as a placeholder for sleeping animations.
Welding Gear Also back from Beta and onward, all of the welding gear!
SM_Gas_bottle, SM_Welder_mask_01, SM_welder_mask_02, SM_welder_device/flame and SM_Workshop_Device and Cap all return, still untextured.
To see them, please visit the Beta page.
SM_Jukebox / Door / Button01 Remade after Beta to fit the new puzzle, This Jukebox model was only ever used in the Switch and PS4 Prototype build.
Brightness Menu#
Unique to this build is a Brightness Menu, the final release nor the full game have this.
Back to School#
This build contains the DLC Back to School in its entirety, and in this build (but also the final game, thanks Steel Wool) it's quite a mess. Despite that, it is still possible to beat the DLC.
Janitor and his Dogs#
The Janitor in this build floats really far off the ground, uses a lot of Neighbor Animations, and doesn't have is Trash Can or Mop properly socketed to his body.
Unused School Room#
There is an entirely unused room in the School on the 2nd floor, That despite being fully furnished, was cut from Full Game in it's entirety
Differences#
- There is a Valve in the Principals Office on the Floor
Debug Commands#
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This needs some investigation. |
- Pressing F brings up a FPS Counter on Screen.