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Removed and Altered Quests

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This is a sub-page of Prerelease:The Witcher 3: Wild Hunt.

Demoted Main Quests#

According to the quest-naming scheme in the document "W3 Quest Asset List", the following sidequests were originally part of the main questline:

Quest ID

Location

Final Quest Name

Internal Name

Description

q106

Velen

A Towerful of Mice

tower

Uncover the tragic tale of the haunted tower at Fyke Isle.

q107

Velen

Return to Crookback Bog

swamps

Return to the swamps with Tamara and the Baron to help Anna.

q108

Velen

Forefathers' Eve

eve

Assist the Pellar in holding the Forefathers' Eve ceremony on Fyke Isle.

q109

Velen

For the Advancement of Learning

wrapup

Confront Keira at Fyke Isle regarding the mage Alexander's notes.

q202

Skellige

The Lord of Undvik

giant

Locate Hjalmar and aid him in slaying the Ice Giant.

q206

Skellige

King's Gambit

berserkers

Help Cerys or Hjalmar uncover the truth behind the bear attack at the Kaer Trolde feast.

q208

Skellige

Coronation

heroesmead

Attend the coronation of the new ruler of Skellige.

q308

Novigrad

Carnal Sins

psycho

Solve the mystery behind the serial killer stalking Novigrad's citizens.

q309

Novigrad

Now or Never

casablanca

Escort Triss and the mages out of Novigrad. Romance may be in the air.

Deleted Main Quests#

According to the documents W3 Quest Asset List and Prima Games Official TW3 Guide, the following quests were deleted from the main questline:

q204 - thralls#

thralls was to be a Skellige quest involving a ritual in the holy grove. It would have featured Ermion (called Mousesack), Holgar, Hjord, Yennefer, and a deleted character known as Hvitr, a mildly mentally disabled albino boy.

Position#

Quest ID

Location

Final Quest Name

Internal Name

Notes

q204

Skellige

-

thralls

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Alpha Bugs.
  • It would have taken place in Skellige.
  • Position in Quest List:
    • q203 - him (Echoes of the Past, Possession)
    • q204 - thralls (Deleted)
    • q205 - frozen_coast (Missing Persons, Nameless, The Calm Before the Storm)

Assets#

Tab Submatrix in the W3 Locations production list document requests the following assets for this deleted quest:

• Holy Grove
• Holy Grove decorations

Debugging#

Tab Q204 in the W3 ALPHA BUGS document has the following debugging notes on this deleted quest:

DATE

BUG

Priorytet

TEAM

TYPE

#TTP

Comment

7-19-2013

wrong interaction button displayed (A instead of B)

P2

Gameplay

7766

fixed already

7-19-2013

Mousesack entity to change - there's a druid entity to be used

P3

Characters

7853

7-19-2013

before ritual - no dialogue with Holgar, Hjord

P2

Story

7858

7-19-2013

Crash dialogue to be kaszetetowy

P3

Quest

mikolaj szwed needs to determine this

7-19-2013

add cooldown to chats before ritual

P3

Quest

7-19-2013

Add some dialogue/chat for Yen

P3

Quest

7-19-2013

No Hvitr before ritual

P2

Quest

#7871

7-19-2013

When we talk second time to Mousesack (under tree) dialogue should be different

P3

Story

mikolaj szwed needed for that

7-19-2013

final version of cutscene to be talked through

remark

7-19-2013

it's not clear what happened after cutscene, there's no sum up

remark

7-19-2013

"pomogę wam [I will help you]" line is not necessary

P3

Story

#7902

7-19-2013

"Tak. Ciri jest naszą córką [Yes. Ciri is our daughter]" should be said by Yen, because she doesn't say anything in this dialogue

P3

Story

#7898

7-19-2013

Yen didin't hear what Hvitr said and it's not believeable (she was distracted or Hvitr whispered that)

P3

Story

7-19-2013

choices in q204_02_hvitr after ritual - choices to be changed, they are too obvious (e.g. "Zgadzam się [I agree]/nie zgadzam [I disagree]") - we don't know what Geralt will say, it should be just hinted

P3

Story

#7892

7-19-2013

After "Manipulujesz ludźmi [Manipulating people]" two bottom choices don't have X (to exit)

P3

Story

#7890

7-19-2013

"posłuchaj [listen]..." choice is not clear

P3

Story

#7886

7-19-2013

there are no chats after ritual

P3

Quest

seems to be already fixed. Mikolaj szwed must determine

Dialog with hvitr starts right after ritual - it would be better i fou could talk on interaction with hvitr ?

9-3-2013

Myszowór [Mousesack] did not spawn at the beginning of the probe.

q207 - Unknown#

q207 was to be a Skellige quest. Little else is known about it.

Position#

Quest ID

Location

Final Quest Name

Internal Name

Notes

q207

Skellige

-

-

  • Referenced in the documents Blockouts and W3 Locations production list
  • It would have taken place in Skellige.
  • Position in Quest List:
    • q206 - berserkers (King's Gambit)
    • q207 - deleted
    • q208 - heroesmead (Coronation)

Assets#

Tab Beta backlog in the W3 Locations production list document reveals that it would have involved Yennefer's room, a deleted location in Crach Castle (Kaer Trolde).

q209 - Unknown#

q209 was likely to have been a Skellige quest. Little else is known about it.

Position#

Quest ID

Location

Final Quest Name

Internal Name

Notes

(q209)

Skellige?

-

-

  • Completely unreferenced, missing from the leaked documents.
  • Numbering suggests it would have taken place in Skellige.
  • Position in Quest List:
    • q208 - heroesmead (Coronation)
    • q209 - deleted
    • q210 - precanaris_v2 (Battle Preparations - The Sunstone, Veni Vidi Vigo, Child of the Elder Blood, Skjall's Grave)

q211 - canaris_v2#

canaris_v2 was to be a Skellige quest involving a siege on Kaer Trolde, as well as a visit to Tor Gvalch'ca, the elven tower on Undvik. It would have featured the Wild Hunt, Avallac'h, Caranthir, Eredin, and an unknown character named Klucznik.

Position#

Quest ID

Location

Final Quest Name

Internal Name

Notes

q211

Skellige

-

canaris_v2

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Alpha Bugs.
  • It would have taken place in Skellige.
  • Position in Quest List:
    • q210 - precanaris_v2 (Battle Preparations - The Sunstone, Veni Vidi Vigo, Child of the Elder Blood, Skjall's Grave)
    • q211 - canaris_v2 (Deleted)
    • q301 - dreamer (Pyres of Novigrad, Novigrad Dreaming)

Assets#

The Blockouts document requests the following assets for this deleted quest:

• Nalfgar - ship deck & all the shit
• Small island with a small cave for Avallac'h

Debugging#

Tab Q211 in the W3 ALPHA BUGS document has the following debugging notes on this deleted quest:

DATE

BUG

Priorytet

TEAM

TYPE

#TTP

Comment

8-2-2013

change placeholder NPC appearances to wild hunt riders

P3

Quest

8719

8-2-2013

maybe wild hunt riders should talk in old-language (so there's only subtitles) ??

Idea

8-2-2013

we came back to the same choice hub after choosing first option and we have to say something else to progress - it shouldn't work like that

P2

Story

8-2-2013

"I jak? Wierzysz mi już? [So? Do you believe me now?]" choice has no sense (in previous line he said that he doesn't believe us)

P2

Story

8-2-2013

no transition between dialogue and teleport to the cave

P2

Quest

8720

8-2-2013

elemental fireball blocks us - we can't move

P1

Gameplay

8744

8-2-2013

"Teraz mi ufasz? [Do you trust me now?]" - another time to ask that question - it's too much

P3

Story

8-2-2013

"Daj mi porozmawiać z tym tchórzem [Let me talk to this coward]" choice hub has one option (two options before were already chosen)

P3

Story

8-2-2013

Generalna uwaga - nie ma klimatu zagrożenia w tych dialogach, brak odczucia, że jest się z zagrożeniu zdekonspiorwania [General note - there is no feeling of danger in these dialogues, no feeling that there is threat of deconspiriaton[sic]] (behind enemy lines)

P2

Remark

8-2-2013

Canaris or Caranthir? - be consistent

Story/Quest/Characters

8721

8-2-2013

When Geralt talks to Avallch Canaris doesn't exit the dialogue

P2

Quest

8722

8-2-2013

short to do "znajdz wlasciwe miejsce [find the right place]..." is not clear

P2

Quest

8-2-2013

choice hub "Nie. Nie mówił; Rzeczywiście szukał and Avallach chciał zabić [No. He didn't say; Indeed he sought and Avallach wanted to kill]" - we don't know what to choose, ale options are wrong

P2

Story

8-2-2013

do choices have any effect? because we feel that we just talk and its all for nothing

P2

Story

Remark

8-2-2013

no trasition before kaer trolde siege (need cutscene?)

P2

Quest

8723

8-2-2013

kaer trolde guards don't attack us, why?

P2

Quest

8-2-2013

placeholder cutscene with eredin and klucznik - where did they came from?

Question

8-2-2013

dialog po walce - bez emocji, mydło, nudny, źle skonstruowane choice huby [dialogue after the battle - without emotion, soap, boring, poorly constructed hub choices]

Remark

8-2-2013

dialoge is not consistent - first we're too injured too fight and in the next choice we're ready

P2

Story

8-2-2013

after dialogue after fight we end up as a replacer in crach castle

P2

Quest

8724

8-2-2013

wooden gate should be destroyed when we get to Undvik

P2

Quest/Location

8725

8-2-2013

zero gameplay when we go to the tower - nothing happens

P2

Quest

8726

8-2-2013

no drakkar in front of the island - it seems that hunt is not there

P2

Location/Quest

8727

8-2-2013

dialogue between eredin and canaris - what for? how we listen to it?

8-2-2013

what happened after the dialogue in front of the tower, why we're in some other place?

8-2-2013

8-2-2013

8-2-2013

q306 - Unknown#

To do:
Is Messengers Inn a deleted location?

q306 was to be a Novigrad quest. Little else is known about it.

Tab Beta backlog in the W3 Locations production list document reveals that it would have taken place, at least in part, in the Golden Sturgeon Inn, the Kingfisher Inn and basement, the Passiflora, the Rosemary and Thyme, and a location called "Messengers Inn" that would have been situated in Novigrad's poor district.

Position#

Quest ID

Location

Final Quest Name

Internal Name

Notes

q306

Novigrad

-

-

  • Referenced in the document Blockouts.
  • It would have taken place in Novigrad.
  • Position in Quest List:
    • q305 - blanka (The Play's the Thing, A Poet Under Pressure, Ciri's Story: Breakneck Speed)
    • q306 - deleted
    • q307 - deleted

Assets#

The Blockouts document requests the following assets for this deleted quest:

• Novigrad - Golden Sturgeon inn interior

q307 - Unknown#

q307 was to be a Novigrad quest involving breaking Dandelion out of his imprisonment in the dungeons on Temple Isle.

Position#

Quest ID

Location

Final Quest Name

Internal Name

Notes

q307

Novigrad

-

-

  • Referenced in the documents Blockouts and W3 Locations production list.
  • It would have taken place in Novigrad.
  • Position in Quest List:
    • q306 - deleted
    • q307 - deleted
    • q308 - psycho (Carnal Sins)

Assets#

Tab Beta backlog in the W3 Locations production list document reveals that it would have taken place, at least in part, in Novigrad's sewers, as well as the Temple of the Eternal Fire.

The Blockouts document requests the following assets for this deleted quest:

• Novigrad - Old warehouse outside Novigrad
• Novigrad - House with underpassage interior
• Novigrad - Paths from temple island with gates that can be closed
• Novigrad - Square before temple
• Novigrad - House with entrance to temple dungeons
• Novigrad - Temple dungeons with path to outside (to the beach)
• Novigrad - Beach on temple island
• Novigrad - Abandoned hut outside of Novigrad

q312 - hate_fruit#

To do:
Is the Dawn Estate a deleted location?

q312 was a Novigrad quest. Little else is known about it.

Tab Beta backlog in the W3 Locations production list document reveals that it would have taken place, at least in part, at the Dawn Estate by the Seven Cats Inn.

Position#

Quest ID

Location

Final Quest Name

Internal Name

Notes

q312

Novigrad

-

hate_fruit

  • Referenced in the document Prima Games Official TW3 Guide.
  • Numbering suggests it would have taken place in Novigrad or off-world.
  • Position in Quest List:
    • q311 - goebbels (Through Time and Space)
    • q312 - hate_fruit (Deleted)
    • q401 - konsylium (Ugly Baby, Disturbance, To Bait a Forktail, The Final Trial, No Place Like Home, Va Fail Elaine?)

Altered Main Quests#

q501 - On Thin Ice#

In the final game, during the quest On Thin Ice, Geralt and his allies repel the Wild Hunt's naval assault on Undvik.

However, according to the document W3 Locations production list, q501 would have originally seen the Wild Hunt attack Novigrad.

q502 - Tedd Deireadh, The Final Age#

In the final game, during the quest Tedd Deireadh, The Final Age, Geralt races to the tower of Tor Gvalch'ca on Undvik after hearing from Eredin that Avallac'h is a traitor bent upon using Ciri for his own ends. Upon arrival, he finds out from Avallac'h and Ciri that his foe was lying, and Ciri enters the tower alone to defeat the White Frost.

However, according to the document W3 Locations production list, q502 would have originally seen Geralt enter Tor Gvalch'ca and battle a boss.

q504 - Something Ends, Something Begins II#

In the final game, during the quest Ending - Ciri Becomes Empress, Geralt meets up with Ciri in a wintry White Orchard, where the two battle a Forktail and go fishing.

However, according to the document W3 Locations production list, q504 would have originally featured the lair of a Korred, a removed non-contract monster.

Deleted Sidequests#

According to the quest-naming scheme in the document W3 Quest Asset List, the following sidequests were originally part of the main questline:

sq103 - KOLOVRAT#

sq103 was to be a Velen sidequest that would have centred around the village of Midcotts (Midcopse). Little else is known about it.

Position#

Quest ID

Location

Final Quest Name

Sheet Name

Notes

sq103

Velen

KOLOVRAT

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Quests & Story production list - Story&Quests.
  • It would have taken place in Velen.
  • Position in Quest List:
    • sq102 - Letho (The Fall of the House of Reardon, Ghosts of the Past)
    • sq103 - KOLOVRAT (Deleted)
    • sq104 - Werewolf (Wild at Heart)

Assets#

The Submatrix_SQ tab of the W3 Locations production list document lists the following assets for this deleted quest:

• NML - Midcotts, hut of an old woman
• NML - Midcotts, barn
• NML - Midcotts, nearby graveyard
• NML - Midcotts, Soltys' house
• Kolovrat
• Body of an old woman

The W3 Characters production list - OUTDATED! document lists the following assets for this deleted quest:

• Witch hunter
• Old woman
• Soltys of Midcotts
• Soltys' wife
• Old man (boy turned old)
• Wight

sq105 - FUGAS#

Position#

Quest ID

Location

Final Quest Name

Sheet Name

Notes

sq105

Velen

FUGAS

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Quests & Story production list - Story&Quests.
  • It would have taken place in Velen.
  • Position in Quest List:
    • sq104 - Werewolf (Wild at Heart)
    • sq105 - FUGAS (Deleted)
    • sq106 - Kill Bill (xxx)

sq203 - STATEK WIDMO#

sq203 was to be a Skellige sidequest that would have taken place on Ard Skellig and Undvik. "STATEK WIDMO" translates to "ghost ship".

Position#

Quest ID

Location

Final Quest Name

Sheet Name

Notes

sq203

Skellige

STATEK WIDMO [Ghost Ship]

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Quests & Story production list - Story&Quests.
  • It would have taken place in Skellige.
  • Position in Quest List:
    • sq202 - Yen (The Last Wish)
    • sq203 - STATEK WIDMO (Deleted)
    • sq204 - FOREST SPIRIT (In the Heart of the Woods)

Assets#

The Submatrix_SQ tab of the W3 Locations production list document lists the following assets for this deleted quest:

• Ard Skellig - Room at the inn in the Kaer Trolde village
• Ard Skellig - Enidwen ruins (partially overground, mostly underground - hidden entrance to the ruins)
• Undvik - Elven tower exterior
• Ard Skellig - Kaer Trolde library w. Scribe's office
• Measuring device
• Ancient elven stuff (weapons, armors, jewelery)
• Lab equipment

The W3 Characters production list - OUTDATED! document lists the following assets for this deleted quest:

• Otto - Nilfgaardian noble
• Audun - Skellige noble (?)

sq206 - LATARNIA#

Position#

Quest ID

Location

Final Quest Name

Sheet Name

Notes

sq206

Skellige

LATARNIA [Lighthouse]

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Quests & Story production list - Story&Quests.
  • It would have taken place in Skellige.
  • Position in Quest List:
    • sq205 - Alchemist (Practicum in Advanced Alchemy)
    • sq206 - LATARNIA (Deleted)
    • sq207 - MASTER ALCHEMIST (xxx)

sq305 - SCOIATAEL#

Position#

Quest ID

Location

Final Quest Name

Sheet Name

Notes

sq305

Novigrad

SCOIATAEL

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Quests & Story production list - Story&Quests.
  • It would have taken place in Novigrad.
  • Position in Quest List:
    • sq304 - MASTER ARMORSMITH (Of Swords and Dumplings)
    • sq305 - SCOIATAEL (Deleted)
    • sq306 - Maverick (Gwent: Big City Players)

Assets#

The W3 Characters production list - OUTDATED! document lists the following assets for this deleted quest:

• Iorweth
• Isengrim
• Vernossiel - elf woman
• Gronostaj - elf man
• Yrlissa - elf woman (mature)

sq307 - HATE FRUIT#

Position#

Quest ID

Location

Final Quest Name

Sheet Name

Notes

sq307

Novigrad

HATE FRUIT

  • Referenced in the documents Prima Games Official TW3 Guide and W3 Quests & Story production list - Story&Quests.
  • It would have taken place in Novigrad.
  • Position in Quest List:
    • sq306 - Maverick (Gwent: Big City Players)
    • sq307 - HATE FRUIT (Deleted)
    • sq308 - Roche Gang (xxx)

Sidequest Changes#

According to the document "W3 Quest Asset List"...

  • Some NPCs would be noticeably plagued, such as citizens of Velen and Nilfgaardian soldiers.