This is a sub-page of Development:Super Mario 64 (Nintendo 64).
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'...But what does it mean?' |
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'...But does it make sense?' |
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To do: |
This page is a WIP documentation of the tag.cnf file in the Super Mario 64 Source code, a file that approximately dates to around Summer 1995.
Objects#
This part of tag.cnf is meant for the assignments for tag objects.
Coin (コイン)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_coin |
AL-コイン(くうちゅう) |
AL-coin(midair) |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_coin_ground |
AL-コイン(ちじょう) |
AL-coin(ground) |
NO |
#e_coin_ground |
#S_coin |
#0# |
Always (常駐)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_kuribo |
AL-くりぼー |
AL-kuribo |
Goomba |
NO |
#e_kuribo |
#S_kuribo |
#0# |
TAGCODE_e_star |
AL-すーぱーすたー |
AL-superstar |
2D Star |
NO |
#e_star |
#S_star1 |
#0# |
TAGCODE_e_koura |
AL-亀の甲羅 |
AL-turtle_shell |
Koopa Shell |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_jugem |
AL-じゅげむ |
AL-jugem |
Lakitu |
NO |
#e_jugem |
#S_jugem |
#0# |
TAGCODE_e_h_box |
AL-羽アイテム |
AL-feather_item |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_m_box |
AL-メタルアイテム |
AL-metal_item |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_t_item |
AL-透明アイテム |
AL-transparent_item |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_t_kanban |
AL-看板 |
AL-signboard |
Sign |
DEC |
#e_tatefuda |
#S_tatefuda |
#0# |
TAGCODE_e_cannon_base |
AL-たいほう |
AL-cannon |
Cannon |
NO |
#e_cannon_base |
#S_cannon_base |
#0# |
TAGCODE_e_pakun |
AL-ぱくん(くうちゅう) |
AL-gulp(midair) |
Piranha Plant |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_monky |
AL-さる(ちじょう) |
AL-monkey(ground) |
Ukiki |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_key |
BF-鍵 |
BF-key |
Boo Key |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_biribiri |
AL-びりびり |
AL-crackle |
Amp |
NO |
#e_biribiri |
#S_biribiri |
#0# |
TAGCODE_e_al_01 |
AL-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_02 |
AL-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_03 |
AL-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_04 |
AL-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_05 |
AL-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_06 |
AL-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_07 |
AL-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_08 |
AL-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_09 |
AL-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_10 |
AL-dmmy10 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_11 |
AL-dmmy11 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_12 |
AL-dmmy12 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_13 |
AL-dmmy13 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_14 |
AL-dmmy14 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_al_15 |
AL-dmmy15 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
e_key appears to have just been moved from "Bank F" to "常駐" at the time of when this file was last updated. e_h_box, e_m_box, e_t_item, e_cannon_base were removed. Wing Cap used to be a feather, Metal Cap and Vanish Cap used to be powerups instead of caps. e_h_box and e_m_box don't match their description, implying they were e_h_item and e_m_item originally.
Bank A (バンクA)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_ichiro |
BA-イチロー |
BA-ichiro |
Whomp |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bird |
BA-鳥 |
BA-bird |
Hoot |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_dosun |
BA-砦ドッスン |
BA-fortress_dossun |
Thwomp |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankA_00 |
BA-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_01 |
BA-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_02 |
BA-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_03 |
BA-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_04 |
BA-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_05 |
BA-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_06 |
BA-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_07 |
BA-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_08 |
BA-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankA_09 |
BA-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Fortress Objects. e_ichiro and e_dosun were removed.
Bank B (バンクB)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_motos |
BB-モトス |
BB-motos |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bigmotos |
BB-大モトス |
BB-bigmotos |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_eye |
BB-目玉 |
BB-eyeball |
Mr. I |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_unbaba |
BB-うんばば |
BB-unbaba |
Blargg |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankB_00 |
BB-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_01 |
BB-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_02 |
BB-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_03 |
BB-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_04 |
BB-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_05 |
BB-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_06 |
BB-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_07 |
BB-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_08 |
BB-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankB_09 |
BB-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Lava Objects. e_bigmotos and e_eye were removed.
Bank C (バンクC)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_bombhei |
BC-ボム兵 |
BC-bomb_soldier |
Bob-omb |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_batta |
BC-バッタ |
BC-grasshopper |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_hanatyann |
BC-花ちゃん |
BC-hana-chan |
Wiggler |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankC_00 |
BC-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_01 |
BC-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_02 |
BC-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_03 |
BC-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_04 |
BC-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_05 |
BC-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_06 |
BC-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_07 |
BC-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_08 |
BC-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankC_09 |
BC-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Battlefield Objects. e_bombhei, e_batta, and e_hanatyann were removed.
Bank D (バンクD)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_ring |
BD-リング |
BD-ring |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_manta |
BD-マンタ |
BD-manta |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_fish |
BD-小魚 |
BD-small_fish |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_00 |
BD-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_01 |
BD-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_02 |
BD-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_03 |
BD-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_04 |
BD-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_05 |
BD-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_06 |
BD-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_07 |
BD-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_08 |
BD-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankD_09 |
BD-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Water Objects. e_fish was removed.
Bank E (バンクE)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_onimasu |
BE-鬼マス |
BE-onimasu |
Tox Box |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_sanbo |
BE-サンボ |
BE-sanbo |
Pokey |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_tatsumaki |
BE-竜巻 |
BE-tornado |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_hagetaka |
BE-ハゲ鷹 |
BE-bald_eagle |
Klepto |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankE_00 |
BE-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_01 |
BE-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_02 |
BE-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_03 |
BE-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_04 |
BE-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_05 |
BE-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_06 |
BE-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_07 |
BE-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_08 |
BE-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankE_09 |
BE-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Desert Objects. e_tatsumaki was removed.
Bank F (バンクF)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_teresa |
BF-テレサ |
BF-teresa |
Boo |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankF_00 |
BF-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_01 |
BF-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_02 |
BF-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_03 |
BF-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_04 |
BF-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_05 |
BF-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_06 |
BF-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_07 |
BF-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_08 |
BF-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankF_09 |
BF-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Haunted Objects. Later moved to Bank I, with this bank being replaced with Mountain Objects.
Bank G (バンクG)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_bigkuribo |
BG-大クリボー |
BG-bigkuribo |
Big Goomba |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankG_00 |
BG-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_01 |
BG-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_02 |
BG-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_03 |
BG-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_04 |
BG-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_05 |
BG-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_06 |
BG-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_07 |
BG-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_08 |
BG-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bankG_09 |
BG-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Big World Objects. Changed to Snow Objects later on. e_bigkuribo was removed.
Bank H (バンクH)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_furiko |
BH-振り子 |
BH-pendulum |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_00 |
BH-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_01 |
BH-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_02 |
BH-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_03 |
BH-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_04 |
BH-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_05 |
BH-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_06 |
BH-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_07 |
BH-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_08 |
BH-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bankH_09 |
BH-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Clock Objects. Changed to EXT objects later on. e_furiko was removed. Tagcodes for this group are unassigned in the final game.
Bank 1 (バンク1)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_kuppa1 |
B1-クッパ1号 |
B1-koopa_the_first |
Bowser |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_g_ball |
B1-ガイドボール |
B1-guide_ball |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_kuppamine |
B1-クッパ機雷 |
B1-koopa_mine |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_00 |
B1-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_01 |
B1-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_02 |
B1-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_03 |
B1-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_04 |
B1-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_05 |
B1-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_06 |
B1-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_07 |
B1-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_08 |
B1-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank1_09 |
B1-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Bowser Objects.
Bank 2 (バンク2)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_kuppa2 |
B2-クッパ2号 |
B2-koopa_the_second |
Bowser |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_kuppa3 |
B2-クッパ3号 |
B2-koopa_the_third |
Bowser |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank2_00 |
B2-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_01 |
B2-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_02 |
B2-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_03 |
B2-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_04 |
B2-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_05 |
B2-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_06 |
B2-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_07 |
B2-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_08 |
B2-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank2_09 |
B2-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Bowser 2 Objects. Model group is unused in the final game.
Bank 3 (バンク3)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_bank3_00 |
B3-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_01 |
B3-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_02 |
B3-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_03 |
B3-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_04 |
B3-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_05 |
B3-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_06 |
B3-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_07 |
B3-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_08 |
B3-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank3_09 |
B3-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Bowser 3 Objects. Model group is unused in the final game. This section is empty for some reason. e_kuppa3 would be later moved to the first entry.
Bank 4 (バンク4)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_same |
B4-鮫 |
B4-shark |
Sushi |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_takarabako |
B4-宝箱 |
B4-treasurechest |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_pukupuku |
B4-プクプク |
B4-pukupuku |
Cheep Cheep |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank4_00 |
B4-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_01 |
B4-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_02 |
B4-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_03 |
B4-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_04 |
B4-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_05 |
B4-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_06 |
B4-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_07 |
B4-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_08 |
B4-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank4_09 |
B4-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Water 2 Objects. e_same (Early Sushi), e_takarabako (Early Treasure Chest), and e_pukupuku (Early Cheep Cheep) were removed.
Bank 5 (バンク5)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_slidepeng |
B5-滑りペンギン |
B5-sliding_penguin |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_00 |
B5-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_01 |
B5-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_02 |
B5-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_03 |
B5-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_04 |
B5-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_05 |
B5-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_06 |
B5-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_07 |
B5-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_08 |
B5-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank5_09 |
B5-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Snow 2 Objects. e_slidepeng was removed.
Bank 6 (バンク6)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_killer |
B6-キラー |
B6-killer |
Bullet Bill |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_rabit |
B6-兎 |
B6-rabbit |
Mips |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_tyoropu |
B6-チョロプー |
B6-chorupu |
Monty Mole |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank6_00 |
B6-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_01 |
B6-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_02 |
B6-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_03 |
B6-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_04 |
B6-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_05 |
B6-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_06 |
B6-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_07 |
B6-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_08 |
B6-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank6_09 |
B6-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Fortress 2 Objects. e_tyoropu (Early Monty Mole) was removed.
Bank 7 (バンク7)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_peng |
B7-子ペンギン |
B7-baby_penguin |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bigpeng |
B7-親ペンギン |
B7-parent_penguin |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_00 |
B7-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_01 |
B7-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_02 |
B7-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_03 |
B7-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_04 |
B7-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_05 |
B7-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_06 |
B7-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_07 |
B7-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_08 |
B7-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank7_09 |
B7-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Correlates to Snow 2 Objects. e_peng (Baby Penguin) and e_bigpeng (Parent Penguin) were removed.
Bank 8 (バンク8)#
ID |
Description |
Translation |
Notes |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|---|
TAGCODE_e_bat |
B8-蝙蝠 |
B8-bat |
Swoop |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_spaider |
B8-蜘蛛 |
B8-spider |
Scuttlebug |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_bank8_00 |
B8-dmmy00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_01 |
B8-dmmy01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_02 |
B8-dmmy02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_03 |
B8-dmmy03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_04 |
B8-dmmy04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_05 |
B8-dmmy05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_06 |
B8-dmmy06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_07 |
B8-dmmy07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_08 |
B8-dmmy08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
|
TAGCODE_e_bank8_09 |
B8-dmmy09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
e_spaider was removed.
Clock Exclusive (時計専用)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_movebg00 |
TK-00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_mbg14100 |
TK-回転リフト(四角) |
TK-rotary_lift(square) |
DEC |
#e_tokeirot |
#S_movebg01 |
#0# |
TAGCODE_e_mbg14101 |
TK-回転リフト(三角) |
TK-rotary_lift(triangle) |
DEC |
#e_tokeirot |
#S_movebg02 |
#1# |
TAGCODE_e_mbg14102 |
TK-ふりこ |
TK-pendulum |
DEC |
#e_tokeiswing |
#S_movebg03 |
#0# |
TAGCODE_e_mbg14103 |
TK-コンベア(長い) |
TK-conveyer(long) |
DEC |
#e_tokeiconv |
#S_movebg04 |
#0# |
TAGCODE_e_mbg14104 |
TK-コンベア(短い) |
TK-conveyer(short) |
DEC |
#e_tokeiconv |
#S_movebg05 |
#1# |
TAGCODE_e_mbg14105 |
TK-飛び出し君 |
TK-spring_out-kun |
DEC |
#e_tokeibiyon |
#S_movebg06 |
#0# |
TAGCODE_e_mbg14106 |
TK-くるくる |
TK-spinner |
DEC |
#e_tokeikurukuru |
#S_movebg07 |
#0# |
TAGCODE_e_mbg14107 |
TK-くるくる(三角) |
TK-spinner(triangle) |
DEC |
#e_tokeikurukuru |
#S_movebg08 |
#2# |
TAGCODE_e_mbg14108 |
TK-上下ブロック(2) |
TK-up_and_down_block(2) |
DEC |
#e_tokeiudblock |
#S_movebg09 |
#0# |
TAGCODE_e_mbg14109 |
TK-上下ブロック(3) |
TK-up_and_down_block(3) |
DEC |
#e_tokeiudblock |
#S_movebg10 |
#1# |
TAGCODE_e_mbg14110 |
TK-上下リフト |
TK-up_and_down_lift |
DEC |
#e_tokeiudlift |
#S_movebg11 |
#0# |
TAGCODE_e_movebg12 |
TK-12 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_movebg13 |
TK-13 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_movebg14 |
TK-14 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_movebg15 |
TK-15 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
Exclusive to Tick Tock Clock.
EXT-1 (EXT-1)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_ext01_00 |
EX-01-00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_01 |
EX-01-01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_02 |
EX-01-02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_03 |
EX-01-03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_04 |
EX-01-04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_05 |
EX-01-05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_06 |
EX-01-06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_07 |
EX-01-07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_08 |
EX-01-08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_09 |
EX-01-09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext01_10 |
EX-01-10 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
EXT-1 refers to Bowser in the Dark World.
EXT-2 (EXT-2)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_ext02_00 |
EX-02-00 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_01 |
EX-02-01 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_02 |
EX-02-02 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_03 |
EX-02-03 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_04 |
EX-02-04 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_05 |
EX-02-05 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_06 |
EX-02-06 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_07 |
EX-02-07 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_08 |
EX-02-08 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_09 |
EX-02-09 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_ext02_10 |
EX-02-10 |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
EXT-2 refers to Bowser in the Fire Sea.
EXT-3 (EXT-3)#
ID |
Description |
Translation |
Format |
Object |
Model |
Parameters |
|---|---|---|---|---|---|---|
TAGCODE_e_mbg21101 |
でるでる1 |
incoming(1) |
HEX |
#e_derublock |
#S_movebg01 |
#0# |
TAGCODE_e_mbg21102 |
でるでる2 |
incoming(2) |
HEX |
#e_derublock |
#S_movebg02 |
#0# |
TAGCODE_e_mbg21103 |
ぐらぐら |
wobbling |
NO |
#e_guragura |
#S_movebg03 |
#0# |
TAGCODE_e_mbg21104 |
回転台 |
turntable |
NO |
#e_rotstan |
#S_movebg04 |
#0# |
TAGCODE_e_mbg21105 |
タイマー階段 |
timer_stairs |
NO |
#e_stepslope |
#S_movebg12 |
#0# |
TAGCODE_e_mbg21106 |
xxx |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_mbg21107 |
xxx |
N/A |
NO |
#e_coin |
#S_coin |
#0# |
TAGCODE_e_mbg21108 |
ペダルリフト |
pedal_lift |
NO |
#e_pedallift |
#S_movebg08 |
#0# |
TAGCODE_e_mbg21109 |
進むリフト |
advancing_lift |
DEC |
#e_ridestartlift |
#S_movebg09 |
#0# |
TAGCODE_e_mbg21110 |
シーソー |
seesaw |
NO |
#e_seesaw_s17 |
#S_movebg10 |
#0# |
TAGCODE_e_mbg21111 |
横シーソー |
horizontal_seesaw |
NO |
#e_seesaw |
#S_movebg11 |
#0# |
EXT-3 refers to Bowser in the Sky. None of these are used in the associated .tag file for the stage. e_guragura goes unused in the final. It's functionally replaced by the version used in BITFS.
PolyInfo#
Terrain Info (地形情報)#
This section contains info on terrain collision types, "PolyInfo1".
ID |
Description |
Translation |
funlike.h Name |
Notes |
|---|---|---|---|---|
0 |
ノーマル |
Normal |
BGCHECKCODE_NORMAL |
Generic floor. |
1 |
あちちコード |
Hot Hot Code |
BGCHECKCODE_DAMEDE_1 |
Used for lava collision in final. |
4 |
コンベアー |
Conveyor |
BGCHECKCODE_BELTCONVEYER |
Unused in final, most code removed. |
5 |
うんてい |
Monkey Bars |
BGCHECKCODE_SPECIAL_ROOF |
Used for hangable ceilings in final. |
6 |
スペシャルカメラ |
Special Camera |
BGCHECKCODE_SPECIAL_GROUND |
Unused in final, code removed. |
9 |
お花畑 |
Flower Field |
BGCHECKCODE_SPECIAL_R1 |
Unused in final, halves Mario's max speed. |
10 |
空中死亡 |
Midair Death |
BGCHECKCODE_SPECIAL_R2 |
Used for death plane in final. |
11 |
スライダーカメラ |
Slider Camera |
BGCHECKCODE_SPECIAL_R3 |
Used in final. |
13 |
水 |
Water |
BGCHECKCODE_WATER_NORMAL |
Used in final for Courtyard Fountain and Castle Lake. |
14 |
水流 |
Water Flow |
BGCHECKCODE_WATER_WAVE |
Used in final. |
18 |
エリアチェック専用 |
Area Check Only |
BGCHECKCODE_STOP_FLAG |
Used in final for intangible collision in Merry-Go-Round. |
19 |
すべり強 |
High Slip |
BGCHECKCODE_SLIP_1 |
Used in final. |
20 |
すべり中 |
Slipping |
BGCHECKCODE_SLIP_2 |
Used in final. |
21 |
すべりなし |
No Slip |
BGCHECKCODE_SLIP_3 |
Used in final. |
33 |
砂漠/足までつかる |
Desert/Up to Ankles |
BGCHECKCODE_SANDHELL_LOW |
Used in final. |
34 |
砂漠/ゆっくり沈む |
Desert/Slowly Sinking |
BGCHECKCODE_SANDHELL_HIGH |
Used in final. |
38 |
砂漠/腰までつかる |
Desert/Waist-Deep |
BGCHECKCODE_SANDHELL_MIDDLE |
Used in final. |
37 |
流れ/足までつかる |
Flow/Up to Ankles |
BGCHECKCODE_SANDWAVE_LOW |
Used in final. |
36 |
流れ/ゆっくり沈む |
Flow/Slowly Sinking |
BGCHECKCODE_SANDWAVE_HIGH |
Used in final. |
39 |
流れ/腰まで沈む |
Flow/Waist-Deep |
BGCHECKCODE_SANDWAVE_MIDDLE |
Used in final. |
40 |
感電コード |
Electrocution Code |
BGCHECKCODE_ELECTRIC |
Unused in final, moved to ID 43, code removed. |
255 |
俺のこの手が真っ赤に燃える! |
My hands are burning red-hot! |
BGCHECKCODE_W14_OR |
Used in final for the left side of the trapdoor warp. This quote is a reference to a show called Mobile Fighter G Gundam. |
Area Info (エリア情報)#
|
|
To do: |
This section should contain data about the current loaded area, "PolyInfo2".
ID |
Description |
Notes |
|---|---|---|
0 |
AreaInfo |
Nothing here yet besides this placeholder entry. |
Area Input (エリア入力)#
|
|
To do: |
This section should contain data about the current loaded area, "PolyInfo3".
ID |
Description |
Notes |
|---|---|---|
0 |
AreaInput |
Nothing here yet besides this placeholder entry. |
Camera Info (カメラ情報)#
This section contains info on the Camera Types, "PolyInfo4".
ID |
Description |
Description (Translated) |
camera.h Name |
Notes |
|---|---|---|---|---|
0 |
ノーマル |
Normal |
N/A |
Has no name in camera.h, default camera? |
1 |
地上カメラ |
Ground Camera |
CAM_FIELD |
Generic Camera. |
2 |
水中カメラ |
Underwater Camera |
CAM_WATER |
Camera for underwater, moved to ID 3. |
3 |
ダンジョンカメラ |
Dungeon Camera |
CAM_DUNGEON |
Camera for dungeon-like environments (thin hallways), moved to ID 4. |
4 |
固定カメラ1 |
Fixed Camera 1 |
CAM_TWOPLAY |
Possibly CAM_TWOPLAY? If ID was shifted like above, would match interviews. |
5 |
固定カメラ2 |
Fixed Camera 2 |
CAM_VIEWING |
Possibly CAM_VIEWING? If ID was shifted like above, CAM_FIX was added late. |
Special Info (特殊情報)#
|
|
To do: |
This section should contain data about the current loaded area, "PolyInfo5".
ID |
Description |
Notes |
|---|---|---|
0 |
Direct |
Nothing here yet besides this placeholder entry. |
Sound Info (サウンド情報)#
This section contains data about what sound type to use for terrain sounds such as footsteps and sliding, "PolyInfo6". Entries 8-18 are placeholders, which use song names from Tokimeki Memorial.
ID |
Description |
Description (Translated) |
audio.h Name |
Notes |
|---|---|---|---|---|
0 |
ノーマル |
Normal |
NA_ON_GRND |
Regular Ground |
1 |
土 |
Soil |
N/A |
Does not appear in audio.h, removed? |
2 |
草 |
Grass |
NA_ON_GRAS |
Moved up an ID. |
3 |
水辺 |
Water's Edge |
NA_ON_WATRSIDE |
Moved up an ID. |
4 |
コンクリート |
Concrete |
NA_ON_CONC |
Moved up an ID. |
5 |
きしむ床 |
Creaking Floor |
NA_ON_FLOOR |
BBH Floors. Moved up an ID. |
6 |
雪 |
Snow |
NA_ON_SNOW |
Moved up an ID. |
7 |
氷 |
Ice |
NA_ON_ICE |
Moved up an ID. |
8 |
枯れ葉の足音 |
Footsteps in the Fallen Leaves |
NA_ON_SAND |
Placeholder. ID later used by NA_ON_SAND. Song from Tokimeki Memorial. |
9 |
思い出の数だけ… |
Just a Number of Memories... |
NA_ON_MAGMA |
Placeholder. ID later used by NA_ON_MAGMA (Unused). Song from Tokimeki Memorial. |
10 |
あなたに贈るソナタ |
Sonata for You |
N/A |
Placeholder. Song from Tokimeki Memorial. |
11 |
世界中の誰よりも |
More Than Anyone Else in the World |
N/A |
Placeholder. Song from Tokimeki Memorial. |
12 |
Boy_Friends |
N/A |
N/A |
Placeholder. Song from Tokimeki Memorial. |
13 |
Teenage |
N/A |
N/A |
Placeholder. Song from Tokimeki Memorial. |
14 |
かごの中の小鳥 |
Little Bird in a Cage |
N/A |
Placeholder. Song from Tokimeki Memorial. |
15 |
みつめていたい |
I Want to Drink It All In |
N/A |
Placeholder. Song from Tokimeki Memorial. |
16 |
瞳の誘惑 |
Temptation in Your Eyes |
N/A |
Placeholder. Song from Tokimeki Memorial. |
17 |
Jumping_Smile |
N/A |
N/A |
Placeholder. Song from Tokimeki Memorial. |
18 |
通学途中のあのお店 |
That Shop on the Way to School |
N/A |
Placeholder. Song from Tokimeki Memorial. |