This is a sub-page of Development:SpongeBob SquarePants: SuperSponge (PlayStation).
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Sponge Bob Disk 1\Backup\ are archives contains backups from each member of the game's art team.
Chris Ruds.rar#
In Chris Ruds.rar are some models by artist Chris Rundell. The Bus folder contains numerous revisions of the bus.


















NickT-(wasand still is)old.rar#





Nigel.rar#
In nigel.rar are character models from February 22nd, 2001. Of note are models of King Neptune and a prehistoric worm from the episode SB-129, neither of which appear in the final game at all. Nigel refers to Nigel Apperly, one of the games' animators.
Interestingly, this folder also contains the GIN model files (the model format used at Climax for level tiles and 3D actors) for SpongeBob, which were destroyed in the Visual SourceSafe, meaning one could attempt to put the 3D SpongeBob back in the game.








Richie.rar#
In Richie.rar are various objects and buildings modeled by artist Richard Edwards.









Rob.rar#
In Rob.rar are objects, buildings and scenes modeled by artist Robert Wilmot.












