This is a sub-page of Development:Prey (2006)/Human Head Documents.
1 August 2002
Invoice: 500011
Milestone Payment for Prey Project
Milestone 11- Production Phase
Due August 1th, 2002
$150,000
Milestone Requirements#
Production Phase
- Latest Design Document Updates Delivered
- Delivered Latest Tech Design Document Updates Delivered
- 72% of Game Content Finished
- 72% Characters Modeled
- 72% Textures Created
- 72% Level Geometry Completed
- 60% Animations Completed
Delivered#
- Status Report
- Design Document has not changed, so Version 9.0 is included for refresher in this update.
- Note that the Tech Design has not changed, so no update is included, though technical status is covered in the status report.
- Updated Game Levels for Feeding Tower, Grave 3, Grave 4
- Updated Game Models New Game Models including Hunter, Gasbag, Hound, and electrostatic tower
- New Models- ambient detail models (cilia, interface consoles, vomiters, iris door), weapons- tether gun and wrench
- Animated user interfaces on consoles
- Latest Game Textures including several new environmental textures, new character and environmental textures and latest revisions to previous textures
- Updated rough AI additions for creatures (can shoot creatures and kill them)
- Latest Animations including new animations for crawler, hound, hunter; environment animations- cilia, iris door, feeding mouth, and vomiter; weapons animations- crawler, and tether gun and updated animations for previously delivered characters