This is a sub-page of Development:Killer7.
Development:killer7/Textures
It's no surprise the leaked source code is filled to the brim with early assets, as a result many of the images and textures found within detail several planned locations, early and/or scrapped puzzles, and much more...
Early Area Artwork#
The directory killer7\Design\FX\Texture\map contains a collection of artwork of areas in the game world, interestingly there is artwork for an area that was scrapped.
Temple of Horizon#
Map02_Img.tga
This artwork details the Temple of Horizon, the setting for a cut scenario which appears to have been roughly analogous to what later became Target00: Angel - a tutorial-esque prologue mission which would introduce the player to the world and finish with a battle against a main antagonist.