Development:killer7/Animations
This is a sub-page of Development:Killer7.
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This page or section has one or more broken YouTube links. |
Similar to the character models, these animations are in .mb (Maya Binary) format and were pulled from killer7\Design\MayaData\Motion\Chara. These are not necessarily all of the animations in the folder, but only the ones not seen in the final game. Some of these, particularly the Killer 7, use the early models and toon shading. They are rendered in Maya 2014.
E01#
Seems to be the earliest version of a Heaven's Smile. Watch on YouTube
S01#
They appear to be motion capture tests.
Travis Bell#
Featuring an early, shirtless Travis Bell.
ZA2#
Possibly a female Iwazaru, since the same animations, or just a canned -zaru Remnant Psyche.
The Killer 7#
Almost all of the Killer 7 have unused animations for opening doors, picking up items, and ducking. On top of that, there are alternate, slower versions of their movement animations. It seems like the game would have been much more slower paced like Grasshopper's previous game, Flower, Sun, and Rain.