The second game in Sega/Westone's Wonder Boy series, Wonder Boy: Monster Land departed from its predecessor's straightforward platforming in favor of becoming an action RPG. The series would get one more Arcade sequel before spawning the Monster World spinoff series on Sega's home consoles (which began with this game's very own Sega Mark III port, Super Wonder Boy: Monster World). This resulted in some chronologically confusing naming choices that led to two different games sharing the title of Wonder Boy III.
Notably, the original arcade version of Monster Land was only released in Japan (outside of a few translated bootlegs) before getting a worldwide digital release on all the major consoles in 2012. Until then, it was available in the West via its Master System port, as well as various licensed ports made for home computers in Europe (all called Super Wonder Boy).
Debug Mode#
Turn on the dip-switch B-7 to activate a Test Mode when you start a new game. Your character will have legendary equipment and 99 Thunder spells, and the timer is frozen.
Furthermore, you can go to the next level, or the credits, by pressing Start.
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The Wonder Boy series | |
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Arcade |
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SG-1000 |
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Master System |
Wonder Boy • Wonder Boy in Monster Land • Wonder Boy III: The Dragon's Trap |
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Genesis |
Wonder Boy III: Monster Lair • Wonder Boy in Monster World (Prototype) • Monster World IV |
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Game Gear |
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Windows |
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Hudson Soft | |
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NES |
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TurboGrafx-16 |
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TurboGrafx-CD |
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