Wetrix for the Nintendo 64 is a port of the PC original.
Debugging Text#
-- Practice BG Segent --
-- my_screenbuffer --
-- my_waterbuf0 --
-- my_waterbuf1 --
-- Gouraud Colours --
-- rlebuf --
-- celldata --
-- rledata --
-- Gametype Segment --
-- font Segment --
-- fontDC --
-- Gzbuffer screenbuffer --
-- Floors Segment --
-- Decompress Buffer --
-- Language Segment --
-- Floors Segment --
-- Sprites Segment --
-- Textures Segment --
-- drainLoDC --
-- EarthquakeBuffer --
-- earthDC --
-- earthLoDC --
-- texturepageDC --
-- Floors Segment --
-- floorsDC --
-- carpetDC --
-- Floors Segment --
AUDIO HEAP
MUSIC POINTER BUFFER
SFX POINTER BUFFER
Tune Buffer
SPEECH POINTER BUFFER
SFX POINTER BUFFER
Tune Buf
waterbuf0
waterbuf1
Water Vtx Array 0
Water Vtx Array 1
Temp Normal Array
Title Textures
WaterSim - Glist 0
WaterSim - Glist 1
Water Vtx Array
Temp Normal Array
Title Language
Player 0
Player 1
rainbow 0
rainbow 1
HiScore Temp
Regional Differences#
Saving#
The international versions of the game require a Controller Pak to save high scores. The Japanese version saves high scores on the cartridge instead.
Copyright Screen#
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International |
Japan |
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- The copyright screen was simplified in the Japanese version.
Language Setting#
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USA |
Europe |
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- The language setting was given its own menu in the European version.
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The Wetrix series | |
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Nintendo 64 |
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Windows |
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Game Boy |
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Dreamcast |
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