This is a sub-page of UFO 50.
Debug Controls#
When debug mode is enabled, the following keyboard keys have special behavior:
- 1: Respawns the ball back to the start, and resets stroke count.
- 2: Prints "TESTING TESTING AHOY" on the HUD's jumbotron.
- 3: Plays the "positive score" good ending.
- 4: Plays the "0-or-negative score" best ending.
- 5, on the character select: Immediately changes to the STAR-BALL Terminal cheat's character select.
- 8: Goes to the previous course.
- 9: Goes to the next course.
- 0: Destroys the ball, respawns the ball back to the start, and resets stroke count. Since the ball was destroyed, stroke count always increments to 1 after this.
Unused Graphics#
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Early |
Final |
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Pingolf has an earlier version of the game's icon within "sIconMonoUnused". This sprite contains the earliest set of Library icons, but only in the dark, uncolored palette used when a game hasn't been dusted off yet.
It was once a crop of Marelius getting ready for a swing. It was eventually replaced with a unique drawing of the ball.
Unused Sounds#
A high-pitched version of the bumper sound goes unused. It appears to be intended for Pingolf, since it defines variables for the two sizes of bumpers to have different sounds, but in the final game these are both set to the same sound.