the cutting room mirror

Town of Salem

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

please suggest an unused sprite with a clock or something

This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

Town of Salem is an online social deduction game based on party games like Mafia and Werewolf. It was originally created in Adobe Flash before being imported to Unity.

Unused Graphics#

The logo of the game's original developer/publisher, BlankMediaGames. This was used in-game as a splash image before being replaced by Digital Bandidos' logo after their acquisition of the company in 2024.

AFK Logout Screens#

Images used as the background for the logout warning screen. PopupBackgrounds 1 through 3 are randomly used, while PopupBackground 4 is never used.

Unused Audio#

OldLoginMusic.ogg

The original login music, which also exists in the OST as the track "Green Meadows".

Unused XML Data#

Shop#

<--
<Scroll>
    <File>Scrolls/NormalJuggernautScroll/newscroll.png</File>
    <Name l10n="ITEM_16_73">Juggernaut Scroll</Name>
    <id>73</id>
    <Description>x10 Odds.</Description>
    <IsPack>0</IsPack>
    <PermissionLevel>1</PermissionLevel>
    <FreeCurrency>800</FreeCurrency>
    <PaidCurrency>200</PaidCurrency>
    <OnSale>0</OnSale>
    <CellX>18</CellX>
    <CellY>38</CellY>
    <CellScaleX>.8</CellScaleX>
    <CellScaleY>.8</CellScaleY>
    <PopUpX>416</PopUpX>
    <PopUpY>138</PopUpY>
    <PopUpScaleX>1.3</PopUpScaleX>
    <PopUpScaleY>1.3</PopUpScaleY>
    <PaidProductId>11607300</PaidProductId>
    <FreeProductId>31607300</FreeProductId>
</Scroll>
-->

XML code for Juggernaut Scrolls in the shop is commented out. Despite this, Juggernaut Scrolls are still obtainable via purchasing daily bundle promotions.

StringTable Entries#

Roles#

<Entry key="GAME_51">Your target is a member of a secret town organization. They must be a Mason.</Entry> <!-- This role was scrapped almost a decade ago, sorry dataminers!-->
<Entry key="GAME_52">Your target the leader of a secret town organization. They must be a Mason Leader.</Entry> <!-- This role was scrapped almost a decade ago, sorry dataminers!-->
<Entry key="GAME_70">Your target is a member of an evil secret organization. They must be a Cultist.</Entry> <!-- This role was rethemed to be Vampire, sorry dataminers!-->

The feedback given when revealing a player's role references the unused roles Mason, Mason Leader, and Cultist.

Game Modes#

Vigilantics
<Entry key="GUI_MODE_VIGILANTICS">Vigilantics</Entry>
<Entry key="GUI_VIGILANTICS_SUMMARY">Vigilante vs Witch chaos. </Entry>

A game mode with a role list containing 10 vigilantes and 5 witches.

Rivals Mode
<Entry key="GUI_MODE_COVEN_RIVALS">Rivals Mode</Entry>
<Entry key="GUI_COVEN_RIVALS_SUMMARY">This mode is a Town vs Killers mode that will randomly pair people as Rivals. Kill your rival at any cost, regardless of their faction!</Entry>
<Entry key="GUI_RIVAL_KEYWORD">Rival</Entry>
<Entry key="GUI_RIVAL_TARGET" style="vital">%name% is your Rival. Get them killed at all costs!</Entry>

A Coven-Expansion-exclusive game mode where each player was assigned a rival to kill before being able to win.