This is a sub-page of The Stanley Parable: Ultra Deluxe/Unused Areas and Objects.
Unused Areas#
Firewatch#
Cabin#
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Original Cabin |
Unused Cabin |
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There's an unused and untextured version of the area that was probably used as a template when porting the Firewatch assets over.
Unused Lighting#
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To do: |
Firewatch#
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Unused lights off |
Unused lights on |
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Near where the brown jacket is hung is a box with buttons. The green one (that is visible) has an unused green glow light.
Unused Objects#
Baby Game (babygame)#
static world geo#

Near the fence is an unused Player clip cube that the player camera can't see that's supposed to keep Stanley from jumping off the fence (if the player has jumping activated). Without this, Stanley can still jump over the fence at a precise angle.
Firewatch#
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To do:
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Bulb#
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Bulb_Lit (Used) |
Bulb (Unused) |
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The ceiling lightbulb that's in the middle of the room has an unused unlit variant.
BulbOff#

The desk lamp has an unused lightblub.
Cinderblock(s)#

Near the bottom of the lookout tower is a pile of three cinder blocks, two of them are labelled as "Worn".
dustmoteCloud#

Inside the interior is an unused set of untextured dust clouds.
FallenTreeBranches & FallenTreeBranchSpray(s)#
Near some of the fallen trees are two unused sets of branches.
Fallen Log(s)#

Near the bottom of the lookout tower is a pile of three fallen logs.
PineDeadA#
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BranchesLOD2 (Used) |
Everything Else (Unused) |
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Inside PineDeadA's object children is different sets of broken pine tree parts.
Postit#

The calendar has an unused blank white post-it note stuck on it.
RedGlow#

Under the jacket is some unseen buttons, the red button has an unused glow light that doesn't actually show any lighting adjusts, it only overlays a pink texture over the button.
ResearchSiteTerrain2_Mesh 1#

Out of bounds, there is an unused brown terrain ground object.
Rocks#

Near the tower in the background is a set of twelve unused rocks.
Sky capture Camera#

There is an unused camera that is placed underground that was probably meant for capturing the sky.
Spigot#
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SpigotPivot (Used) |
Spigot (Unused) |
|---|---|
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On the water spigot at the bottom of the lookout tower, there is an unused spigot that's smaller than the used one.
WaterSpigotBottomA & WaterSpigotTopA#

Near the water spigot at the bottom of the lookout tower is some unused & untextured water animations.
wolfjaw#

In the middle of the cabin, there's a cabinet with assorted items. On top of the box labelled "RAGS". there is an unused skeletal jaw from a wolf.
WoodFenceB 13-19 & 21-22#

Outside, there is a set of eight unused fence pieces.
WoodFenceB 20 & 23-28#

Outside, there is a set of six unused fence pieces.
WoodFenceB 20 (1-5)#

Outside, there is a set of three unused fence pieces.
WoodFenceB 31-33#

Outside, there is a set of three unused fence pieces.
WoodFenceB 35#

Outside, there is an unused fence piece.
Rocket League (RocketLeague)#
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To do: |
[Skybox] gp_StaticMeshActor_103|StaticMeshActor_5|Dupli|129(Clone)#
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Unused Skybox Off |
Unused Skybox On |
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There is an unused skybox for the map that seems to be a higher than the used one.
[Terrain/Mountains] gp_StaticMeshActor_103|StaticMeshActor_101|Dupli|130(Clone)#

Outside the stadium is an unused and untextured terrain set for mountains.
[The all seeing eye] gp_StaticMeshActor_103|StaticMeshActor_408|Dupli|142#
Way out of bounds, is an unused light blue hexagon.
Advanced FPS Counter#

By activating "Advanced FPS Counter" it sends itself to "DontDestroyOnLoad" and shows some debug statistics.
Cage In Parts [is setup wrong!]#

On the walls for the stadium, there is four unused sets of black outlined hexagons. Oddly this object set is labelled with "[is setup wrong!]"
Cloud PS holder (0 & 1)#
Outside the stadium is two sets of unused clouds.
Crowds#

The stadium seats have an unused crowd.
Cube#

Near the blue goal is an unused cube with a developer texture.
For now Unsorted Stadium Objects#

There is an unused set of untextured objects for the stadium & roof. These were probably set as template placeholders while porting.
Goal Safety (1 & 2)#
Both goal posts have their own safety walls.
gp_StaticMeshActor_103|StaticMeshActor_425|Dupli|58-60(Clone)#
Outside the stadium is three sets of unused cityscapes.
I think these are light details?#

Outside the stadium, on top of the used skyscrapers, there is unused light details. Oddly this object set is labelled "I think these are light details?"
Lofts (what are lofts?)#

On the walls for the stadium, there is four unused sets of black hexagons. Oddly this object set is labelled with "(what are lofts?)"
Text - Countdown 1-10#
Countdown overlays ported from the original go unused.
Text - Stanley Wins#
A unique overlay showing that Stanley won goes unused. This probably was going to be used when Stanley kicked a ball into one of the goals.