the cutting room mirror

Unused Animations

This is a sub-page of The Simpsons Game (PlayStation 2, PlayStation Portable, Wii).

Homer#

homer_berserk_enter#

An animation meant for the cut berserk mechanic. This animation is used in the prototype, where all characters use this animations

Lisa#

lisa_berserk_enter#

An animation meant for the cut berserk mechanic.

Bart#

bart_berserk_enter#

An animation meant for the cut berserk mechanic.

Marge#

marge_berserk_enter#

An animation meant for the cut berserk mechanic.

Unused Animation Templates#

test static#

A simple test template for static animations

ID

Template

Type

Anim Hash

Anim Name

0

test static

Static

692C0120

homer_idle

test loop#

A simple test template for looping animations

ID

Template

Type

Anim Hash

Anim Name

6

test loop

Looping

7F439FBF

homer_run

CAT_climb_into_catapult#

A template for the cut Hobbapult Wii moment minigame. This template also includes an authored rigid offset (0.109, -0.730, 0.602).

ID

Template

Type

Anim Hash

Anim Name

132

CAT_climb_into_catapult

Rigid

80DFC1A9

bart_climb_ladder_exit_top

CAT_walk#

A template for the cut Hobbapult Wii moment minigame.

ID

Template

Type

Anim Hash

Anim Name

133

CAT_walk

Looping

786F5487

bart_walk

RWC_GroeningMock#

A template for Matt Groening taunting.

ID

Template

Type

Anim Hash

Anim Name

61

RWC_GroeningMock

Static

51C20ACF

matt_groening_ranged_idle_aim_taunt_paper

MOB_PoliceMenaceGun#

A template for Matt Groening taunting.

ID

Template

Type

Anim Hash

Anim Name

97

MOB_PoliceMenaceGun

Static

5A65F80E

07npc_ranged_idle_aim_gun

MOB_KidTaunt#

A template for the itchy/scratchy kids taunting in Mob Rules.

ID

Template

Type

Anim Hash

Anim Name

78

MOB_KidTaunt

Static

36DDBAF9

dolph_taunt_02

RWC_GroeningMock#

A template for Matt Groening taunting.

ID

Template

Type

Anim Hash

Anim Name

61

RWC_GroeningMock

Static

51C20ACF

matt_groening_ranged_idle_aim_taunt_paper

DOD_DolphinJumpBig#

A template for dolphins jumping.

ID

Template

Type

Anim Hash

Anim Name

106

DOD_DolphinJumpBig

Looping

ECDBD230, 490D1983

dolphin_grunt_out_of_water, dolphin_grunt_airstate_fall

SF_Eat#

A template for dolphins jumping.

ID

Template

Type

Anim Hash

Anim Name

108

SF_Eat

Static

4D20388F

homer_eat_idle_table_hand_left01

SF_Idle_Tired#

A template for dolphins jumping.

ID

Template

Type

Anim Hash

Anim Name

109

SF_Idle_Tired

Static

8D15B363

homer_idle_tired_01

SF_Bunny_Eat#

A template for dolphins jumping.

ID

Template

Type

Anim Hash

Anim Name

120

SF_Bunny_Eat

Static

0A2FF28C

choc_bunny_white_lickpaw

SF_Dazed#

An earlier template for SuperFood's dazed.

ID

Template

Type

Anim Hash

Anim Name

160

SF_Dazed

Static

286F5D5B

WII_homer_new_belch_react

SF_qd_Eat_LH#

An earlier template for SuperFood's dazed.

ID

Template

Type

Anim Hash

Anim Name

161

SF_qd_Eat_LH

Static

4D20388F

homer_eat_idle_table_hand_left01

SF_qd_Eat_RH#

An earlier template for SuperFood's dazed.

ID

Template

Type

Anim Hash

Anim Name

162

SF_qd_Eat_LH

Static

4D20388F

homer_eat_idle_table_hand_left01

SF_Burp_explode#

An earlier template for SuperFood's dazed.

ID

Template

Type

Anim Hash

Anim Name

163

SF_Burp_explode

Rigid

F7FFFEB8, 858A0BB6

homer_belch_idle_aim_center_fire, homer_damage_medium_dazed

SF_Burp_mir#

An earlier template for SuperFood's dazed.

ID

Template

Type

Anim Hash

Anim Name

175

SF_Burp_mir

Static

F111A11B

WII_homer_new_belch

NVQ_Selmatty_Nest_Idle#

A template for Selmatty being idle.

ID

Template

Type

Anim Hash

Anim Name

143

NVQ_Selmatty_Nest_Idle

Static

A1A14F77

selmaty_ground_idle_nest

NVQ_SelmattyArise#

A template for Selmatty being idle.

ID

Template

Type

Anim Hash

Anim Name

145

NVQ_SelmattyArise

Static

DC7F56B6

selmaty_ground_nest_getup