|
|
To do:
|
A web game where Zuko flies on a dragon.
Shop#

(Note: The unfitting textboxes are all part of the shop, but the background is just a side-effect of the hacks used to open it in-game.)
Hidden in the game's code is a functional (albeit useless) shop system. When the game is loaded, the player has $200 and a rank 1 Master's Sword in their inventory. There is no way to get any more money, and the items have no functionality in-game. It is unknown what game, if any, this is a leftover from, but the text strings it uses remain in the files for more recent games created by Workinman Interactive, including The Owl House - Witch's Apprentice.
The items in the shop are as follows:
Rank |
Cost |
Description |
|---|---|---|
1 |
$200 |
Attacks deal +10% damage |
2 |
$220 |
Attacks deal +20% damage |
3 |
$240 |
Attacks deal +30% damage |
Rank |
Cost |
Description |
|---|---|---|
1 |
$20 |
Block 10% of damage |
2 |
$40 |
Block 20% of damage |
3 |
$60 |
Block 30% of damage |
Rank |
Cost |
Description |
|---|---|---|
1 |
$30 |
10 ft light radius |
2 |
$50 |
15 ft light radius |
3 |
$70 |
20 ft light radius |
Rank |
Cost |
Description |
|---|---|---|
1 |
$40 |
Carry light items |
2 |
$60 |
Carry heavy items |
Achievements#
The game's code contains icons, names, and descriptions for a series of achievements. Like the shop, the strings for this system can be found in other Workinman games, including The Owl House - Witch's Apprentice. The achievements are as follows:
Level 2 |
Level 5 |
100 |
1000 |
Code Mode |
Baby Steps |
|---|---|---|---|---|---|
Reach level 2 |
Reach level 5 |
Get 100 points |
Get 1000 points |
Use the code to unlock new game features |
Play the game once |
Alongside these icons, there is an icon for a locked achievement and a blank version of the background the achievement icons are on.
Leftover Sprites#
Two sprites used in the code menu for Breadwinners: Big Bread Booty Bash, another game developed by Workinman Interactive in 20142, can be found in this game's files.
Unused Sounds#
move
A wooshing sound. According to the file's metadata, this file was created by Ultrashock in 2004. The file also has a comment hidden inside the file that reads ">>> You like this track, don't you? <<<"
collision2
An alternate collision sound. While the code for playing the collision sound does have a function to choose one one of multiple collision sounds randomly, in practice it is only ever possible for the function to select the one collision sound used in-game.
References#
|
The Avatar: The Last Airbender series | |
|---|---|
|
GameCube |
|
|
Game Boy Advance |
|
|
Nintendo DS |
|
|
PlayStation 2 |
|
|
Nintendo Switch, PlayStation 4/5, Xbox One/Series X, Windows |
|
|
The Legend of Korra | |
|
HTML5 |
|
|
See Also | |