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Byte 808000 Debug#
The byte at SNES address $808000 is a bit field of debug flags. It's set to $00 to turn all the functions off. Use Pro Action Replay (PAR) code 808000xx where xx is the bit(s) for the debug features to turn back on.
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Bit 0x02#
The game skips right to the title screen on bootup.
Bit 0x04#
Hold the L or R shoulder buttons as you select START or CONTINUE on the title screen to open this debug menu:
Bit 0x20#
Begin a game and it will finish instantly.
Bit 0x80#
Press Select during the game to bring up this debug screen:
Pitching test and batting test:
Setting "display" to "on" for either pitching or batting will cause one or both of these displays to appear during each pitch:
Sound Test#
The access method and appearance of the sound test is almost identical to the one seen in Super Hanafuda 2. The programming located at SNES address $80802F-808049 used to reach the sound test is always branched over. Use Pro Action Replay (PAR) code 80802E00 or Game Genie code DD64-476D to change this behavior. Then, hold X button during bootup to open the sound test screen.
(Source: KungFuFurby)
Development Text#
Starting at SNES address $808540 is the following string:
PROGRAM LINK1995/05/1712:36:55
Sample Text#
left Use the Pro Action Replay (PAR) code 81A09900 to display this text at the top of the screen in place of the "start"/"continue" text.