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Regular Debug Passwords#
Maxed Stats A#
Enter うちういち as a password. Start game with MAX stats and money, all CHARACTERS.
Maxed Stats B#
Enter ゆめのすけ as a password. Start game with MAX stats and money, all EQUIPEMENTS.
Sound Test#
Enter こんさあと as a password. The sound test screen is completely broken visually (and possibly a remnant from the previous game that the developers forgot to remove?), but is still fully functional.
Objects Test#
Enter すひらいと as a password.
Message Frames Test#
Enter としよかん as a password. This is not an actual Message test, this just tests various frames with random texts inside.
Cutscenes Test#
Enter よむに as a password.
- Valid values are 000-121, 128-142, others will hang the console.
- There are two versions of cutscene players are used: first batch uses complex interactive player, the second batch - a simple one.
Map Text Debug#
Enter もしもし as a password.
Shop Debug#
Enter かいもの as a password.
Inn Debug#
Enter とまる as a password.
Info Booth Debug#
Enter えとせとら as a password.
Debug Mode#
Enter まるひ as a password.
The password screen will re-load with the border color changed to green to confirm correct entry.
There are some effects activated:
- Activate WARP screen during the game (press Start) for two special passwords "Maxed Stats A" and "Maxed Stats A".
- Activate special password さか. Upon entering, generate the ending password for the current game setting.
- Activate REAL Debug passwords set (see below).
REAL Debug Passwords#
Maxed Stats Passwords#
Enter one of the following words as a password:
- つええ - Same as "Maxed Stats A".
- つええあ - Same as "Maxed Stats A" in "ACTION" mode forced.
- つええこ - Same as "Maxed Stats A" in "COMMAND" mode forced.
- つよい - Same as "Maxed Stats B".
- つよいあ - Same as "Maxed Stats B", in "ACTION" mode forced.
- つよいこ - Same as "Maxed Stats B", in "COMMAND" mode forced.
Instant WARP Screen#
Enter ひこう as a password. Now start a game with any valid password to have the ability to use the WARP screen.
Alt Cutscenes Test#
Enter いんふお as a password.
This is similar to "Cutscenes Test" (see above) but there is a little bit different:
- Program will skip non-valid indexes 122-127 automatically, but, however also won't skip 143-146 (which are invalid) in both tests.
- For all cutscenes only one simple player is used.
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The Ninja Boy series | |
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NES |
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Game Boy |
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SNES |
Super Ninja Boy (Prototype) • Super Chinese World 2 • Super Chinese World 3 • Super Chinese Fighter |