A slightly reformulated port of the third arcade game of the series.
ROGER!
Extra Menu Options#
Super Chase H.Q. has a button code which adds a round select and sound test to the options menu. However, for some reason, the code that checks it is never actually called. To re-enable it, use the Pro Action Replay (PAR) codes
- 83CFABF2 + 83CFACCF + 83CFFA66 + 83D01366 (US version)
- 83CE347B + 83CE35CE + 83CE83EF + 83CE9CEF (JP version)
then press A, B, X, Y at the options menu. Some new options will appear: BGM and SE play sounds and music, DATA loads a new sound bank, and ROUND selects which round the game starts at.
(Source: Original TCRF research)
Partial Sound Driver Credit#
Present at 0x20B24 is a portion of Kennosuke Suemura's sound driver credit, the full version of which can be found in several other games.
== Ver1.24
Regional Differences#
Super Chase H.Q. has a number of differences between the Japanese and US (also applied to Australian) versions.
Title Screen#
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Japan |
International |
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Aside from the title logo changes, Taito logo is bigger in the US/Australian version. Copyright info originally at here in the Japanese version also moved to a separate screen before title screen in the US version.
The "Push Start Button" is green and blinking between seconds in the Japanese version, and "Press Start Button" is flashing between colors in the US version.
Japan |
International (Normal) |
International (Easy) |
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The background color of title menu is blue in the Japanese version, and cyan in the US/Australian version.
Additionally, if the easy difficulty is selected in the US/Australian version, the title menu's background color will change to green.
When entering the options menu, a female voice "Roger!" will play before fading into next screen in the US/Australian version. (taken from Super Chase arcade game's English version)
Options#
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Japan |
International |
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While both versions have both kilometers per hour and miles per hour speedometers, the US/Australian version sets miles per hour by default, it's opposite in the Japanese version as it sets kilometers per hour by default.
The US/Australian version has difficulty selection in options menu, easy and normal (by default), while the Japanese version doesn't.
Difficulty#
The Japanese version has a second loop with harder difficulty after beating the first loop. Once you cleared the first loop in the Japanese version, you will see the second loop message, which is where the harder difficulty at, but if you don't press start button then wait until the timer ends, it goes to credits screen, the US/Australian version's easy mode ends at round 5, which also goes to credits screen.
While the US/Australian version starts at which difficulty depending on setting in options menu, the Japanese version starts at easy difficulty on the first loop, and normal difficulty on the second loop.
Hidden Bonus Round#
The hidden bonus round, where you must driving before the timer running out, appears after beating the second loop in the Japanese version, and beating with normal difficulty in the US/Australian version.
References#
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The Chase H.Q. series | |
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Arcade |
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FM Towns |
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NES |
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Sega Master System, Game Gear |
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TurboGrafx-16 |
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SNES |
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Genesis |
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Game Boy (Color) |
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Sega Saturn |
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