With Tengen going their own way with R.B.I. Baseball on the Genesis, Namco decided to localize their latest Family Stadium entry on their own. The end result is a spiritual sequel to the original NES R.B.I. Baseball in all but name.
Team Data Viewer#
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This needs some investigation. |
Press R, R, R, R, R, R, L, L, L, L, L, L, Start at the title screen to enter a team data screen, like the ones in Super Famista 4 and Super Famista 5. Press Up and Down to toggle between pitchers and position players, Left and Right to toggle between teams, and Start to proceed to the main menu.
Regional Differences#
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This page is rather stubbly and could use some expansion. |
Each version of the game features a different league (Major League Baseball, though only with a players' association license, and Japan's Nippon Professional Baseball, respectively), so a myriad of regional differences are present.
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Super Famista |
Super Batter Up |
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Super Famista features the Namco logo on boot-up, which was removed from Super Batter Up.
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Super Famista |
Super Batter Up |
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The title screen was changed completely, right down to the copyright. The Japanese version uses the scoreboard design of Chiba Marine Stadium; Super Batter Up opts for the center field scoreboard of Wrigley Field.
Main Menu#
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Super Famista |
Super Batter Up |
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The background and icon graphics were changed, as were the names of the options. Additionally, the watch option in Super Famista became a league play option in Super Batter Up.
Team Selection#
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Super Famista |
Super Batter Up |
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The background and team icon graphics were changed, and Super Batter Up has 26 selectable teams to Super Famista's 28.
In-Game Stats#
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Super Famista |
Super Batter Up |
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Super Famista has the count on the right side of the screen and the score on the left. This was reversed in Super Batter Up. Additionally, the count is displayed as dots in the Japanese version and numerically in the US one. Super Famista has player graphics greatly resembling previous entries on the NES, while Super Batter Up has entirely redrawn, taller players.
Home Runs#
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This page or section needs more images. |
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Super Famista |
Super Batter Up |
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Each stadium has a different visual sequence on a home run. Pac-Man features in Super Batter Up's celebrations, but not in Super Famista.
Gameplay Changes#
- Fielders slide farther in Super Batter Up and leap in the air mid-dive which might result in the ball rolling under the player. Fielders stay on the ground when sliding in Super Famista.
- Like other Famista games, fielders throw the ball fast and low to the ground in Super Famista, often making the ball roll on the field for long throws. In Super Batter Up the ball is thrown much higher and farther, especially from the outfield.
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The Family Stadium series | |
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Family Stadium / Famista | |
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NES |
Pro Yakyuu: Family Stadium • Pro Yakyuu: Family Stadium '87 • Pro Yakyuu: Family Stadium '88 • Famista '89: Kaimaku Han • Famista '90 • Famista '91 • Famista '92 • Famista '93 • Famista '94 |
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SNES |
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Game Boy |
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Nintendo 64 |
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World Stadium | |
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Arcade |
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TurboGrafx-16 |
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Other | |
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Game Gear |
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The NPB series | |
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Famista | |
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SNES |
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Nintendo 64 |
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Other | |
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SNES |
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PlayStation |
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Game Boy Advance |
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