the cutting room mirror

Summoner (PlayStation 2)

Unused Map#

Summoner_-_Test_Level1.png Summoner_-_Test_Level2.png

A simple, plain test map can be accessed with codes. This contains two torches which the player can pass through. There is also a merchant who seemingly has all the items that you could buy in the game.

USA Code:

Replace New Game With Test Level
21285120 74736574
21285124 00000000

With the above code on, enter New Game to appear here.

(Source: Original TCRF research)

Unused Menus#

The game contains some unused menus. You can enter different pages of them by using L2 (one page down) and L1 (one page up).

Name

Images

Notes

Level Select

Summoner_PS2_LevelSelect_Menu_1.png Summoner_PS2_LevelSelect_Menu_2.png Summoner_PS2_LevelSelect_Menu_3.png

  • Item TEST - TEST LEVEL puts you to the unused test level.
  • Item TEST-SPELLS - SPELL TEST LEVEL will put you back into the main menu, probably because of a missing level file.
  • Several items direct you to subpages, which are used for selecting different versions of the levels.

Scene Player

Summoner_PS2_SceneSelect_Menu_1.png Summoner_PS2_SceneSelect_Menu_2.png Summoner_PS2_SceneSelect_Menu_3.png

Summoner_PS2_SceneSelect_Menu_4.png Summoner_PS2_SceneSelect_Menu_5.png

  • Each item corresponds to one scene, selecting an item will play its scene. After the scene is over the game will put you to the area where the scene took place.
  • Unlike the other options, TEST will just put you to the unused test level, without playing a scene. This is probably because of a missing scene file.

(Source: Luminar - Discovery)

Apply the below code to access these menus at any time during game, or at the main menu.

USA Code:

L3 + X For Level Select, R3 + X For Scene Select
D02C1AC2 0000BFFD
21284E20 00000005
D02C1AC2 0000BFFB
21284E20 0000000E

Unused Music#

boss_priest_king#

The name implies that it was going to be used for the Priest King boss battle at Ikaemos Palace, but a generic boss battle theme plays there instead.

iona_interior#

The name suggests that it was going to be used somewhere at the Iona Monastery. It is really similar to the default music of the level, but is noticeably different.

khosani_stronghold#

The music that plays at the Khosani Stronghold is not similar at all to this music.

Sewers - (Area II)#

To do:
Document which versions have (this) music playing at Ikaemos Palace.

The Sewers are using a different music. The exact same music is used for Ikaemos Palace in some other versions of the game, but not in the European PS2 version: in this version there is no music at Ikaemos Palace, even though it can be found in the files, called ikaemos_palace.

Wolong#

It is similar to the Wolong Caverns theme, but it is shorter and a little bit different.

World Map (Song 02)#

A secondary theme for the World Map that is never used by the game.

(Source: Luminar - Discovery)