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Summoner (PlayStation 2)

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This page contains notes for the game Summoner (PlayStation 2).

Level Modifier Code & Map List#

Having the below code active, one can enter any map in the game when starting a new game. The code must contain hexadecimal ASCII values. You can take a hex editor and paste the level name text in a blank document to get the hexadecimal values. For instance, if I wanted Catacombs as the level I would get the following hexadecimal string: 43617461 636F6D62 73. Since the PS2 reads in little endian, the hex string needs to follow this rule. The final code would now be:

(Example Catacombs Code)
21285120 61746143
21285124 626D6F63
21285128 00000073
USA Code:

Replace New Game with a map of your choice:

21285120 xxxxxxxx
21285124 xxxxxxxx
21285128 xxxxxxxx
2128512C xxxxxxxx
21285130 xxxxxxxx
21285134 xxxxxxxx
21285138 xxxxxxxx
2128513C 00xxxxxx

Internal Level Names:

Catacombs
Eleh
IkaemosBottomInt
IkaemosBottomInt2
IkaemosExt
IkaemosExt2
IkaemosTopInt
IonaExt
IonaExt02
Jadetemple
KhosaniLab
KhosaniLab2
KhosaniStrng
Lenele1aa
Lenele1ab
Lenele1b
Lenele1c
Lenele1d
Lenele1e
Lenele2aa
Lenele2ab
Lenele2d
Lenele3a
Lenele3d
Liangshan
LPalaceInt
LPalaceInt02
masad
Rand-Desert
Rand-DesertNite01
Rand-Forest01
Rand-ForestNite1
Rand-Grassland01
Rand-Grasslandnite01
Rand-Hills01
Rand-HillsNite01
Rand-Iceland01
Rand-IcelandNite01
Rand-Orenia01
Rand-OreniaNite01
Sewer
SewerBoss
Tancredhouse
TempleInt
TempleInt2
Test
Wolong
Wolong2
WolongCaverns
WorldMap1