Unused Graphics
Different Builds#
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Present in the root folder are a bunch of Windows executables (mostly non-functional 16-bit ones) and multiple .xbe files (Xbox executables) with different dates.
Possibly the most interesting one at a glance is Star_u.exe, a 32-bit Windows executable from 2002. Unfortunately, it lacks the necessary files and folder structure to run, but it is proof that the game's development was started on PC.
Unused Levels#
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While only three complete levels are present at this point, many more levels have assets, loading screens, and other info present in the game's files.
The names below are per the game's internal level list.
Mission 0#
0-0: Strike Team#
Mission 1#
1-1: Ghost Training#
1-2 A: Scattered Forces (A, C)#
1-2 B: Zergling Rush#
1-2 B: Canyon Advance#
1-3 A: The Borgo Refinery#
1-3 B: Sabotage#
1-3 C: Nuclear Launch#
Mission 2#
2-1: The Fujita Pinnacle (A, B, C)#
2-1 A: Pinnacle Hangar#
2-2: Deadly Experiments (A, B)#
2-3 A: In Pursuit of Terrazine#
2-3 B: Goliath Boss#
Mission 3#
3-1: In the Path of the Titans (A, B, C)#
3-2: Sacred Ground#
3-3 A: Khaydarin Core#
3-3 B: Arbiter Tribunal#
3-4: Artemis Boss#
Mission 4#
4-1: Shadow Hunters#
4-2: The Way of the Warrior#
4-3 A: Terrazine Mining (A, B, C)#
4-3 B: The Path of Shadow#
4-4: Vulcan Boss (also labeled "Retribution")#
Mission 5#
5-1: Gehenna Station#
5-2: Aries Boss (also labeled "The Reckoning")#
5-3: Dominion Prison (A, B)#
Mission 6#
6: Hauler Boss (also labeled "Balance")#
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The StarCraft series | |
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Windows, Mac OS Classic |
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Xbox |
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