Pew! Ping! Smash! Repeat! Enemy movement one forward. Defend.
Notable for being the only game to impressively use Super Game Boy support ...in Arcade action! Unusual for the normally import-friendly Game Boy line, the included SNES version of the game is region-locked; it detects the console's 50Hz or 60hz setting in the same vein as other SNES games.
Unused Song#
Also remaining in the SNES version is an unused song. Modify any version of the Game Boy ROM offsets 0x045272 + 0x040792 to 0x03, or SNES ROM address 88D27203 + 88879203 to play the unused song everywhere without sound effects.
Unused Sounds#
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To do: |
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The Space Invaders series | |
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Arcade |
Space Invaders • Space Invaders Deluxe • Return of the Invaders • Majestic Twelve: The Space Invaders Part IV • Mini Vaders • Space Invaders DX (B System, F3 System) • Space Invaders '95: The Attack of Lunar Loonies |
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NES |
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Game Boy (Color) |
Space Invaders (Game Boy) • Space Invaders (Super Game Boy) • Space Invaders (Game Boy Color) |
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Genesis |
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SNES |
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TurboGrafx-CD |
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Virtual Boy |
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Windows |
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WonderSwan |
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Sega Saturn |
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PlayStation |
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Nintendo 64 |
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Game Boy Advance |
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PlayStation 2, GameCube |
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Plug & Play |
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iOS, Android |
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PlayStation 3, Xbox 360 |
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